Player Matchup

Hades
Hades
 
Hades
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ravana
Ravana
 
Ravana
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
FreeAgentDann
Anhur
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
102W - 107L
1,355 Elo+
Solo
Anubis
Anubis
kerby_fluffy
Anubis
Level 66
God Stats
24W - 21L
1,493 SR
Queue Stats
159W - 179L
1,303 Elo+
Solo
Heimdallr
Heimdallr
mochedda96
Heimdallr
Level 108
God Stats
2W - 1L
1,251 SR
Queue Stats
367W - 412L
1,366 Elo+
Solo
Team Averages
Level 107
1,449 SR
1,405 Elo+

VS

Team Averages
Level 78
1,397 SR
1,382 Elo+
Hera
Hera
Blushboy101_
Hera
Level 67
God Stats
24W - 22L
1,453 SR
Queue Stats
300W - 313L
1,371 Elo+
Solo
Arachne
Arachne
DaSincerestUno
Arachne
Level 121
God Stats
37W - 31L
1,538 SR
Queue Stats
396W - 421L
1,383 Elo+
Solo
Jing Wei
Jing Wei
Durandahll
Jing Wei
Level 27
God Stats
1W - 7L
1,071 SR
Queue Stats
64W - 92L
1,327 Elo+
Party 1
Horus
Horus
dorvafire27
Horus
Level 78
God Stats
1W - 1L
1,500 SR
Queue Stats
100W - 112L
1,414 Elo+
Party 1
Ravana
Ravana
h3adsh0t_fire78
Ravana
Level 96
God Stats
1W - 3L
1,423 SR
Queue Stats
123W - 111L
1,415 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
15
6 / 0 / 4
9,089
606
12,235
8,973
5,106
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ravana
 
Ravana
14
1 / 1 / 0
8,597
573
13,168
14,576
7,854
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Mystical Earring

Mystical Earring

+15
Mp 5

12
2 / 3 / 4
7,413
494
2,625
10,474
3,135
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Anubis
13
5 / 4 / 2
7,847
523
8,457
10,227
4,127
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Heimdallr
mochedda96
Heimdallr
12
1 / 1 / 7
7,437
496
5,781
5,458
1,840
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 6 / 1
6,638
443
2,490
8,854
3,264
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

11
2 / 3 / 4
6,914
461
4,849
10,143
4,345
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jing Wei
Durandahll
Jing Wei
12
1 / 3 / 5
7,211
481
3,680
11,348
3,219
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

14
1 / 1 / 1
7,823
522
10,018
19,800
14,065
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
2 / 2 / 3
7,479
499
9,840
9,751
4,716
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
22
15
Kills
8
9
Deaths
15
17
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Hades
 
Hades
6
0
4
8
W
Ravana
 
Ravana
1
1
0
1
L
2
6
1
0.42
L
2
3
4
1.33
L
Jing Wei
Durandahll
Jing Wei
1
3
5
1.17
W
2
3
4
1.33
L
1
1
1
1.5
L
2
2
3
1.75
W
Anubis
5
4
2
1.5
W
Heimdallr
mochedda96
Heimdallr
1
1
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,266
Damage
30,877
49,708
Taken
59,896
22,062
Mitigated
29,609
25,524
Healing
18,442
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
 
Hades
12,235
895
928
6,027
8,973
5,106
951
1,812
7,033
69,086
0
W
Ravana
 
Ravana
13,168
4,393
0
8,253
14,576
7,854
602
0
13,517
0
69,033
L
2,490
813
0
479
8,854
3,264
0
5,939
2,915
38,053
2,762
L
4,849
3,597
0
1,778
10,143
4,345
0
4,649
5,494
0
36,015
L
Jing Wei
Durandahll
Jing Wei
3,680
3,680
0
3,947
11,348
3,219
0
3,955
7,393
0
48,507
W
2,625
1,041
0
3,660
10,474
3,135
778
0
10,474
0
40,923
L
10,018
5,400
562
10,794
19,800
14,065
0
1,330
18,470
0
59,085
L
9,840
3,240
0
882
9,751
4,716
0
4,819
4,932
0
64,619
W
Anubis
8,457
602
148
4,379
10,227
4,127
1,200
283
9,927
49,602
0
W
Heimdallr
mochedda96
Heimdallr
5,781
1,952
0
2,129
5,458
1,840
2,174
0
5,458
0
34,759

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,383
Gold Earned
36,065
464
Minions Killed
395
0
Camps Cleared
0
1,357,369
Distance Traveled
1,518,804
18
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
9,089
606
122
8
0
277,657
4
W
Ravana
8,597
573
117
8
0
271,691
3
L
Hera
6,638
443
79
5
0
243,485
0
L
Arachne
6,914
461
54
4
0
366,036
2
L
Jing Wei
7,211
481
88
6
0
306,536
1
W
Anhur
7,413
494
79
5
0
281,634
4
L
Horus
7,823
522
89
6
0
285,957
0
L
Ravana
7,479
499
85
6
0
316,790
2
W
Anubis
7,847
523
85
6
0
232,028
5
W
Heimdallr
7,437
496
61
4
0
294,359
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role