Player Matchup

Anhur
Anhur
Platinum I
 
Anhur
Platinum I
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Guan Yu
Guan Yu
Diamond II
 
Guan Yu
Diamond II
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ratatoskr
Ratatoskr
Masters
 
Ratatoskr
Masters
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Horus
Horus
Platinum III
TØDD
Horus
Platinum III
Level 155
God Stats
4W - 2L
1,586 SR
Queue Stats
83W - 70L
2,036 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Masters
Xhitoman
Morgan Le Fay
Masters
Level 160
God Stats
14W - 16L
1,551 SR
Queue Stats
500W - 430L
2,932 MMR
Solo
Team Averages
Diamond III
Diamond III
Average Tier
Level 150
1,527 SR
1,894 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 138
1,542 SR
2,285 MMR
Jing Wei
Jing Wei
Gold IV
AlyCrimson
Jing Wei
Gold IV
Level 160
God Stats
0W - 1L
1,741 SR
Queue Stats
24W - 32L
1,528 MMR
Solo
Gilgamesh
Gilgamesh
Masters
Cσмρℓєχ
Gilgamesh
Masters
Level 156
God Stats
31W - 30L
1,542 SR
Queue Stats
571W - 460L
2,796 MMR
Party 1
Sobek
Sobek
Diamond IV
Lula13VaiVoltar
Sobek
Diamond IV
Level 128
God Stats
3W - 6L
1,320 SR
Queue Stats
124W - 113L
2,103 MMR
Solo
Nike
Nike
Diamond II
TURBOPENTAKILL2
Nike
Diamond II
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
216W - 214L
2,325 MMR
Solo
Tiamat
Tiamat
Masters
Ópalo
Tiamat
Masters
Level 159
God Stats
75W - 73L
1,605 SR
Queue Stats
877W - 798L
2,673 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
8
2 / 0 / 1
4,553
650
2,845
3,692
1,035
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Guan Yu
 
Guan Yu
8
0 / 0 / 0
4,536
648
4,785
5,317
5,448
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ratatoskr
 
Ratatoskr
8
0 / 0 / 1
4,296
614
868
3,493
1,123
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Horus
TØDD
Horus
7
2 / 0 / 2
4,847
692
3,330
4,240
2,073
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Morgan Le Fay
Xhitoman
Morgan Le Fay
8
0 / 0 / 0
4,336
619
1,540
2,144
776
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Bans
KhepriHadesSusanoMulan

VS

Bans
ThorSylvanusIshtarNemesis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
AlyCrimson
Jing Wei
6
0 / 2 / 0
3,628
518
2,302
5,107
986
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Gilgamesh
Cσмρℓєχ
Gilgamesh
8
0 / 0 / 0
4,207
601
3,081
5,032
1,819
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

5
0 / 2 / 0
3,683
526
1,438
5,518
2,473
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

8
0 / 0 / 0
4,398
628
2,262
5,587
2,182
Tiamat
Ópalo
Tiamat
8
0 / 0 / 0
4,473
639
1,018
2,076
706
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
0
4
Kills
0
0
Deaths
4
4
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
2
0
1
2.5
W
Guan Yu
 
Guan Yu
0
0
0
0
W
Ratatoskr
 
Ratatoskr
0
0
1
0.5
L
Jing Wei
AlyCrimson
Jing Wei
0
2
0
0
L
Gilgamesh
Cσмρℓєχ
Gilgamesh
0
0
0
0
L
0
2
0
0
L
0
0
0
0
W
Horus
TØDD
Horus
2
0
2
3
W
Morgan Le Fay
Xhitoman
Morgan Le Fay
0
0
0
0
L
Tiamat
Ópalo
Tiamat
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,368
Damage
10,101
18,886
Taken
23,320
10,455
Mitigated
8,166
10,429
Healing
8,467
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
2,845
1,601
0
1,724
3,692
1,035
0
864
2,828
0
26,678
W
Guan Yu
 
Guan Yu
4,785
1,227
0
3,316
5,317
5,448
0
0
5,317
0
32,526
W
Ratatoskr
 
Ratatoskr
868
441
0
2,172
3,493
1,123
0
465
3,028
0
25,207
L
Jing Wei
AlyCrimson
Jing Wei
2,302
1,690
0
2,301
5,107
986
0
0
5,107
0
21,048
L
Gilgamesh
Cσмρℓєχ
Gilgamesh
3,081
1,593
0
920
5,032
1,819
0
999
3,991
0
27,671
L
1,438
158
0
1,972
5,518
2,473
0
0
5,518
8,120
1,378
L
2,262
588
0
2,150
5,587
2,182
0
0
5,038
0
30,898
W
Horus
TØDD
Horus
3,330
1,458
467
2,440
4,240
2,073
0
333
3,907
0
15,344
W
Morgan Le Fay
Xhitoman
Morgan Le Fay
1,540
532
0
310
2,144
776
0
553
1,591
31,128
0
L
Tiamat
Ópalo
Tiamat
1,018
240
0
1,124
2,076
706
0
541
1,535
32,409
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,568
Gold Earned
20,389
264
Minions Killed
233
0
Camps Cleared
0
767,054
Distance Traveled
692,668
14
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
4,553
650
48
7
0
136,121
3
W
Guan Yu
4,536
648
57
8
0
155,659
2
W
Ratatoskr
4,296
614
61
9
0
180,980
2
L
Jing Wei
3,628
518
34
5
0
124,826
0
L
Gilgamesh
4,207
601
63
9
0
171,207
3
L
Sobek
3,683
526
15
2
0
108,121
0
L
Nike
4,398
628
56
8
0
154,623
2
W
Horus
4,847
692
24
3
0
149,741
4
W
Morgan Le Fay
4,336
619
74
11
0
144,553
3
L
Tiamat
4,473
639
65
9
0
133,891
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role