Player Matchup

Olorun
Olorun
Gold III
GreatEmil
Olorun
Gold III
Level 160
God Stats
3W - 0L
1,822 SR
Queue Stats
61W - 63L
1,536 MMR
Solo
Gilgamesh
Gilgamesh
Gold IV
HoldMyHamNL
Gilgamesh
Gold IV
Level 122
God Stats
84W - 66L
1,693 SR
Queue Stats
352W - 359L
1,481 MMR
Solo
Cupid
Cupid
Gold II
LemonSarni
Cupid
Gold II
Level 157
God Stats
4W - 1L
1,613 SR
Queue Stats
132W - 113L
1,477 MMR
Solo
Sobek
Sobek
Gold IV
pegasus135
Sobek
Gold IV
Level 157
God Stats
1W - 0L
1,310 SR
Queue Stats
44W - 50L
1,409 MMR
Solo
Guan Yu
Guan Yu
Gold II
τεο58
Guan Yu
Gold II
Level 124
God Stats
13W - 7L
1,657 SR
Queue Stats
192W - 197L
1,519 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 144
1,619 SR
1,484 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 127
1,591 SR
1,484 MMR
Merlin
Merlin
Gold V
Bandit00
Merlin
Gold V
Level 160
God Stats
0W - 1L
1,571 SR
Queue Stats
48W - 52L
1,525 MMR
Solo
Thanatos
Thanatos
Gold V
SmoggyRappier508
Thanatos
Gold V
Level 129
God Stats
1W - 1L
1,713 SR
Queue Stats
31W - 33L
1,487 MMR
Solo
Rama
Rama
Gold II
leovani
Rama
Gold II
Level 155
God Stats
1W - 3L
1,782 SR
Queue Stats
73W - 80L
1,487 MMR
Solo
Tyr
Tyr
Gold V
wagaPL
Tyr
Gold V
Level 129
God Stats
6W - 4L
1,285 SR
Queue Stats
44W - 39L
1,530 MMR
Solo
Ymir
Ymir
Bronze III
xTechnicalStyle
Ymir
Bronze III
Level 64
God Stats
0W - 2L
1,603 SR
Queue Stats
8W - 12L
1,392 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
GreatEmil
Olorun
15
6 / 3 / 5
9,411
588
14,003
20,445
10,467
Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Gilgamesh
HoldMyHamNL
Gilgamesh
15
3 / 1 / 6
9,224
577
8,719
13,146
6,526
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cupid
15
4 / 1 / 5
9,266
579
10,939
12,594
4,962
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Sobek
12
4 / 1 / 6
8,303
519
5,946
13,814
14,337
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Guan Yu
τεο58
Guan Yu
14
3 / 2 / 1
8,319
520
8,393
14,079
18,981
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Bans
IshtarNemesisKaliAo Kuang

VS

Bans
AtlasChang'eNe ZhaGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Bandit00
Merlin
12
2 / 5 / 1
7,689
481
13,952
10,435
4,718
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
1 / 6 / 2
7,444
465
6,010
18,625
8,247
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Rama
leovani
Rama
12
2 / 6 / 0
7,788
487
7,044
13,419
4,298
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Tyr
wagaPL
Tyr
15
2 / 1 / 1
9,054
566
12,447
18,872
17,871
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

11
1 / 3 / 2
7,065
442
8,657
14,568
15,966
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
14
20
Kills
8
8
Deaths
21
23
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Merlin
Bandit00
Merlin
2
5
1
0.5
W
Olorun
GreatEmil
Olorun
6
3
5
2.83
W
Gilgamesh
HoldMyHamNL
Gilgamesh
3
1
6
6
W
Cupid
4
1
5
6.5
L
1
6
2
0.33
L
Rama
leovani
Rama
2
6
0
0.33
W
Sobek
4
1
6
7
L
Tyr
wagaPL
Tyr
2
1
1
2.5
L
1
3
2
0.67
W
Guan Yu
τεο58
Guan Yu
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,000
Damage
48,110
74,078
Taken
75,919
55,273
Mitigated
51,100
36,758
Healing
30,422
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
Bandit00
Merlin
13,952
1,607
0
2,482
10,435
4,718
0
6,063
4,372
62,986
0
W
Olorun
GreatEmil
Olorun
14,003
6,990
851
13,756
20,445
10,467
570
12,879
7,566
79,307
0
W
Gilgamesh
HoldMyHamNL
Gilgamesh
8,719
2,864
0
5,442
13,146
6,526
1,092
2,518
10,628
0
71,996
W
Cupid
10,939
6,978
141
8,783
12,594
4,962
1,179
805
11,789
0
82,733
L
6,010
2,342
0
13,196
18,625
8,247
24
6,595
12,030
0
57,290
L
Rama
leovani
Rama
7,044
5,789
0
3,508
13,419
4,298
0
615
12,804
0
63,824
W
Sobek
5,946
1,202
0
3,418
13,814
14,337
117
4,618
9,196
19,499
0
L
Tyr
wagaPL
Tyr
12,447
3,178
0
9,646
18,872
17,871
222
283
18,589
0
81,482
L
8,657
2,596
0
1,590
14,568
15,966
0
6,393
8,175
29,540
5,785
W
Guan Yu
τεο58
Guan Yu
8,393
1,022
0
4,367
14,079
18,981
0
154
13,925
0
55,622

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,523
Gold Earned
39,040
502
Minions Killed
508
0
Camps Cleared
0
1,538,914
Distance Traveled
1,390,289
15
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
7,689
481
108
7
0
287,293
5
W
Olorun
9,411
588
128
8
0
267,015
0
W
Gilgamesh
9,224
577
121
8
0
373,479
5
W
Cupid
9,266
579
126
8
0
275,329
4
L
Thanatos
7,444
465
100
6
0
303,622
1
L
Rama
7,788
487
115
7
0
225,225
4
W
Sobek
8,303
519
24
2
0
323,460
3
L
Tyr
9,054
566
142
9
0
277,899
2
L
Ymir
7,065
442
43
3
0
296,250
7
W
Guan Yu
8,319
520
103
6
0
299,631
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role