Player Matchup

Mercury
Mercury
Csontdaralo-Mogy
Mercury
Level 119
God Stats
1W - 3L
1,080 SR
Queue Stats
597W - 732L
1,356 Elo+
Party 1
Thor
Thor
JacobSnape93
Thor
Level 88
God Stats
2W - 0L
1,654 SR
Queue Stats
167W - 170L
1,459 Elo+
Party 2
Zeus
Zeus
QualityCodpiece
Zeus
Level 43
God Stats
1W - 1L
1,237 SR
Queue Stats
7W - 3L
1,616 Elo+
Party 2
Artemis
Artemis
Strangething295
Artemis
Level 42
God Stats
4W - 1L
1,672 SR
Queue Stats
38W - 44L
1,322 Elo+
Solo
Ymir
Ymir
hajdulisztdaralo
Ymir
Level 42
God Stats
20W - 35L
1,399 SR
Queue Stats
75W - 131L
1,235 Elo+
Party 1
Team Averages
Level 67
1,408 SR
1,398 Elo+

VS

Team Averages
Level 92
1,568 SR
1,495 Elo+
Baba Yaga
Baba Yaga
FPXFullMetal
Baba Yaga
Level 112
God Stats
5W - 4L
1,704 SR
Queue Stats
206W - 181L
1,587 Elo+
Party 3
Hel
Hel
Neptunos85
Hel
Level 78
God Stats
81W - 91L
1,498 SR
Queue Stats
153W - 171L
1,386 Elo+
Solo
Hachiman
Hachiman
Sincitycalling1
Hachiman
Level 136
God Stats
11W - 3L
1,773 SR
Queue Stats
453W - 388L
1,584 Elo+
Party 3
Neith
Neith
Sweet-_-cherry22
Neith
Level 97
God Stats
7W - 10L
1,364 SR
Queue Stats
182W - 243L
1,379 Elo+
Solo
Da Ji
Da Ji
thebigstrawb
Da Ji
Level 37
God Stats
3W - 1L
1,500 SR
Queue Stats
156W - 116L
1,538 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 3 / 3
8,391
494
5,809
13,167
5,267
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
2 / 0 / 0
10,842
638
7,612
11,349
5,625
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

16
1 / 3 / 0
9,982
587
4,706
8,105
3,171
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

14
5 / 2 / 2
8,301
488
14,429
15,431
6,206
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

14
1 / 0 / 5
8,656
509
2,709
12,312
11,710
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
FPXFullMetal
Baba Yaga
16
0 / 0 / 0
9,253
544
4,731
8,331
3,943
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Breastplate

Breastplate

+20
Physical Protection

13
1 / 2 / 1
7,314
430
6,485
8,753
3,928
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hachiman
16
5 / 1 / 1
9,725
572
12,535
16,267
7,390
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

11
0 / 4 / 0
6,691
394
7,179
10,291
4,597
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

12
1 / 3 / 2
7,644
450
4,194
13,045
6,834
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
11
10
Kills
7
8
Deaths
10
10
Assists
4
Player
Kills
Deaths
Assists
KDA
W
1
3
3
0.83
L
Baba Yaga
FPXFullMetal
Baba Yaga
0
0
0
0
W
2
0
0
2
L
1
2
1
0.75
W
1
3
0
0.33
L
Hachiman
5
1
1
5.5
W
5
2
2
3
L
0
4
0
0
W
1
0
5
3.5
L
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,265
Damage
35,124
60,364
Taken
56,687
31,979
Mitigated
26,692
19,489
Healing
26,894
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,809
2,401
0
1,423
13,167
5,267
690
1,396
11,747
0
71,814
L
Baba Yaga
FPXFullMetal
Baba Yaga
4,731
368
0
3,879
8,331
3,943
1,548
0
8,331
79,266
0
W
7,612
1,245
0
3,707
11,349
5,625
0
3,939
7,050
0
98,431
L
6,485
199
3,469
5,537
8,753
3,928
255
636
8,117
39,580
0
W
4,706
870
0
694
8,105
3,171
888
0
8,105
100,247
0
L
Hachiman
12,535
6,279
0
10,170
16,267
7,390
457
4,890
11,377
0
85,899
W
14,429
5,203
0
7,578
15,431
6,206
1,110
3,631
11,800
0
60,525
L
7,179
1,220
0
1,187
10,291
4,597
376
1,076
9,215
0
53,219
W
2,709
138
993
5,094
12,312
11,710
64
1,866
10,446
30,049
0
L
4,194
1,144
0
2,652
13,045
6,834
0
813
12,232
0
46,782

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,172
Gold Earned
40,627
593
Minions Killed
510
0
Camps Cleared
0
1,567,552
Distance Traveled
1,592,871
14
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
8,391
494
107
6
0
362,645
5
L
Baba Yaga
9,253
544
164
10
0
305,569
2
W
Thor
10,842
638
185
11
0
345,350
1
L
Hel
7,314
430
65
4
0
331,961
4
W
Zeus
9,982
587
179
11
0
284,576
4
L
Hachiman
9,725
572
144
8
0
311,849
8
W
Artemis
8,301
488
83
5
0
262,327
3
L
Neith
6,691
394
69
4
0
289,121
5
W
Ymir
8,656
509
39
2
0
312,654
1
L
Da Ji
7,644
450
68
4
0
354,371
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role