Player Matchup

Horus
Horus
DomatesliMakarna
Horus
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 52L
1,261 Elo+
Party 2
Ravana
Ravana
PincirWizzard
Ravana
Level 28
God Stats
0W - 1L
1,183 SR
Queue Stats
11W - 39L
1,240 Elo+
Party 2
Jing Wei
Jing Wei
ViciousKfc
Jing Wei
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 16L
807 Elo+
Party 2
Team Averages
Level 35
1,394 SR
1,102 Elo+

VS

Team Averages
Level 60
1,476 SR
1,421 Elo+
Ishtar
Ishtar
Dark Defender98
Ishtar
Level 126
God Stats
6W - 5L
1,529 SR
Queue Stats
107W - 101L
1,488 Elo+
Party 1
Ymir
Ymir
Xeno3031
Ymir
Level 8
God Stats
7W - 3L
1,582 SR
Queue Stats
14W - 7L
1,515 Elo+
Party 1
Ra
Ra
gangstasenpai
Ra
Level 47
God Stats
3W - 0L
1,319 SR
Queue Stats
14W - 33L
1,259 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 2 / 1
8,401
600
4,453
17,781
21,196
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

13
1 / 5 / 0
8,389
599
6,410
14,083
8,889
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jing Wei
ViciousKfc
Jing Wei
13
0 / 2 / 1
7,933
567
7,019
10,571
5,353
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 0 / 3
10,898
778
19,946
12,226
7,391
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ymir
14
1 / 1 / 2
8,988
642
6,674
10,774
8,903
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

16
2 / 0 / 6
10,033
717
9,261
7,900
3,920
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
20
1
Kills
9
9
Deaths
1
2
Assists
11
Player
Kills
Deaths
Assists
KDA
W
6
0
3
7.5
L
0
2
1
0.25
L
1
5
0
0.2
L
Jing Wei
ViciousKfc
Jing Wei
0
2
1
0.25
W
Ymir
1
1
2
2
W
2
0
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,882
Damage
35,881
42,435
Taken
30,900
35,438
Mitigated
20,214
13,358
Healing
12,598
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
19,946
12,097
0
4,358
12,226
7,391
2,426
21
12,205
0
82,519
L
4,453
2,521
4,755
6,988
17,781
21,196
0
7,457
10,324
0
12,216
L
6,410
802
363
1,252
14,083
8,889
0
4,614
9,469
0
31,416
L
Jing Wei
ViciousKfc
Jing Wei
7,019
2,673
0
0
10,571
5,353
0
3,882
6,689
0
27,284
W
Ymir
6,674
1,141
762
1,202
10,774
8,903
87
0
10,774
18,209
0
W
9,261
908
3,031
3,245
7,900
3,920
416
34
7,866
57,772
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,723
Gold Earned
29,919
118
Minions Killed
218
0
Camps Cleared
0
712,694
Distance Traveled
783,639
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ishtar
10,898
778
108
8
0
254,493
1
L
Horus
8,401
600
19
1
0
235,609
3
L
Ravana
8,389
599
51
4
0
234,851
1
L
Jing Wei
7,933
567
48
3
0
242,234
0
W
Ymir
8,988
642
26
2
0
267,444
5
W
Ra
10,033
717
84
6
0
261,702
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role