Player Matchup

Thor
Thor
 
Thor
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
AntonioMorales
Horus
Level 124
God Stats
1W - 2L
1,675 SR
Queue Stats
389W - 343L
1,545 Elo+
Party 4
Thoth
Thoth
ElWabiWabo
Thoth
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 22L
1,538 Elo+
Party 4
Cthulhu
Cthulhu
buttpepper
Cthulhu
Level 4
God Stats
1W - 2L
1,500 SR
Queue Stats
11W - 20L
1,446 Elo+
Party 3
Rama
Rama
ricpuno
Rama
Level 119
God Stats
1W - 1L
1,681 SR
Queue Stats
18W - 22L
1,582 Elo+
Party 3
Team Averages
Level 62
1,571 SR
1,522 Elo+

VS

Team Averages
Level 63
1,551 SR
1,532 Elo+
Loki
Loki
BerGerr
Loki
Level 160
God Stats
4W - 1L
1,638 SR
Queue Stats
16W - 6L
1,748 Elo+
Party 2
Bacchus
Bacchus
FRICKHECK
Bacchus
Level 46
God Stats
12W - 8L
1,547 SR
Queue Stats
102W - 113L
1,540 Elo+
Solo
Hades
Hades
SkrinklyBrinkly
Hades
Level 33
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 3L
1,629 Elo+
Party 2
Chang'e
Chang'e
ellieyawns
Chang'e
Level 28
God Stats
7W - 3L
1,572 SR
Queue Stats
34W - 29L
1,412 Elo+
Party 1
Cupid
Cupid
etagen
Cupid
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,332 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
6
0 / 1 / 0
4,544
413
1,946
3,283
1,505
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

8
0 / 4 / 1
5,145
468
3,389
9,762
4,331
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Thoth
10
2 / 2 / 0
6,156
560
3,256
5,495
2,230
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cthulhu
buttpepper
Cthulhu
8
0 / 1 / 0
5,036
458
4,249
8,836
5,602
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Rama
ricpuno
Rama
8
0 / 1 / 0
4,957
451
6,609
8,480
2,762
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
BerGerr
Loki
12
5 / 0 / 2
7,091
645
4,729
8,236
2,686
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bacchus
FRICKHECK
Bacchus
9
0 / 0 / 2
5,825
530
3,807
8,242
5,206
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

12
2 / 0 / 2
7,111
646
4,495
7,598
4,455
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chang'e
ellieyawns
Chang'e
10
1 / 2 / 2
5,964
542
2,312
7,443
2,317
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cupid
etagen
Cupid
10
1 / 0 / 1
5,860
533
7,220
7,344
2,026
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
18
2
Kills
9
9
Deaths
2
1
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
0
1
0
0
L
0
4
1
0.13
W
Loki
BerGerr
Loki
5
0
2
6
L
Thoth
2
2
0
1
W
Bacchus
FRICKHECK
Bacchus
0
0
2
1
W
2
0
2
3
L
Cthulhu
buttpepper
Cthulhu
0
1
0
0
W
Chang'e
ellieyawns
Chang'e
1
2
2
1
W
Cupid
etagen
Cupid
1
0
1
1.5
L
Rama
ricpuno
Rama
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,449
Damage
22,563
35,856
Taken
38,863
16,430
Mitigated
16,690
11,161
Healing
18,380
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
1,946
993
0
1,305
3,283
1,505
0
1,549
1,734
0
15,925
L
3,389
2,137
162
3,227
9,762
4,331
0
3,159
6,603
0
26,246
W
Loki
BerGerr
Loki
4,729
1,900
0
3,425
8,236
2,686
0
804
7,397
0
45,092
L
Thoth
3,256
76
0
636
5,495
2,230
0
1,850
3,645
41,237
0
W
Bacchus
FRICKHECK
Bacchus
3,807
568
0
2,465
8,242
5,206
338
2,583
5,659
15,409
1,777
W
4,495
784
0
4,727
7,598
4,455
0
673
6,714
50,442
0
L
Cthulhu
buttpepper
Cthulhu
4,249
516
244
1,483
8,836
5,602
0
1,710
7,126
16,814
0
W
Chang'e
ellieyawns
Chang'e
2,312
177
282
1,938
7,443
2,317
225
1,937
5,506
29,048
0
W
Cupid
etagen
Cupid
7,220
4,084
828
4,715
7,344
2,026
826
1,508
5,836
0
45,335
L
Rama
ricpuno
Rama
6,609
5,441
0
4,104
8,480
2,762
0
1,989
6,491
0
38,539

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,838
Gold Earned
31,851
248
Minions Killed
345
0
Camps Cleared
0
919,654
Distance Traveled
1,090,201
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
4,544
413
26
2
0
79,663
1
L
Horus
5,145
468
55
5
0
228,011
3
W
Loki
7,091
645
86
8
0
255,449
1
L
Thoth
6,156
560
82
7
0
203,784
1
W
Bacchus
5,825
530
28
3
0
220,316
3
W
Hades
7,111
646
112
10
0
177,786
0
L
Cthulhu
5,036
458
18
2
0
223,791
2
W
Chang'e
5,964
542
44
4
0
229,538
2
W
Cupid
5,860
533
75
7
0
207,112
2
L
Rama
4,957
451
67
6
0
184,405
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role