Player Matchup

Horus
Horus
 
Horus
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chiron
Chiron
Schattigalice
Chiron
Level 149
God Stats
2W - 3L
1,607 SR
Queue Stats
65W - 35L
1,663 Elo+
Party 1
Hel
Hel
deagu
Hel
Level 38
God Stats
5W - 1L
1,500 SR
Queue Stats
54W - 18L
1,698 Elo+
Party 1
Cabrakan
Cabrakan
legrandchaton
Cabrakan
Level 160
God Stats
2W - 1L
1,809 SR
Queue Stats
89W - 44L
1,691 Elo+
Party 1
Vamana
Vamana
yuma534
Vamana
Level 126
God Stats
1W - 0L
1,665 SR
Queue Stats
118W - 67L
1,672 Elo+
Party 1
Team Averages
Level 120
1,616 SR
1,645 Elo+

VS

Team Averages
Level 83
1,572 SR
1,392 Elo+
Sylvanus
Sylvanus
CBRR2004
Sylvanus
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
101W - 110L
1,328 Elo+
Party 2
Skadi
Skadi
Kami__Samaa
Skadi
Level 69
God Stats
3W - 4L
1,392 SR
Queue Stats
100W - 107L
1,346 Elo+
Party 2
Nu Wa
Nu Wa
LuciaBusher
Nu Wa
Level 106
God Stats
2W - 2L
1,572 SR
Queue Stats
184W - 189L
1,517 Elo+
Party 2
Nike
Nike
Zedicusus
Nike
Level 67
God Stats
0W - 2L
1,720 SR
Queue Stats
10W - 13L
1,236 Elo+
Solo
Tsukuyomi
Tsukuyomi
ñakas
Tsukuyomi
Level 143
God Stats
1W - 3L
1,674 SR
Queue Stats
108W - 104L
1,535 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
14
6 / 0 / 10
10,152
564
8,382
18,301
22,938
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

18
3 / 0 / 9
11,238
624
10,863
12,813
6,243
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hel
deagu
Hel
17
3 / 2 / 3
10,092
561
4,581
12,523
5,864
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cabrakan
legrandchaton
Cabrakan
17
4 / 2 / 7
10,140
563
8,994
15,842
12,797
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Vamana
yuma534
Vamana
18
6 / 0 / 1
11,692
650
16,647
13,354
15,259
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
CBRR2004
Sylvanus
12
0 / 7 / 1
6,946
386
4,784
17,310
14,806
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

13
1 / 5 / 1
7,568
420
4,686
13,346
3,860
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

15
2 / 3 / 2
9,296
516
10,966
7,400
2,888
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nike
14
0 / 3 / 0
8,417
468
4,177
13,591
18,218
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tsukuyomi
ñakas
Tsukuyomi
15
1 / 4 / 2
8,575
476
13,134
15,757
6,550
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
10
22
Kills
4
4
Deaths
22
30
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
6
0
10
11
L
Sylvanus
CBRR2004
Sylvanus
0
7
1
0.07
L
1
5
1
0.3
L
2
3
2
1
W
3
0
9
7.5
L
Nike
0
3
0
0
W
Hel
deagu
Hel
3
2
3
2.25
W
Cabrakan
legrandchaton
Cabrakan
4
2
7
3.75
W
Vamana
yuma534
Vamana
6
0
1
6.5
L
Tsukuyomi
ñakas
Tsukuyomi
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,467
Damage
37,747
72,833
Taken
67,404
63,101
Mitigated
46,322
33,044
Healing
15,401
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
8,382
2,490
2,348
7,301
18,301
22,938
288
4,885
12,726
0
23,764
L
Sylvanus
CBRR2004
Sylvanus
4,784
1,557
1,346
3,078
17,310
14,806
340
3,480
13,830
27,594
13,273
L
4,686
2,234
135
2,308
13,346
3,860
150
2,223
11,123
0
36,059
L
10,966
1,503
0
198
7,400
2,888
1,031
3,989
3,411
82,147
0
W
10,863
4,023
1,440
8,602
12,813
6,243
1,612
2,027
10,786
0
114,431
L
Nike
4,177
578
0
3,890
13,591
18,218
87
307
13,284
7,402
55,607
W
Hel
deagu
Hel
4,581
527
2,360
5,991
12,523
5,864
339
3,803
8,720
88,231
0
W
Cabrakan
legrandchaton
Cabrakan
8,994
977
0
1,717
15,842
12,797
0
3,224
12,618
104,138
0
W
Vamana
yuma534
Vamana
16,647
6,946
0
3,285
13,354
15,259
0
2,232
11,122
78
97,293
L
Tsukuyomi
ñakas
Tsukuyomi
13,134
3,023
0
4,446
15,757
6,550
0
3,631
12,126
0
77,625

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,314
Gold Earned
40,802
675
Minions Killed
505
0
Camps Cleared
0
1,739,370
Distance Traveled
1,719,224
32
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
10,152
564
33
2
0
385,735
8
L
Sylvanus
6,946
386
64
4
0
320,057
1
L
Skadi
7,568
420
62
3
0
324,770
3
L
Nu Wa
9,296
516
136
8
0
343,949
7
W
Chiron
11,238
624
191
11
0
322,893
7
L
Nike
8,417
468
124
7
0
342,308
2
W
Hel
10,092
561
171
10
0
347,056
6
W
Cabrakan
10,140
563
138
8
0
348,993
3
W
Vamana
11,692
650
142
8
0
334,693
8
L
Tsukuyomi
8,575
476
119
7
0
388,140
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role