Player Matchup

Chernobog
Chernobog
 
Chernobog
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Persephone
Persephone
Cry of Reaper
Persephone
Level 160
God Stats
2W - 2L
1,376 SR
Queue Stats
157W - 160L
1,530 Elo+
Solo
Xing Tian
Xing Tian
DDagon6
Xing Tian
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 16L
1,454 Elo+
Solo
Sylvanus
Sylvanus
ManOfGrace
Sylvanus
Level 123
God Stats
5W - 5L
1,423 SR
Queue Stats
295W - 307L
1,442 Elo+
Solo
Cthulhu
Cthulhu
OneAlbino
Cthulhu
Level 109
God Stats
1W - 1L
1,154 SR
Queue Stats
190W - 173L
1,509 Elo+
Solo
Team Averages
Level 127
1,390 SR
1,487 Elo+

VS

Team Averages
Level 107
1,490 SR
1,517 Elo+
Ao Kuang
Ao Kuang
DonCarleone777
Ao Kuang
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 7L
1,500 Elo+
Solo
Horus
Horus
Iсаrus
Horus
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 9L
1,539 Elo+
Solo
Hou Yi
Hou Yi
Sei kein 31ger
Hou Yi
Level 129
God Stats
3W - 4L
1,419 SR
Queue Stats
292W - 310L
1,491 Elo+
Solo
Izanami
Izanami
deepshift
Izanami
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
140W - 142L
1,519 Elo+
Solo
Ne Zha
Ne Zha
xxQ8xx
Ne Zha
Level 160
God Stats
50W - 52L
1,532 SR
Queue Stats
1,356W - 1,259L
1,535 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
 
Chernobog
17
8 / 2 / 16
10,533
878
22,081
11,788
6,544
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Persephone
Cry of Reaper
Persephone
17
3 / 2 / 21
10,544
879
17,698
11,267
5,417
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Xing Tian
DDagon6
Xing Tian
17
6 / 2 / 15
9,721
810
6,548
15,382
20,110
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Sylvanus
ManOfGrace
Sylvanus
16
4 / 3 / 15
10,189
849
7,885
15,308
26,093
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cthulhu
OneAlbino
Cthulhu
16
5 / 3 / 18
10,207
851
12,192
15,272
21,444
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
12
2 / 9 / 3
8,242
687
5,274
18,942
16,283
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Horus
Iсаrus
Horus
16
2 / 4 / 9
9,661
805
4,691
20,569
27,253
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

16
1 / 2 / 9
8,782
732
14,675
10,426
6,082
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Izanami
deepshift
Izanami
17
6 / 4 / 2
9,673
806
13,779
12,110
7,508
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ne Zha
xxQ8xx
Ne Zha
14
1 / 7 / 5
8,329
694
15,009
16,166
10,649
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Match Insights

Player Kills, Deaths, and Assists

111
Kill Participation
40
26
Kills
12
12
Deaths
26
85
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Chernobog
 
Chernobog
8
2
16
8
W
Persephone
Cry of Reaper
Persephone
3
2
21
6.75
W
Xing Tian
DDagon6
Xing Tian
6
2
15
6.75
L
Ao Kuang
2
9
3
0.39
L
Horus
Iсаrus
Horus
2
4
9
1.63
W
Sylvanus
ManOfGrace
Sylvanus
4
3
15
3.83
W
Cthulhu
OneAlbino
Cthulhu
5
3
18
4.67
L
1
2
9
2.75
L
Izanami
deepshift
Izanami
6
4
2
1.75
L
Ne Zha
xxQ8xx
Ne Zha
1
7
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,404
Damage
53,428
69,017
Taken
78,213
79,608
Mitigated
67,775
27,327
Healing
26,826
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
 
Chernobog
22,081
11,787
1,194
2,229
11,788
6,544
3,730
426
11,362
0
33,635
W
Persephone
Cry of Reaper
Persephone
17,698
980
501
1,491
11,267
5,417
2,042
321
10,944
40,205
0
W
Xing Tian
DDagon6
Xing Tian
6,548
759
1,232
1,088
15,382
20,110
848
1,092
14,290
12,978
0
L
Ao Kuang
5,274
1,864
1,141
2,236
18,942
16,283
567
8,842
9,866
6,537
0
L
Horus
Iсаrus
Horus
4,691
2,215
6,537
7,108
20,569
27,253
161
10,301
9,930
0
7,642
W
Sylvanus
ManOfGrace
Sylvanus
7,885
2,109
9,688
5,647
15,308
26,093
599
1,662
13,646
11,925
0
W
Cthulhu
OneAlbino
Cthulhu
12,192
673
2,700
1,557
15,272
21,444
365
1,773
13,499
27,841
0
L
14,675
4,564
3,675
3,052
10,426
6,082
1,131
6,346
3,974
0
30,969
L
Izanami
deepshift
Izanami
13,779
7,787
526
777
12,110
7,508
1,335
7,313
4,659
0
30,226
L
Ne Zha
xxQ8xx
Ne Zha
15,009
2,774
0
1,774
16,166
10,649
0
10,257
5,461
0
27,418

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,194
Gold Earned
44,687
129
Minions Killed
125
0
Camps Cleared
0
1,088,669
Distance Traveled
1,059,764
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
10,533
878
35
3
0
201,568
2
W
Persephone
10,544
879
50
4
0
234,832
1
W
Xing Tian
9,721
810
8
1
0
237,313
0
L
Ao Kuang
8,242
687
4
0
0
204,041
0
L
Horus
9,661
805
8
1
0
217,316
0
W
Sylvanus
10,189
849
9
1
0
184,907
4
W
Cthulhu
10,207
851
27
2
0
230,049
0
L
Hou Yi
8,782
732
42
4
0
217,611
4
L
Izanami
9,673
806
50
4
0
202,125
2
L
Ne Zha
8,329
694
21
2
0
218,671
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role