Player Matchup

Thanatos
Thanatos
BrMiPe54
Thanatos
Level 125
God Stats
13W - 9L
1,558 SR
Queue Stats
58W - 51L
1,507 Elo+
Party 1
Jormungandr
Jormungandr
Fidget163
Jormungandr
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
38W - 37L
1,484 Elo+
Party 1
Sun Wukong
Sun Wukong
JoshtheDjinn
Sun Wukong
Level 63
God Stats
19W - 18L
1,420 SR
Queue Stats
160W - 178L
1,409 Elo+
Solo
Vulcan
Vulcan
MrVergo9685
Vulcan
Level 48
God Stats
3W - 1L
1,490 SR
Queue Stats
154W - 162L
1,361 Elo+
Solo
Horus
Horus
yahmeendoe
Horus
Level 75
God Stats
3W - 3L
1,500 SR
Queue Stats
132W - 133L
1,419 Elo+
Solo
Team Averages
Level 66
1,494 SR
1,436 Elo+

VS

Team Averages
Level 70
1,599 SR
1,461 Elo+
Kukulkan
Kukulkan
Cr33z_DUCKFACE
Kukulkan
Level 28
God Stats
2W - 3L
1,668 SR
Queue Stats
7W - 7L
1,508 Elo+
Party 3
Ah Puch
Ah Puch
Natehayesss
Ah Puch
Level 88
God Stats
4W - 4L
1,544 SR
Queue Stats
34W - 30L
1,505 Elo+
Party 2
Set
Set
NinDjardin
Set
Level 104
God Stats
5W - 4L
1,583 SR
Queue Stats
387W - 404L
1,426 Elo+
Solo
Chaac
Chaac
mikeamilli
Chaac
Level 12
God Stats
2W - 3L
1,502 SR
Queue Stats
2W - 4L
1,364 Elo+
Party 2
Guan Yu
Guan Yu
retr33erfrasz
Guan Yu
Level 119
God Stats
1W - 1L
1,699 SR
Queue Stats
89W - 83L
1,502 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
BrMiPe54
Thanatos
18
9 / 1 / 2
13,275
1,106
25,001
12,446
6,353
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Jormungandr
Fidget163
Jormungandr
18
0 / 2 / 10
12,399
1,033
7,453
15,472
22,620
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Sun Wukong
JoshtheDjinn
Sun Wukong
17
2 / 1 / 6
11,369
947
13,636
13,550
13,277
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Vulcan
17
2 / 1 / 5
12,066
1,006
24,961
5,928
2,830
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Horus
17
0 / 1 / 5
10,462
872
3,109
10,561
13,003
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Team 1 Tickets

226

VS

Team 2 Tickets

171

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
16
1 / 2 / 3
11,152
929
12,887
11,788
4,005
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Puch
Natehayesss
Ah Puch
16
0 / 1 / 4
10,685
890
11,662
10,215
2,799
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

17
1 / 5 / 2
10,661
888
7,110
15,831
6,424
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Chaac
16
1 / 1 / 3
10,698
892
4,555
14,616
13,629
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Guan Yu
16
3 / 4 / 2
11,178
932
16,085
25,927
21,285
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
20
13
Kills
6
6
Deaths
13
28
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Thanatos
BrMiPe54
Thanatos
9
1
2
10
L
Kukulkan
1
2
3
1.25
W
Jormungandr
Fidget163
Jormungandr
0
2
10
2.5
W
Sun Wukong
JoshtheDjinn
Sun Wukong
2
1
6
5
W
Vulcan
2
1
5
4.5
L
Ah Puch
Natehayesss
Ah Puch
0
1
4
2
L
1
5
2
0.4
L
Chaac
1
1
3
2.5
L
Guan Yu
3
4
2
1
W
Horus
0
1
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,160
Damage
52,299
57,957
Taken
78,377
58,083
Mitigated
48,142
22,480
Healing
11,647
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
BrMiPe54
Thanatos
25,001
8,153
0
10,064
12,446
6,353
0
4,192
8,254
0
39,613
L
Kukulkan
12,887
1,252
0
0
11,788
4,005
0
3,776
8,012
46,000
0
W
Jormungandr
Fidget163
Jormungandr
7,453
2,400
0
1,796
15,472
22,620
0
8,168
7,098
20,372
0
W
Sun Wukong
JoshtheDjinn
Sun Wukong
13,636
3,857
49
4,154
13,550
13,277
0
4,561
8,857
0
28,678
W
Vulcan
24,961
8,067
216
1,154
5,928
2,830
0
2,606
3,322
74,647
0
L
Ah Puch
Natehayesss
Ah Puch
11,662
659
0
2,754
10,215
2,799
0
2,997
7,218
37,945
0
L
7,110
3,426
0
1,011
15,831
6,424
0
7,480
8,351
0
21,710
L
Chaac
4,555
761
366
3,286
14,616
13,629
0
8,577
6,039
0
15,889
L
Guan Yu
16,085
3,374
1,276
2,954
25,927
21,285
0
9,584
16,343
0
29,585
W
Horus
3,109
1,138
2,114
2,933
10,561
13,003
0
5,022
5,313
0
7,771

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,571
Gold Earned
54,374
263
Minions Killed
248
11
Camps Cleared
4
1,171,838
Distance Traveled
1,101,052
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
13,275
1,106
26
2
8
252,267
0
L
Kukulkan
11,152
929
93
8
1
214,431
0
W
Jormungandr
12,399
1,033
28
2
1
210,801
0
W
Sun Wukong
11,369
947
39
3
0
232,139
4
W
Vulcan
12,066
1,006
159
13
2
253,552
0
L
Ah Puch
10,685
890
67
6
1
212,791
0
L
Set
10,661
888
37
3
1
214,426
3
L
Chaac
10,698
892
22
2
0
215,666
1
L
Guan Yu
11,178
932
29
2
1
243,738
0
W
Horus
10,462
872
11
1
0
223,079
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role