Player Matchup

Scylla
Scylla
 
Scylla
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Poseidon
Poseidon
 
Poseidon
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Atlas
Atlas
 
Atlas
Level 55
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chiron
Chiron
Blushboy101_
Chiron
Level 67
God Stats
22W - 14L
1,607 SR
Queue Stats
300W - 313L
1,359 Elo+
Solo
Thor
Thor
HunchoWhip
Thor
Level 15
God Stats
2W - 1L
1,500 SR
Queue Stats
17W - 14L
1,442 Elo+
Party 1
Team Averages
Level 53
1,521 SR
1,460 Elo+

VS

Team Averages
Level 53
1,453 SR
1,322 Elo+
Lancelot
Lancelot
 
Lancelot
Level 72
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ishtar
Ishtar
BloodyBryan25
Ishtar
Level 38
God Stats
0W - 1L
1,370 SR
Queue Stats
6W - 6L
1,317 Elo+
Solo
Sol
Sol
DTF1130
Sol
Level 39
God Stats
2W - 7L
1,229 SR
Queue Stats
42W - 81L
1,250 Elo+
Solo
Ullr
Ullr
FR0ST-G14N7_
Ullr
Level 86
God Stats
1W - 1L
1,667 SR
Queue Stats
204W - 183L
1,505 Elo+
Solo
Xing Tian
Xing Tian
Taerron
Xing Tian
Level 32
God Stats
0W - 2L
1,500 SR
Queue Stats
46W - 70L
1,040 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
13
5 / 0 / 1
7,207
601
4,777
5,707
1,919
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Poseidon
 
Poseidon
12
1 / 2 / 1
6,825
569
3,018
5,263
1,505
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Atlas
 
Atlas
10
0 / 0 / 9
6,619
552
3,334
5,640
4,053
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Chiron
11
1 / 0 / 1
6,657
555
3,781
5,787
2,189
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

12
7 / 3 / 3
7,458
622
9,770
9,576
3,758
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
8
0 / 5 / 1
5,147
429
1,145
8,173
3,906
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Hidden Dagger

Hidden Dagger

+15
Physical Power

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
0 / 5 / 0
5,623
469
3,766
11,483
4,171
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Sol
1
0 / 0 / 0
2,241
187
0
0
0
12
3 / 2 / 0
6,704
559
5,153
8,725
2,804
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Xing Tian
Taerron
Xing Tian
10
1 / 2 / 1
6,437
536
3,979
11,497
9,635
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
6
14
Kills
4
5
Deaths
14
15
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
5
0
1
5.5
W
Poseidon
 
Poseidon
1
2
1
0.75
W
Atlas
 
Atlas
0
0
9
4.5
L
Lancelot
 
Lancelot
0
5
1
0.1
L
0
5
0
0
W
Chiron
1
0
1
1.5
L
Sol
0
0
0
0
L
3
2
0
1.5
W
7
3
3
2.83
L
Xing Tian
Taerron
Xing Tian
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,680
Damage
14,043
31,973
Taken
39,878
13,424
Mitigated
20,516
7,927
Healing
7,435
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
4,777
642
0
250
5,707
1,919
294
112
5,595
56,059
0
W
Poseidon
 
Poseidon
3,018
298
0
1,157
5,263
1,505
1,920
0
5,263
41,268
0
W
Atlas
 
Atlas
3,334
1,045
0
1,200
5,640
4,053
0
1,186
4,454
12,927
5,229
L
Lancelot
 
Lancelot
1,145
71
63
292
8,173
3,906
0
1,724
6,381
0
19,672
L
3,766
2,764
0
3,251
11,483
4,171
66
4,683
6,756
0
36,389
W
Chiron
3,781
1,628
279
2,289
5,787
2,189
720
1,697
4,090
0
45,596
L
Sol
0
0
0
0
0
0
0
0
0
0
0
L
5,153
1,697
0
1,419
8,725
2,804
81
1,546
6,906
0
45,063
W
9,770
3,235
0
2,752
9,576
3,758
0
984
8,592
0
50,857
L
Xing Tian
Taerron
Xing Tian
3,979
771
36
2,374
11,497
9,635
0
2,215
9,282
30,520
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,766
Gold Earned
26,152
391
Minions Killed
208
0
Camps Cleared
0
1,156,668
Distance Traveled
876,693
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
7,207
601
109
9
0
224,861
2
W
Poseidon
6,825
569
83
7
0
242,758
0
W
Atlas
6,619
552
27
2
0
260,138
2
L
Lancelot
5,147
429
33
3
0
230,987
0
L
Ishtar
5,623
469
50
4
0
219,470
2
W
Chiron
6,657
555
86
7
0
206,717
1
L
Sol
2,241
187
0
0
0
0
0
L
Ullr
6,704
559
83
7
0
197,031
1
W
Thor
7,458
622
86
7
0
222,194
4
L
Xing Tian
6,437
536
42
4
0
229,205
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role