Player Matchup

Heimdallr
Heimdallr
Blackcharro1529
Heimdallr
Level 68
God Stats
16W - 16L
1,430 SR
Queue Stats
356W - 394L
1,379 Elo+
Party 3
Cthulhu
Cthulhu
Rebta
Cthulhu
Level 42
God Stats
8W - 7L
1,619 SR
Queue Stats
91W - 104L
1,414 Elo+
Party 3
Tiamat
Tiamat
WhereisDaBud
Tiamat
Level 57
God Stats
0W - 2L
1,296 SR
Queue Stats
98W - 112L
1,447 Elo+
Solo
Ravana
Ravana
Wolperger
Ravana
Level 151
God Stats
18W - 21L
1,519 SR
Queue Stats
714W - 738L
1,552 Elo+
Solo
Zhong Kui
Zhong Kui
lDavidM
Zhong Kui
Level 124
God Stats
52W - 48L
1,532 SR
Queue Stats
411W - 414L
1,504 Elo+
Solo
Team Averages
Level 88
1,479 SR
1,459 Elo+

VS

Team Averages
Level 65
1,588 SR
1,545 Elo+
Atlas
Atlas
Calvo18PR
Atlas
Level 82
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 1
Tsukuyomi
Tsukuyomi
MaybeLaPerra
Tsukuyomi
Level 160
God Stats
1W - 1L
1,584 SR
Queue Stats
115W - 72L
1,656 Elo+
Solo
Ao Kuang
Ao Kuang
RagingPotato980
Ao Kuang
Level 45
God Stats
5W - 6L
1,634 SR
Queue Stats
106W - 74L
1,538 Elo+
Party 2
Danzaburou
Danzaburou
adrian35pr
Danzaburou
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Guan Yu
Guan Yu
lamstertiang
Guan Yu
Level 21
God Stats
4W - 1L
1,723 SR
Queue Stats
53W - 42L
1,533 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Blackcharro1529
Heimdallr
17
1 / 6 / 13
10,980
998
15,295
13,837
5,571
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cthulhu
Rebta
Cthulhu
17
4 / 2 / 9
11,380
1,035
15,069
17,140
21,608
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Tiamat
17
4 / 4 / 8
11,687
1,062
10,980
12,526
7,456
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ravana
Wolperger
Ravana
17
1 / 3 / 9
10,310
937
12,338
15,066
7,208
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Zhong Kui
lDavidM
Zhong Kui
18
5 / 5 / 9
11,887
1,081
21,793
15,706
9,730
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Team 1 Tickets

188

VS

Team 2 Tickets

223

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
Calvo18PR
Atlas
17
1 / 2 / 13
11,887
1,081
10,529
18,394
25,693
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tsukuyomi
MaybeLaPerra
Tsukuyomi
18
7 / 5 / 9
12,627
1,148
29,293
16,040
7,537
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Ao Kuang
17
8 / 6 / 5
11,868
1,079
16,635
21,775
11,656
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Danzaburou
adrian35pr
Danzaburou
16
0 / 0 / 6
9,805
891
3,018
2,603
1,148
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Guan Yu
lamstertiang
Guan Yu
17
4 / 2 / 7
11,435
1,040
10,395
22,376
26,371
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
60
15
Kills
20
20
Deaths
15
48
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
Blackcharro1529
Heimdallr
1
6
13
1.25
W
Atlas
Calvo18PR
Atlas
1
2
13
3.75
W
Tsukuyomi
MaybeLaPerra
Tsukuyomi
7
5
9
2.3
W
Ao Kuang
8
6
5
1.75
L
Cthulhu
Rebta
Cthulhu
4
2
9
4.25
L
Tiamat
4
4
8
2
L
Ravana
Wolperger
Ravana
1
3
9
1.83
W
Danzaburou
adrian35pr
Danzaburou
0
0
6
3
L
Zhong Kui
lDavidM
Zhong Kui
5
5
9
1.9
W
Guan Yu
lamstertiang
Guan Yu
4
2
7
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,475
Damage
69,870
74,275
Taken
81,188
51,573
Mitigated
72,405
8,044
Healing
15,022
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
Blackcharro1529
Heimdallr
15,295
8,057
0
1,407
13,837
5,571
0
4,861
8,976
0
37,781
W
Atlas
Calvo18PR
Atlas
10,529
2,856
0
2,413
18,394
25,693
0
10,179
7,654
30,541
0
W
Tsukuyomi
MaybeLaPerra
Tsukuyomi
29,293
7,275
0
645
16,040
7,537
0
9,962
5,762
0
56,058
W
Ao Kuang
16,635
5,366
0
5,646
21,775
11,656
0
12,346
9,118
26,363
2,500
L
Cthulhu
Rebta
Cthulhu
15,069
547
1,110
1,321
17,140
21,608
0
4,555
12,585
26,075
0
L
Tiamat
10,980
372
0
1,390
12,526
7,456
0
4,681
7,845
33,646
0
L
Ravana
Wolperger
Ravana
12,338
4,570
0
1,554
15,066
7,208
0
6,368
8,698
0
18,310
W
Danzaburou
adrian35pr
Danzaburou
3,018
731
0
297
2,603
1,148
0
1,473
1,088
0
14,220
L
Zhong Kui
lDavidM
Zhong Kui
21,793
3,086
0
1,262
15,706
9,730
0
5,428
10,278
32,654
0
W
Guan Yu
lamstertiang
Guan Yu
10,395
1,180
2,467
3,554
22,376
26,371
0
12,220
9,724
0
21,268

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,244
Gold Earned
57,622
182
Minions Killed
160
5
Camps Cleared
8
1,066,569
Distance Traveled
990,860
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
10,980
998
47
4
1
177,337
1
W
Atlas
11,887
1,081
36
3
0
214,163
0
W
Tsukuyomi
12,627
1,148
55
5
4
225,263
1
W
Ao Kuang
11,868
1,079
19
2
3
220,050
0
L
Cthulhu
11,380
1,035
32
3
0
236,180
2
L
Tiamat
11,687
1,062
73
7
1
204,304
0
L
Ravana
10,310
937
12
1
3
231,804
0
W
Danzaburou
9,805
891
22
2
0
96,379
0
L
Zhong Kui
11,887
1,081
18
2
0
216,944
0
W
Guan Yu
11,435
1,040
28
3
1
235,005
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role