Player Matchup

Cupid
Cupid
BrunetteCafe851
Cupid
Level 127
God Stats
2W - 2L
1,660 SR
Queue Stats
167W - 188L
1,451 Elo+
Solo
Tiamat
Tiamat
IsaacCXS1
Tiamat
Level 41
God Stats
1W - 1L
1,740 SR
Queue Stats
61W - 63L
1,526 Elo+
Solo
Pele
Pele
LCMercy
Pele
Level 45
God Stats
0W - 2L
1,306 SR
Queue Stats
41W - 66L
1,366 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
TheJinxCaster
Morgan Le Fay
Level 35
God Stats
9W - 13L
1,546 SR
Queue Stats
9W - 16L
1,480 Elo+
Solo
Scylla
Scylla
Thrillimatick 1
Scylla
Level 49
God Stats
45W - 37L
1,618 SR
Queue Stats
149W - 189L
1,515 Elo+
Solo
Team Averages
Level 59
1,574 SR
1,467 Elo+

VS

Team Averages
Level 124
1,538 SR
1,523 Elo+
Jormungandr
Jormungandr
Artillerylemons
Jormungandr
Level 133
God Stats
3W - 1L
1,655 SR
Queue Stats
107W - 83L
1,543 Elo+
Party 1
Nu Wa
Nu Wa
NavyGoatEng
Nu Wa
Level 101
God Stats
23W - 30L
1,401 SR
Queue Stats
406W - 438L
1,478 Elo+
Solo
Achilles
Achilles
VersatileDemon
Achilles
Level 104
God Stats
8W - 8L
1,537 SR
Queue Stats
95W - 74L
1,540 Elo+
Party 1
Baron Samedi
Baron Samedi
conundrum216
Baron Samedi
Level 154
God Stats
40W - 35L
1,529 SR
Queue Stats
1,214W - 1,316L
1,469 Elo+
Solo
Xbalanque
Xbalanque
masondt70
Xbalanque
Level 126
God Stats
9W - 5L
1,566 SR
Queue Stats
130W - 94L
1,583 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 6 / 2
11,658
897
9,263
16,205
6,819
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Tiamat
IsaacCXS1
Tiamat
18
0 / 10 / 3
11,923
917
6,710
30,370
15,098
Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Pele
LCMercy
Pele
18
2 / 9 / 5
13,114
1,009
20,367
32,465
12,645
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Morgan Le Fay
TheJinxCaster
Morgan Le Fay
18
4 / 3 / 3
13,765
1,059
14,942
22,310
10,085
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

17
1 / 3 / 3
12,187
937
13,016
20,238
11,780
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Team 1 Tickets

0

VS

Team 2 Tickets

204

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Artillerylemons
Jormungandr
20
5 / 1 / 19
13,895
1,069
27,723
13,420
14,103
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

20
2 / 2 / 17
13,770
1,059
19,513
10,432
4,081
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
20
4 / 1 / 18
13,224
1,017
14,498
12,976
20,860
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
conundrum216
Baron Samedi
20
5 / 2 / 14
13,574
1,044
18,878
13,771
9,970
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Xbalanque
masondt70
Xbalanque
20
15 / 2 / 9
15,355
1,181
35,286
17,404
7,089
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
108
8
Kills
31
31
Deaths
8
16
Assists
77
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
Artillerylemons
Jormungandr
5
1
19
14.5
L
1
6
2
0.33
L
Tiamat
IsaacCXS1
Tiamat
0
10
3
0.15
L
Pele
LCMercy
Pele
2
9
5
0.5
W
2
2
17
5.25
L
Morgan Le Fay
TheJinxCaster
Morgan Le Fay
4
3
3
1.83
L
1
3
3
0.83
W
Achilles
4
1
18
13
W
Baron Samedi
conundrum216
Baron Samedi
5
2
14
6
W
Xbalanque
masondt70
Xbalanque
15
2
9
9.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,298
Damage
115,898
121,588
Taken
68,003
56,427
Mitigated
56,103
10,628
Healing
16,407
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
Artillerylemons
Jormungandr
27,723
4,531
0
373
13,420
14,103
0
9,903
3,517
49,044
0
L
9,263
3,146
1,513
359
16,205
6,819
0
7,951
8,077
0
31,584
L
Tiamat
IsaacCXS1
Tiamat
6,710
609
0
1,858
30,370
15,098
0
13,581
16,376
24,852
0
L
Pele
LCMercy
Pele
20,367
5,224
0
5,236
32,465
12,645
0
18,270
13,796
0
42,318
W
19,513
6,262
0
2,310
10,432
4,081
0
4,841
5,591
77,966
0
L
Morgan Le Fay
TheJinxCaster
Morgan Le Fay
14,942
1,493
0
929
22,310
10,085
0
15,742
6,568
68,087
0
L
13,016
199
0
733
20,238
11,780
0
10,570
9,165
34,328
0
W
Achilles
14,498
1,710
0
1,697
12,976
20,860
0
7,931
5,045
0
16,681
W
Baron Samedi
conundrum216
Baron Samedi
18,878
1,054
1,940
1,783
13,771
9,970
0
6,843
6,928
34,680
0
W
Xbalanque
masondt70
Xbalanque
35,286
27,296
0
8,304
17,404
7,089
0
5,150
12,254
0
60,893

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,647
Gold Earned
69,818
297
Minions Killed
298
5
Camps Cleared
13
1,137,629
Distance Traveled
1,268,430
0
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
13,895
1,069
49
4
1
257,747
1
L
Cupid
11,658
897
33
3
0
194,327
0
L
Tiamat
11,923
917
32
2
0
221,264
0
L
Pele
13,114
1,009
53
4
1
215,168
0
W
Nu Wa
13,770
1,059
140
11
0
255,487
6
L
Morgan Le Fay
13,765
1,059
115
9
2
262,678
0
L
Scylla
12,187
937
64
5
2
244,192
0
W
Achilles
13,224
1,017
8
1
1
276,824
0
W
Baron Samedi
13,574
1,044
43
3
1
240,429
3
W
Xbalanque
15,355
1,181
58
4
10
237,943
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role