Player Matchup

Medusa
Medusa
DerOswald
Medusa
Level 160
God Stats
6W - 5L
1,411 SR
Queue Stats
701W - 671L
1,534 Elo+
Solo
Agni
Agni
GФЯGД
Agni
Level 144
God Stats
3W - 4L
1,817 SR
Queue Stats
161W - 163L
1,440 Elo+
Solo
Odin
Odin
Lo3e_99
Odin
Level 149
God Stats
3W - 1L
1,655 SR
Queue Stats
51W - 37L
1,563 Elo+
Party 1
Bacchus
Bacchus
WrLs
Bacchus
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 12L
1,357 Elo+
Solo
Eset
Eset
valS_madneSS
Eset
Level 160
God Stats
4W - 1L
1,705 SR
Queue Stats
163W - 136L
1,538 Elo+
Party 1
Team Averages
Level 135
1,618 SR
1,486 Elo+

VS

Team Averages
Level 106
1,622 SR
1,497 Elo+
Nox
Nox
Aldarano93
Nox
Level 68
God Stats
1W - 3L
1,527 SR
Queue Stats
60W - 69L
1,452 Elo+
Solo
Zhong Kui
Zhong Kui
Pappasha1
Zhong Kui
Level 124
God Stats
8W - 8L
1,893 SR
Queue Stats
467W - 465L
1,568 Elo+
Solo
Cu Chulainn
Cu Chulainn
Rik0
Cu Chulainn
Level 101
God Stats
2W - 3L
1,475 SR
Queue Stats
435W - 448L
1,508 Elo+
Solo
Hou Yi
Hou Yi
kikibazooki
Hou Yi
Level 151
God Stats
5W - 8L
1,713 SR
Queue Stats
265W - 274L
1,498 Elo+
Solo
Neith
Neith
qwertinx
Neith
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 67L
1,460 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
DerOswald
Medusa
20
20 / 5 / 19
14,903
828
44,265
23,441
15,422
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Short Bow

Short Bow

+15%
Attack Speed

Agni
20
10 / 4 / 30
14,599
811
34,829
21,008
11,400
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Odin
Lo3e_99
Odin
19
6 / 6 / 22
11,682
649
9,270
26,879
37,276
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Bacchus
WrLs
Bacchus
20
2 / 5 / 34
12,238
680
8,611
26,105
45,155
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

20
8 / 4 / 27
12,955
720
21,283
20,004
11,581
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 5 / 17
12,755
709
14,476
15,491
9,459
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Zhong Kui
Pappasha1
Zhong Kui
20
6 / 11 / 7
13,018
723
21,691
34,060
31,574
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cu Chulainn
Rik0
Cu Chulainn
17
2 / 11 / 7
10,915
606
17,314
32,744
43,310
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hou Yi
20
8 / 9 / 11
12,859
714
20,225
22,509
12,520
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Neith
qwertinx
Neith
17
3 / 10 / 10
10,990
611
18,918
25,575
14,967
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

178
Kill Participation
74
46
Kills
22
24
Deaths
46
132
Assists
52
Player
Kills
Deaths
Assists
KDA
L
3
5
17
2.3
W
Medusa
DerOswald
Medusa
20
5
19
5.9
W
Agni
10
4
30
6.25
W
Odin
Lo3e_99
Odin
6
6
22
2.83
L
Zhong Kui
Pappasha1
Zhong Kui
6
11
7
0.86
L
Cu Chulainn
Rik0
Cu Chulainn
2
11
7
0.5
W
Bacchus
WrLs
Bacchus
2
5
34
3.8
L
Hou Yi
8
9
11
1.5
L
Neith
qwertinx
Neith
3
10
10
0.8
W
8
4
27
5.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

118,258
Damage
92,624
117,437
Taken
130,379
120,834
Mitigated
111,830
42,655
Healing
33,962
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,476
1,285
867
3,239
15,491
9,459
1,187
8,139
7,352
37,432
0
W
Medusa
DerOswald
Medusa
44,265
24,883
2,225
5,749
23,441
15,422
2,975
6,451
16,990
0
67,322
W
Agni
34,829
2,658
2,575
5,430
21,008
11,400
2,623
7,544
13,464
73,535
0
W
Odin
Lo3e_99
Odin
9,270
2,027
2,015
2,688
26,879
37,276
1,105
6,588
20,291
0
16,278
L
Zhong Kui
Pappasha1
Zhong Kui
21,691
1,851
1,616
10,589
34,060
31,574
697
18,493
15,567
41,148
0
L
Cu Chulainn
Rik0
Cu Chulainn
17,314
1,726
1,655
2,926
32,744
43,310
0
15,390
17,354
744
26,410
W
Bacchus
WrLs
Bacchus
8,611
865
1,777
2,034
26,105
45,155
824
8,798
17,307
14,438
0
L
Hou Yi
20,225
10,280
2,118
4,279
22,509
12,520
1,610
10,685
11,824
0
33,455
L
Neith
qwertinx
Neith
18,918
5,948
1,361
5,312
25,575
14,967
0
12,016
13,559
0
32,160
W
21,283
2,249
11,833
6,329
20,004
11,581
2,274
7,434
12,570
40,610
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,377
Gold Earned
60,537
192
Minions Killed
168
0
Camps Cleared
0
1,603,878
Distance Traveled
1,304,186
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
12,755
709
59
3
0
286,921
0
W
Medusa
14,903
828
50
3
0
308,176
1
W
Agni
14,599
811
79
4
0
331,375
0
W
Odin
11,682
649
14
1
0
319,629
4
L
Zhong Kui
13,018
723
47
3
0
244,359
1
L
Cu Chulainn
10,915
606
14
1
0
258,236
0
W
Bacchus
12,238
680
6
0
0
316,386
0
L
Hou Yi
12,859
714
20
1
0
253,024
0
L
Neith
10,990
611
28
2
0
261,646
2
W
Eset
12,955
720
43
2
0
328,312
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role