Player Matchup

Tyr
Tyr
K1ngC0x
Tyr
Level 116
God Stats
0W - 1L
1,343 SR
Queue Stats
20W - 33L
1,359 Elo+
Party 2
Hou Yi
Hou Yi
Rockoo72
Hou Yi
Level 145
God Stats
0W - 6L
1,537 SR
Queue Stats
267W - 226L
1,520 Elo+
Solo
Janus
Janus
StankBootyJaven
Janus
Level 116
God Stats
2W - 6L
1,406 SR
Queue Stats
257W - 264L
1,487 Elo+
Party 2
Khepri
Khepri
l DarkSenpai l
Khepri
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 20L
1,542 Elo+
Solo
Shiva
Shiva
yngWrld999
Shiva
Level 109
God Stats
44W - 38L
1,528 SR
Queue Stats
277W - 304L
1,433 Elo+
Party 2
Team Averages
Level 126
1,463 SR
1,468 Elo+

VS

Team Averages
Level 128
1,361 SR
1,452 Elo+
Cernunnos
Cernunnos
AppaWitDaChoppa_
Cernunnos
Level 138
God Stats
2W - 1L
1,381 SR
Queue Stats
83W - 99L
1,438 Elo+
Party 1
Scylla
Scylla
Ghostvexcon5
Scylla
Level 109
God Stats
1W - 0L
1,517 SR
Queue Stats
68W - 96L
1,443 Elo+
Party 1
Thor
Thor
LagsBenedict
Thor
Level 160
God Stats
6W - 8L
1,257 SR
Queue Stats
320W - 314L
1,454 Elo+
Solo
Sylvanus
Sylvanus
issaMattyBoy
Sylvanus
Level 81
God Stats
24W - 32L
1,471 SR
Queue Stats
73W - 86L
1,477 Elo+
Solo
Guan Yu
Guan Yu
xTHExMOPEDx
Guan Yu
Level 153
God Stats
1W - 2L
1,177 SR
Queue Stats
110W - 121L
1,450 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
13
0 / 0 / 0
7,289
486
5,128
13,615
12,108
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hou Yi
Rockoo72
Hou Yi
11
1 / 3 / 0
6,314
421
7,131
14,141
4,476
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

11
2 / 6 / 2
6,943
463
6,160
9,079
3,503
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

9
0 / 4 / 0
5,842
389
2,511
13,941
9,144
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Shiva
10
3 / 5 / 2
6,709
447
9,164
12,411
4,513
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
12
6 / 1 / 3
7,748
517
15,906
13,196
5,661
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Scylla
13
4 / 5 / 5
8,345
556
4,941
9,180
3,595
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
3 / 0 / 6
8,192
546
6,432
12,677
5,012
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sylvanus
issaMattyBoy
Sylvanus
13
2 / 0 / 8
7,671
511
9,921
11,360
9,690
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Guan Yu
xTHExMOPEDx
Guan Yu
14
2 / 0 / 1
8,813
588
10,213
12,390
17,929
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
40
6
Kills
17
18
Deaths
6
4
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
6
1
3
7.5
W
Scylla
4
5
5
1.3
L
Tyr
0
0
0
0
W
3
0
6
6
L
Hou Yi
Rockoo72
Hou Yi
1
3
0
0.33
L
2
6
2
0.5
W
Sylvanus
issaMattyBoy
Sylvanus
2
0
8
6
L
0
4
0
0
W
Guan Yu
xTHExMOPEDx
Guan Yu
2
0
1
2.5
L
Shiva
3
5
2
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,094
Damage
47,413
63,187
Taken
58,803
33,744
Mitigated
41,887
13,049
Healing
20,741
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
15,906
8,332
0
5,630
13,196
5,661
1,027
1,870
11,326
0
56,740
W
Scylla
4,941
903
0
160
9,180
3,595
1,097
4,054
5,126
45,873
0
L
Tyr
5,128
1,326
0
3,476
13,615
12,108
302
0
13,615
65
66,149
W
6,432
1,665
0
764
12,677
5,012
0
1,742
10,935
0
69,951
L
Hou Yi
Rockoo72
Hou Yi
7,131
3,430
0
4,942
14,141
4,476
60
4,072
10,069
0
39,859
L
6,160
156
0
407
9,079
3,503
0
4,799
4,280
43,729
0
W
Sylvanus
issaMattyBoy
Sylvanus
9,921
3,684
2,207
4,800
11,360
9,690
596
1,005
10,355
38,263
11,151
L
2,511
288
0
2,671
13,941
9,144
0
3,328
10,613
21,443
0
W
Guan Yu
xTHExMOPEDx
Guan Yu
10,213
1,214
856
6,324
12,390
17,929
0
65
12,325
0
74,839
L
Shiva
9,164
3,643
533
1,020
12,411
4,513
0
805
11,606
0
39,298

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,097
Gold Earned
40,769
379
Minions Killed
454
0
Camps Cleared
0
1,385,140
Distance Traveled
1,361,398
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
7,748
517
83
6
0
257,358
0
W
Scylla
8,345
556
87
6
0
259,806
1
L
Tyr
7,289
486
125
8
0
294,544
0
W
Thor
8,192
546
92
6
0
306,055
1
L
Hou Yi
6,314
421
89
6
0
249,688
1
L
Janus
6,943
463
82
5
0
304,087
1
W
Sylvanus
7,671
511
63
4
0
241,807
6
L
Khepri
5,842
389
19
1
0
268,387
2
W
Guan Yu
8,813
588
129
9
0
296,372
1
L
Shiva
6,709
447
64
4
0
268,434
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role