Player Matchup

Ravana
Ravana
 
Ravana
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
DracoMeteor996
Jormungandr
Level 141
God Stats
7W - 14L
1,444 SR
Queue Stats
276W - 315L
1,385 Elo+
Solo
Bacchus
Bacchus
Mr-Chnitzel007
Bacchus
Level 83
God Stats
21W - 22L
1,435 SR
Queue Stats
234W - 235L
1,378 Elo+
Solo
Charybdis
Charybdis
Panguru 2009
Charybdis
Level 160
God Stats
22W - 28L
1,418 SR
Queue Stats
145W - 164L
1,479 Elo+
Solo
Vamana
Vamana
Papa Putin7213
Vamana
Level 66
God Stats
8W - 7L
1,558 SR
Queue Stats
46W - 42L
1,470 Elo+
Solo
Team Averages
Level 114
1,471 SR
1,442 Elo+

VS

Team Averages
Level 92
1,484 SR
1,435 Elo+
Zhong Kui
Zhong Kui
KnownCarcinogen
Zhong Kui
Level 83
God Stats
5W - 4L
1,533 SR
Queue Stats
75W - 90L
1,376 Elo+
Solo
Anubis
Anubis
NS_BLESSS
Anubis
Level 80
God Stats
2W - 1L
1,474 SR
Queue Stats
46W - 49L
1,419 Elo+
Solo
Cernunnos
Cernunnos
TaVazquez99
Cernunnos
Level 127
God Stats
9W - 1L
1,789 SR
Queue Stats
185W - 200L
1,463 Elo+
Solo
Ah Puch
Ah Puch
alexelmirrey
Ah Puch
Level 85
God Stats
4W - 0L
1,519 SR
Queue Stats
71W - 74L
1,461 Elo+
Solo
Pele
Pele
strongersix10
Pele
Level 85
God Stats
17W - 19L
1,104 SR
Queue Stats
202W - 202L
1,456 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
8
2 / 0 / 0
4,870
696
1,835
1,920
667
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

Jormungandr
DracoMeteor996
Jormungandr
7
0 / 0 / 0
3,905
558
2,558
3,323
1,485
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

6
0 / 0 / 0
3,894
556
1,880
4,507
2,680
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Charybdis
Panguru 2009
Charybdis
6
0 / 0 / 0
3,713
530
1,579
3,453
850
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

4
0 / 0 / 0
3,190
456
758
2,382
738
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
KnownCarcinogen
Zhong Kui
7
0 / 0 / 0
4,130
590
2,019
3,003
1,789
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Anubis
NS_BLESSS
Anubis
6
0 / 2 / 0
3,390
484
514
2,281
840
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Cernunnos
TaVazquez99
Cernunnos
6
0 / 0 / 0
3,527
504
2,628
3,170
918
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ah Puch
alexelmirrey
Ah Puch
6
0 / 0 / 0
3,617
517
1,613
3,299
1,503
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

7
0 / 0 / 0
4,015
574
1,280
4,617
1,353
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
0
2
Kills
0
0
Deaths
2
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Ravana
 
Ravana
2
0
0
2
L
Jormungandr
DracoMeteor996
Jormungandr
0
0
0
0
W
Zhong Kui
KnownCarcinogen
Zhong Kui
0
0
0
0
L
0
0
0
0
W
Anubis
NS_BLESSS
Anubis
0
2
0
0
L
Charybdis
Panguru 2009
Charybdis
0
0
0
0
L
0
0
0
0
W
Cernunnos
TaVazquez99
Cernunnos
0
0
0
0
W
Ah Puch
alexelmirrey
Ah Puch
0
0
0
0
W
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,610
Damage
8,054
15,585
Taken
16,370
6,420
Mitigated
6,403
7,141
Healing
4,697
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
 
Ravana
1,835
509
0
1,420
1,920
667
450
472
1,448
0
26,960
L
Jormungandr
DracoMeteor996
Jormungandr
2,558
823
58
1,671
3,323
1,485
0
1,950
1,373
18,000
0
W
Zhong Kui
KnownCarcinogen
Zhong Kui
2,019
19
0
1,493
3,003
1,789
416
1,621
1,174
22,591
0
L
1,880
60
0
1,409
4,507
2,680
0
850
3,657
11,854
0
W
Anubis
NS_BLESSS
Anubis
514
0
0
0
2,281
840
0
0
2,281
12,437
0
L
Charybdis
Panguru 2009
Charybdis
1,579
889
0
2,083
3,453
850
0
587
2,866
0
22,292
L
758
241
0
500
2,382
738
0
148
2,234
0
8,242
W
Cernunnos
TaVazquez99
Cernunnos
2,628
1,339
0
1,430
3,170
918
0
587
2,583
0
21,501
W
Ah Puch
alexelmirrey
Ah Puch
1,613
336
66
1,502
3,299
1,503
0
935
2,364
15,131
1,779
W
1,280
419
0
206
4,617
1,353
0
1,011
3,530
0
24,542

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,572
Gold Earned
18,679
150
Minions Killed
185
0
Camps Cleared
0
587,692
Distance Traveled
622,764
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
4,870
696
44
6
0
130,450
1
L
Jormungandr
3,905
558
30
4
0
110,099
1
W
Zhong Kui
4,130
590
51
7
0
120,113
1
L
Bacchus
3,894
556
20
3
0
137,683
2
W
Anubis
3,390
484
18
3
0
115,126
0
L
Charybdis
3,713
530
39
6
0
118,402
2
L
Vamana
3,190
456
17
2
0
91,058
1
W
Cernunnos
3,527
504
36
5
0
114,079
0
W
Ah Puch
3,617
517
30
4
0
117,948
1
W
Pele
4,015
574
50
7
0
155,498
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role