Player Matchup

Achilles
Achilles
Gold IV
Daniel_Cruz9
Achilles
Gold IV
Level 147
God Stats
2W - 1L
1,458 SR
Queue Stats
365W - 373L
1,376 MMR
Party 1
Guan Yu
Guan Yu
Platinum V
FatSnaxxx
Guan Yu
Platinum V
Level 145
God Stats
3W - 6L
1,592 SR
Queue Stats
141W - 138L
1,701 MMR
Party 2
Sol
Sol
Gold IV
HLG Knightmare
Sol
Gold IV
Level 79
God Stats
36W - 37L
1,520 SR
Queue Stats
60W - 59L
1,506 MMR
Solo
Zeus
Zeus
Gold II
dukedrift
Zeus
Gold II
Level 140
God Stats
4W - 2L
1,896 SR
Queue Stats
207W - 208L
1,618 MMR
Party 1
Ravana
Ravana
Gold V
oSpiNeLLio
Ravana
Gold V
Level 109
God Stats
5W - 2L
1,540 SR
Queue Stats
62W - 69L
1,364 MMR
Party 2
Team Averages
Gold III
Gold III
Average Tier
Level 124
1,601 SR
1,513 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 123
1,396 SR
1,513 MMR
Loki
Loki
Bronze V
Ga-ymer
Loki
Bronze V
Level 129
God Stats
3W - 6L
1,459 SR
Queue Stats
3W - 11L
1,500 MMR
Solo
Skadi
Skadi
Gold V
Murigu_K
Skadi
Gold V
Level 83
God Stats
8W - 8L
1,609 SR
Queue Stats
14W - 19L
1,496 MMR
Solo
Odin
Odin
Gold II
Oojibwe-Zimbabwe
Odin
Gold II
Level 148
God Stats
4W - 8L
1,444 SR
Queue Stats
383W - 383L
1,485 MMR
Solo
Hel
Hel
Gold IV
ksuke16
Hel
Gold IV
Level 149
God Stats
1W - 10L
1,187 SR
Queue Stats
468W - 484L
1,528 MMR
Solo
Merlin
Merlin
Gold III
neponepo18
Merlin
Gold III
Level 108
God Stats
1W - 1L
1,279 SR
Queue Stats
57W - 49L
1,554 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Daniel_Cruz9
Achilles
19
1 / 9 / 18
14,902
426
10,973
40,391
62,700
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Guan Yu
FatSnaxxx
Guan Yu
20
8 / 2 / 12
18,303
523
30,702
38,787
66,212
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

20
5 / 4 / 9
19,153
547
16,725
25,565
12,380
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Zeus
20
10 / 8 / 8
19,124
546
21,859
24,248
10,464
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ravana
oSpiNeLLio
Ravana
20
5 / 3 / 10
18,366
525
22,815
19,858
12,070
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Bans
Ah Muzen CabBastetAtlasThor

VS

Bans
JormungandrAwilixArachneHorus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
Ga-ymer
Loki
20
7 / 8 / 6
17,056
487
16,659
35,056
15,270
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Skadi
Murigu_K
Skadi
20
11 / 8 / 5
18,656
533
36,003
29,269
10,661
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

15
3 / 3 / 7
13,143
376
6,778
15,175
4,933
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Hel
18
0 / 7 / 19
13,634
390
6,827
33,360
32,046
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Merlin
neponepo18
Merlin
20
5 / 3 / 8
17,590
503
32,484
23,243
10,297
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
71
29
Kills
26
26
Deaths
29
57
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Achilles
Daniel_Cruz9
Achilles
1
9
18
1.11
W
Guan Yu
FatSnaxxx
Guan Yu
8
2
12
7
L
Loki
Ga-ymer
Loki
7
8
6
1.25
W
5
4
9
2.38
L
Skadi
Murigu_K
Skadi
11
8
5
1.69
L
3
3
7
2.17
W
Zeus
10
8
8
1.75
L
Hel
0
7
19
1.36
L
Merlin
neponepo18
Merlin
5
3
8
3
W
Ravana
oSpiNeLLio
Ravana
5
3
10
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

103,074
Damage
98,751
148,849
Taken
136,103
163,826
Mitigated
73,207
45,484
Healing
28,916
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
Daniel_Cruz9
Achilles
10,973
1,172
583
8,400
40,391
62,700
1,892
11,242
29,149
65
57,942
W
Guan Yu
FatSnaxxx
Guan Yu
30,702
1,578
9,178
13,737
38,787
66,212
384
11,813
26,974
55
122,106
L
Loki
Ga-ymer
Loki
16,659
3,402
0
8,146
35,056
15,270
6,815
6,387
27,532
0
147,293
W
16,725
4,176
0
10,456
25,565
12,380
10,720
6,131
19,434
173,210
9,972
L
Skadi
Murigu_K
Skadi
36,003
18,928
0
4,571
29,269
10,661
2,239
11,330
17,603
0
190,664
L
6,778
1,288
0
2,451
15,175
4,933
0
5,665
9,073
0
61,673
W
Zeus
21,859
2,707
0
631
24,248
10,464
1,533
5,659
18,589
175,769
0
L
Hel
6,827
1,229
2,597
6,119
33,360
32,046
54
10,621
21,384
28,422
3,047
L
Merlin
neponepo18
Merlin
32,484
459
238
4,794
23,243
10,297
109
5,832
17,179
208,523
0
W
Ravana
oSpiNeLLio
Ravana
22,815
4,465
0
2,499
19,858
12,070
618
6,356
13,502
29
217,694

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

89,848
Gold Earned
80,079
890
Minions Killed
801
0
Camps Cleared
0
3,354,885
Distance Traveled
2,966,155
19
Wards Purchased
41
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
14,902
426
67
2
0
633,244
4
W
Guan Yu
18,303
523
160
5
0
735,740
5
L
Loki
17,056
487
168
5
0
630,805
3
W
Sol
19,153
547
271
8
0
658,104
2
L
Skadi
18,656
533
231
7
0
625,988
5
L
Odin
13,143
376
103
3
0
397,619
5
W
Zeus
19,124
546
193
6
0
590,300
8
L
Hel
13,634
390
32
1
0
650,111
18
L
Merlin
17,590
503
267
8
0
661,632
10
W
Ravana
18,366
525
199
6
0
737,497
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role