Player Matchup

Izanami
Izanami
AFriend7
Izanami
Level 106
God Stats
1W - 3L
1,636 SR
Queue Stats
109W - 121L
1,447 Elo+
Solo
Sol
Sol
Loco Tz
Sol
Level 144
God Stats
2W - 7L
1,227 SR
Queue Stats
259W - 227L
1,583 Elo+
Party 2
Fenrir
Fenrir
MAN IN SILVER
Fenrir
Level 148
God Stats
0W - 2L
1,500 SR
Queue Stats
202W - 193L
1,491 Elo+
Solo
Chaac
Chaac
isaac coolio
Chaac
Level 117
God Stats
8W - 3L
1,705 SR
Queue Stats
157W - 121L
1,594 Elo+
Party 2
Cabrakan
Cabrakan
kidmakesplays
Cabrakan
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,713 Elo+
Solo
Team Averages
Level 120
1,513 SR
1,565 Elo+

VS

Team Averages
Level 119
1,484 SR
1,485 Elo+
King Arthur
King Arthur
 
King Arthur
Level 110
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
ADozenKatZ
Hercules
Level 65
God Stats
1W - 1L
1,391 SR
Queue Stats
102W - 103L
1,450 Elo+
Party 1
Scylla
Scylla
BRIGHTxRAVEN
Scylla
Level 140
God Stats
5W - 2L
1,459 SR
Queue Stats
280W - 299L
1,511 Elo+
Solo
Anubis
Anubis
HamBone651
Anubis
Level 125
God Stats
4W - 1L
1,802 SR
Queue Stats
138W - 131L
1,459 Elo+
Solo
Jormungandr
Jormungandr
xAssassinx AquA
Jormungandr
Level 153
God Stats
4W - 1L
1,268 SR
Queue Stats
182W - 172L
1,502 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
AFriend7
Izanami
20
9 / 9 / 13
14,744
702
26,140
26,085
16,802
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Sol
20
9 / 6 / 15
16,225
773
40,146
24,250
11,806
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

20
9 / 6 / 11
14,265
679
13,521
19,365
14,845
Mace

Mace

+10
Physical Power

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

20
4 / 8 / 13
13,697
652
13,546
32,207
37,124
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Cabrakan
kidmakesplays
Cabrakan
2
0 / 0 / 0
5,910
281
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
19
2 / 8 / 16
13,152
626
15,015
30,330
45,366
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Hercules
ADozenKatZ
Hercules
18
1 / 8 / 13
12,976
618
10,023
30,555
32,444
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Scylla
20
9 / 3 / 11
17,548
836
28,130
17,031
8,288
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Anubis
HamBone651
Anubis
20
3 / 7 / 9
13,148
626
13,563
19,183
10,756
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Jormungandr
xAssassinx AquA
Jormungandr
20
14 / 6 / 7
15,888
757
26,683
31,230
41,739
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
85
31
Kills
29
29
Deaths
32
52
Assists
56
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
2
8
16
1.25
W
Hercules
ADozenKatZ
Hercules
1
8
13
0.94
L
Izanami
AFriend7
Izanami
9
9
13
1.72
W
Scylla
9
3
11
4.83
W
Anubis
HamBone651
Anubis
3
7
9
1.07
L
Sol
9
6
15
2.75
L
9
6
11
2.42
L
4
8
13
1.31
L
Cabrakan
kidmakesplays
Cabrakan
0
0
0
0
W
Jormungandr
xAssassinx AquA
Jormungandr
14
6
7
2.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,353
Damage
93,414
101,907
Taken
128,329
80,577
Mitigated
138,593
32,829
Healing
44,033
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
15,015
2,052
2,203
3,396
30,330
45,366
643
6,783
23,319
0
26,967
W
Hercules
ADozenKatZ
Hercules
10,023
2,480
5,002
8,917
30,555
32,444
483
10,842
19,607
587
17,955
L
Izanami
AFriend7
Izanami
26,140
13,187
760
3,987
26,085
16,802
1,560
17,696
7,518
0
51,969
W
Scylla
28,130
3,336
3,100
6,125
17,031
8,288
7,012
7,438
9,341
77,783
0
W
Anubis
HamBone651
Anubis
13,563
714
2,779
5,109
19,183
10,756
725
8,171
10,906
42,281
0
L
Sol
40,146
15,264
2,717
10,324
24,250
11,806
4,438
14,925
8,818
83,978
0
L
13,521
1,974
2,016
2,978
19,365
14,845
1,892
15,093
3,805
243
16,443
L
13,546
674
895
9,152
32,207
37,124
573
18,546
13,239
0
37,953
L
Cabrakan
kidmakesplays
Cabrakan
0
0
0
0
0
0
0
0
0
0
0
W
Jormungandr
xAssassinx AquA
Jormungandr
26,683
4,080
1,301
6,101
31,230
41,739
1,896
6,962
24,006
47,801
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,841
Gold Earned
72,712
190
Minions Killed
240
0
Camps Cleared
0
1,257,856
Distance Traveled
1,693,393
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
13,152
626
13
1
0
351,247
0
W
Hercules
12,976
618
9
0
0
335,110
4
L
Izanami
14,744
702
58
3
0
292,314
0
W
Scylla
17,548
836
128
6
0
351,679
0
W
Anubis
13,148
626
52
2
0
326,241
0
L
Sol
16,225
773
83
4
0
361,955
2
L
Fenrir
14,265
679
11
1
0
356,501
0
L
Chaac
13,697
652
38
2
0
247,086
0
L
Cabrakan
5,910
281
0
0
0
0
0
W
Jormungandr
15,888
757
38
2
0
329,116
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role