Player Matchup

Apollo
Apollo
FougereMan
Apollo
Level 145
God Stats
4W - 4L
1,437 SR
Queue Stats
397W - 392L
1,489 Elo+
Solo
Izanami
Izanami
Loliciu
Izanami
Level 77
God Stats
7W - 3L
1,668 SR
Queue Stats
253W - 178L
1,615 Elo+
Party 1
Hou Yi
Hou Yi
Merdiso
Hou Yi
Level 149
God Stats
10W - 6L
1,614 SR
Queue Stats
331W - 276L
1,586 Elo+
Party 1
Cthulhu
Cthulhu
RainmakerCze
Cthulhu
Level 109
God Stats
3W - 0L
1,581 SR
Queue Stats
26W - 23L
1,279 Elo+
Solo
Ares
Ares
papa23437
Ares
Level 123
God Stats
6W - 3L
1,581 SR
Queue Stats
251W - 250L
1,474 Elo+
Solo
Team Averages
Level 121
1,576 SR
1,489 Elo+

VS

Team Averages
Level 135
1,530 SR
1,476 Elo+
Neith
Neith
AlmightyRacc
Neith
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
266W - 278L
1,455 Elo+
Solo
Ares
Ares
Ey3z
Ares
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 32L
1,425 Elo+
Solo
Persephone
Persephone
MeesterJan
Persephone
Level 125
God Stats
13W - 14L
1,572 SR
Queue Stats
410W - 385L
1,510 Elo+
Solo
Achilles
Achilles
Yipman
Achilles
Level 160
God Stats
11W - 19L
1,389 SR
Queue Stats
1,075W - 1,094L
1,527 Elo+
Solo
Chaac
Chaac
Восходящий
Chaac
Level 154
God Stats
1W - 2L
1,686 SR
Queue Stats
116W - 122L
1,465 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
FougereMan
Apollo
18
4 / 4 / 11
11,987
705
16,387
16,296
8,816
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Izanami
Loliciu
Izanami
20
8 / 6 / 6
12,814
754
19,316
14,610
7,105
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Bow

Short Bow

+15%
Attack Speed

Hou Yi
Merdiso
Hou Yi
18
6 / 6 / 5
11,489
676
17,577
15,981
8,120
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cthulhu
RainmakerCze
Cthulhu
20
6 / 6 / 11
12,969
763
23,682
27,110
28,574
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ares
17
1 / 6 / 12
11,256
662
9,052
25,396
32,677
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 5 / 11
11,749
691
14,727
13,579
8,160
The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ares
Ey3z
Ares
18
3 / 6 / 20
11,377
669
12,005
22,026
27,933
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Persephone
MeesterJan
Persephone
20
6 / 4 / 14
13,168
775
23,509
14,736
10,891
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Achilles
Yipman
Achilles
20
10 / 4 / 14
13,000
765
25,793
28,620
33,852
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

19
4 / 7 / 20
11,859
698
13,189
32,966
30,225
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
107
25
Kills
28
28
Deaths
26
45
Assists
79
Player
Kills
Deaths
Assists
KDA
L
5
5
11
2.1
L
Ares
Ey3z
Ares
3
6
20
2.17
W
Apollo
FougereMan
Apollo
4
4
11
2.38
W
Izanami
Loliciu
Izanami
8
6
6
1.83
L
Persephone
MeesterJan
Persephone
6
4
14
3.25
W
Hou Yi
Merdiso
Hou Yi
6
6
5
1.42
W
Cthulhu
RainmakerCze
Cthulhu
6
6
11
1.92
L
Achilles
Yipman
Achilles
10
4
14
4.25
W
Ares
1
6
12
1.17
L
4
7
20
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,014
Damage
89,223
99,393
Taken
111,927
85,292
Mitigated
111,061
31,667
Healing
35,462
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,727
6,659
0
2,057
13,579
8,160
2,375
4,760
8,497
0
28,585
L
Ares
Ey3z
Ares
12,005
389
626
356
22,026
27,933
832
5,549
16,163
15,516
0
W
Apollo
FougereMan
Apollo
16,387
8,680
2,148
3,003
16,296
8,816
1,234
5,410
10,741
0
32,265
W
Izanami
Loliciu
Izanami
19,316
9,318
2,403
2,238
14,610
7,105
3,091
5,569
8,718
0
42,878
L
Persephone
MeesterJan
Persephone
23,509
1,378
1,213
3,422
14,736
10,891
2,249
5,551
8,916
60,128
0
W
Hou Yi
Merdiso
Hou Yi
17,577
7,455
2,092
559
15,981
8,120
2,915
5,010
10,643
0
27,777
W
Cthulhu
RainmakerCze
Cthulhu
23,682
561
4,735
8,406
27,110
28,574
779
9,089
17,549
49,553
0
L
Achilles
Yipman
Achilles
25,793
4,521
2,589
12,889
28,620
33,852
141
7,378
21,094
0
38,290
W
Ares
9,052
995
2,770
3,313
25,396
32,677
403
11,000
13,917
14,372
0
L
13,189
2,206
1,427
10,883
32,966
30,225
724
8,014
24,520
579
25,137

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,515
Gold Earned
61,153
162
Minions Killed
163
0
Camps Cleared
0
1,381,645
Distance Traveled
1,400,457
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
11,749
691
30
2
0
255,250
0
L
Ares
11,377
669
11
1
0
275,309
0
W
Apollo
11,987
705
26
2
0
301,000
0
W
Izanami
12,814
754
60
4
0
266,489
2
L
Persephone
13,168
775
79
5
0
287,303
2
W
Hou Yi
11,489
676
20
1
0
270,953
2
W
Cthulhu
12,969
763
50
3
0
295,039
3
L
Achilles
13,000
765
23
1
0
285,867
0
W
Ares
11,256
662
6
0
0
248,164
2
L
Chaac
11,859
698
20
1
0
296,728
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role