Player Matchup

Osiris
Osiris
DADDY JELLING
Osiris
Level 159
God Stats
3W - 9L
1,494 SR
Queue Stats
192W - 208L
1,416 Elo+
Solo
Zeus
Zeus
MadKatzen3999
Zeus
Level 45
God Stats
3W - 3L
1,167 SR
Queue Stats
19W - 27L
1,324 Elo+
Solo
Medusa
Medusa
SamLamb113955
Medusa
Level 38
God Stats
2W - 1L
1,465 SR
Queue Stats
19W - 29L
1,263 Elo+
Party 2
Ne Zha
Ne Zha
brewdadi
Ne Zha
Level 128
God Stats
3W - 3L
1,481 SR
Queue Stats
119W - 99L
1,548 Elo+
Party 2
Bacchus
Bacchus
レイザー
Bacchus
Level 36
God Stats
2W - 1L
1,436 SR
Queue Stats
37W - 20L
1,604 Elo+
Solo
Team Averages
Level 81
1,409 SR
1,431 Elo+

VS

Team Averages
Level 75
1,417 SR
1,423 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Atlas
Atlas
DaddyAbility
Atlas
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
85W - 64L
1,325 Elo+
Solo
Chernobog
Chernobog
KyloZen1
Chernobog
Level 28
God Stats
20W - 18L
1,526 SR
Queue Stats
69W - 71L
1,405 Elo+
Party 1
Da Ji
Da Ji
PIKACU801
Da Ji
Level 118
God Stats
2W - 3L
1,391 SR
Queue Stats
248W - 246L
1,504 Elo+
Party 1
Guan Yu
Guan Yu
firstdaworst
Guan Yu
Level 32
God Stats
20W - 26L
1,168 SR
Queue Stats
36W - 38L
1,381 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 1 / 2
6,842
622
5,493
11,098
5,853
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
3 / 0 / 3
6,281
571
3,378
3,251
1,016
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
1 / 1 / 1
6,021
547
3,704
7,023
2,618
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ne Zha
brewdadi
Ne Zha
12
3 / 0 / 6
6,692
608
4,837
7,244
2,710
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bacchus
レイザー
Bacchus
10
3 / 0 / 2
6,292
572
5,038
9,086
7,561
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
10
1 / 2 / 0
5,686
517
4,126
5,700
1,962
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
1 / 2 / 0
5,057
460
1,179
6,671
4,258
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chernobog
KyloZen1
Chernobog
9
0 / 2 / 2
5,142
467
2,863
7,402
2,862
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Da Ji
PIKACU801
Da Ji
8
0 / 3 / 2
5,190
472
3,697
9,382
3,331
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Guan Yu
firstdaworst
Guan Yu
10
0 / 2 / 0
5,413
492
5,424
7,602
6,159
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
6
11
Kills
2
2
Deaths
11
14
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
1
2
0
0.5
W
1
1
2
2
L
1
2
0
0.5
L
Chernobog
KyloZen1
Chernobog
0
2
2
0.5
W
3
0
3
4.5
L
Da Ji
PIKACU801
Da Ji
0
3
2
0.33
W
1
1
1
1.5
W
Ne Zha
brewdadi
Ne Zha
3
0
6
6
L
Guan Yu
firstdaworst
Guan Yu
0
2
0
0
W
Bacchus
レイザー
Bacchus
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,450
Damage
17,289
37,702
Taken
36,757
19,758
Mitigated
18,572
16,171
Healing
8,580
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
4,126
1,004
0
960
5,700
1,962
0
1,820
3,880
36,780
0
W
5,493
2,971
0
6,189
11,098
5,853
0
542
10,556
0
47,256
L
1,179
570
0
948
6,671
4,258
300
1,724
4,947
13,752
0
L
Chernobog
KyloZen1
Chernobog
2,863
1,520
0
2,298
7,402
2,862
660
2,472
4,930
0
26,362
W
3,378
506
0
407
3,251
1,016
145
463
2,788
35,413
0
L
Da Ji
PIKACU801
Da Ji
3,697
890
0
1,868
9,382
3,331
0
1,587
7,795
0
35,637
W
3,704
1,130
0
3,504
7,023
2,618
780
1,554
5,469
0
36,801
W
Ne Zha
brewdadi
Ne Zha
4,837
1,070
0
1,251
7,244
2,710
0
1,250
5,994
0
47,388
L
Guan Yu
firstdaworst
Guan Yu
5,424
1,435
128
2,378
7,602
6,159
0
438
7,164
0
38,302
W
Bacchus
レイザー
Bacchus
5,038
1,134
1,468
3,352
9,086
7,561
0
1,496
7,590
20,923
2,168

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,128
Gold Earned
26,488
342
Minions Killed
237
0
Camps Cleared
0
1,079,031
Distance Traveled
1,012,994
12
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
5,686
517
56
5
0
196,358
1
W
Osiris
6,842
622
89
8
0
211,393
1
L
Atlas
5,057
460
9
1
0
138,651
0
L
Chernobog
5,142
467
57
5
0
206,765
0
W
Zeus
6,281
571
75
7
0
213,540
4
L
Da Ji
5,190
472
66
6
0
236,215
0
W
Medusa
6,021
547
64
6
0
204,656
2
W
Ne Zha
6,692
608
87
8
0
231,788
2
L
Guan Yu
5,413
492
49
4
0
235,005
2
W
Bacchus
6,292
572
27
2
0
217,654
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role