Player Matchup

Bacchus
Bacchus
IsAyWaSsA9143
Bacchus
Level 152
God Stats
122W - 79L
1,619 SR
Queue Stats
1,011W - 1,091L
1,507 Elo+
Solo
Chang'e
Chang'e
L00tcifurr
Chang'e
Level 160
God Stats
52W - 29L
1,652 SR
Queue Stats
277W - 255L
1,532 Elo+
Solo
Chaac
Chaac
LORDxGRIFTERx
Chaac
Level 105
God Stats
4W - 3L
1,374 SR
Queue Stats
282W - 308L
1,469 Elo+
Solo
Awilix
Awilix
Lil_Hank93
Awilix
Level 160
God Stats
8W - 7L
1,584 SR
Queue Stats
165W - 156L
1,508 Elo+
Solo
Neith
Neith
Marcador900
Neith
Level 88
God Stats
19W - 19L
1,554 SR
Queue Stats
122W - 116L
1,501 Elo+
Solo
Team Averages
Level 133
1,556 SR
1,503 Elo+

VS

Team Averages
Level 121
1,529 SR
1,470 Elo+
Athena
Athena
JuK01nferno
Athena
Level 145
God Stats
6W - 8L
1,578 SR
Queue Stats
110W - 106L
1,551 Elo+
Solo
Ra
Ra
Mickebersek
Ra
Level 74
God Stats
4W - 2L
1,784 SR
Queue Stats
234W - 261L
1,485 Elo+
Solo
Neith
Neith
PaleDeath85
Neith
Level 144
God Stats
18W - 19L
1,576 SR
Queue Stats
239W - 222L
1,483 Elo+
Solo
Lancelot
Lancelot
Spc JAY1434
Lancelot
Level 122
God Stats
2W - 3L
1,423 SR
Queue Stats
75W - 92L
1,434 Elo+
Party 1
Pele
Pele
XxxRAGE69xxX
Pele
Level 120
God Stats
23W - 25L
1,284 SR
Queue Stats
711W - 797L
1,398 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
13
1 / 1 / 12
8,597
506
6,345
13,493
11,869
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chang'e
L00tcifurr
Chang'e
14
1 / 1 / 8
8,733
514
11,989
10,156
4,026
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

15
2 / 4 / 3
9,610
565
10,542
20,732
18,270
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Awilix
Lil_Hank93
Awilix
16
13 / 1 / 4
10,576
622
12,846
11,014
4,989
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

16
4 / 1 / 5
9,741
573
12,337
8,960
4,047
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
12
1 / 3 / 0
6,852
403
4,590
15,278
14,914
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

12
0 / 5 / 1
7,155
421
4,572
14,545
6,183
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

13
0 / 4 / 1
7,427
437
7,789
14,964
5,210
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Lancelot
Spc JAY1434
Lancelot
14
3 / 5 / 2
8,914
524
15,078
14,938
10,461
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
4 / 4 / 2
8,457
497
7,133
14,488
6,326
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
14
21
Kills
8
8
Deaths
21
32
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Bacchus
1
1
12
7
L
Athena
1
3
0
0.33
W
Chang'e
L00tcifurr
Chang'e
1
1
8
5
W
2
4
3
0.88
W
Awilix
Lil_Hank93
Awilix
13
1
4
15
W
4
1
5
6.5
L
0
5
1
0.1
L
0
4
1
0.13
L
Lancelot
Spc JAY1434
Lancelot
3
5
2
0.8
L
4
4
2
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,059
Damage
39,162
64,355
Taken
74,213
43,201
Mitigated
43,094
26,882
Healing
21,140
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
6,345
776
3,072
3,499
13,493
11,869
42
1,944
11,549
20,802
0
L
Athena
4,590
2,079
493
2,687
15,278
14,914
0
4,623
10,655
28,755
0
W
Chang'e
L00tcifurr
Chang'e
11,989
1,010
1,627
4,346
10,156
4,026
1,176
4,441
5,715
74,392
0
W
10,542
2,781
0
10,788
20,732
18,270
0
422
20,310
0
72,518
W
Awilix
Lil_Hank93
Awilix
12,846
5,302
0
565
11,014
4,989
0
1,886
9,128
0
82,367
W
12,337
4,202
0
2,985
8,960
4,047
1,552
1,386
7,574
0
94,126
L
4,572
846
331
5,309
14,545
6,183
0
7,824
6,721
61,065
0
L
7,789
3,016
0
6,916
14,964
5,210
0
1,803
13,161
0
66,578
L
Lancelot
Spc JAY1434
Lancelot
15,078
4,382
0
3,441
14,938
10,461
0
478
14,460
0
74,491
L
7,133
1,855
0
1,963
14,488
6,326
0
3,606
10,882
0
65,563

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,257
Gold Earned
38,805
518
Minions Killed
483
0
Camps Cleared
0
1,623,221
Distance Traveled
1,589,619
10
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
8,597
506
21
1
0
309,571
2
L
Athena
6,852
403
27
2
0
324,506
5
W
Chang'e
8,733
514
123
7
0
329,701
3
W
Chaac
9,610
565
130
8
0
315,675
0
W
Awilix
10,576
622
103
6
0
375,624
2
W
Neith
9,741
573
141
8
0
292,650
3
L
Ra
7,155
421
99
6
0
319,864
2
L
Neith
7,427
437
108
6
0
285,680
6
L
Lancelot
8,914
524
137
8
0
333,927
3
L
Pele
8,457
497
112
7
0
325,642
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role