Player Matchup

Ishtar
Ishtar
 
Ishtar
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anubis
Anubis
MdeMiGu3L
Anubis
Level 68
God Stats
0W - 2L
1,257 SR
Queue Stats
33W - 43L
1,384 Elo+
Party 1
Cerberus
Cerberus
darck_ghost2002
Cerberus
Level 73
God Stats
4W - 8L
1,560 SR
Queue Stats
212W - 277L
1,328 Elo+
Party 3
Zeus
Zeus
iSeeXz--
Zeus
Level 44
God Stats
2W - 1L
1,500 SR
Queue Stats
41W - 47L
1,404 Elo+
Solo
Nemesis
Nemesis
sk66zy
Nemesis
Level 88
God Stats
4W - 6L
1,476 SR
Queue Stats
316W - 396L
1,313 Elo+
Party 3
Team Averages
Level 67
1,459 SR
1,386 Elo+

VS

Team Averages
Level 160
1,542 SR
1,528 Elo+
Ishtar
Ishtar
 
Ishtar
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Horus
Horus
 
Horus
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Discordia
Discordia
 
Discordia
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Yemoja
Yemoja
 
Yemoja
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Serqet
Serqet
SexyErva
Serqet
Level 160
God Stats
14W - 6L
1,709 SR
Queue Stats
362W - 177L
1,638 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
7
0 / 5 / 1
4,456
446
816
7,225
1,870
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Anubis
MdeMiGu3L
Anubis
7
1 / 4 / 0
4,394
439
771
6,036
2,464
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Cerberus
8
1 / 1 / 0
5,030
503
1,777
7,771
4,688
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Zeus
8
0 / 2 / 0
4,683
468
2,286
5,169
1,105
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Nemesis
sk66zy
Nemesis
7
0 / 2 / 0
4,514
451
2,014
6,798
1,851
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
11
6 / 1 / 0
6,975
698
7,059
6,497
2,135
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Horus
 
Horus
10
1 / 0 / 1
5,968
597
3,762
6,123
3,794
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Discordia
 
Discordia
10
2 / 0 / 5
5,735
574
6,522
4,362
1,354
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Yemoja
 
Yemoja
9
0 / 0 / 7
5,635
564
1,151
3,293
1,919
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Serqet
SexyErva
Serqet
10
5 / 1 / 3
6,045
605
3,909
6,608
2,310
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
30
2
Kills
14
14
Deaths
2
1
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Ishtar
 
Ishtar
0
5
1
0.1
W
Ishtar
 
Ishtar
6
1
0
6
W
Horus
 
Horus
1
0
1
1.5
W
Discordia
 
Discordia
2
0
5
4.5
W
Yemoja
 
Yemoja
0
0
7
3.5
L
Anubis
MdeMiGu3L
Anubis
1
4
0
0.25
W
Serqet
SexyErva
Serqet
5
1
3
6.5
L
Cerberus
1
1
0
1
L
Zeus
0
2
0
0
L
Nemesis
sk66zy
Nemesis
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,664
Damage
22,403
32,999
Taken
26,883
11,978
Mitigated
11,512
7,062
Healing
14,416
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ishtar
 
Ishtar
816
405
0
762
7,225
1,870
0
787
6,438
0
17,787
W
Ishtar
 
Ishtar
7,059
4,828
0
4,487
6,497
2,135
0
667
5,830
0
54,139
W
Horus
 
Horus
3,762
2,067
120
2,975
6,123
3,794
0
2,286
3,837
0
38,632
W
Discordia
 
Discordia
6,522
1,006
0
1,029
4,362
1,354
0
702
3,660
40,339
0
W
Yemoja
 
Yemoja
1,151
363
777
1,158
3,293
1,919
0
606
2,687
8,526
1,716
L
Anubis
MdeMiGu3L
Anubis
771
49
0
1,319
6,036
2,464
0
3,651
2,113
18,956
0
W
Serqet
SexyErva
Serqet
3,909
1,118
0
3,870
6,608
2,310
0
573
6,035
0
31,980
L
Cerberus
1,777
284
257
3,398
7,771
4,688
0
1,904
5,867
22,101
0
L
Zeus
2,286
539
0
683
5,169
1,105
0
0
5,169
25,435
0
L
Nemesis
sk66zy
Nemesis
2,014
605
0
643
6,798
1,851
0
1,030
5,687
0
23,067

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,077
Gold Earned
30,358
202
Minions Killed
340
0
Camps Cleared
0
899,827
Distance Traveled
967,471
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
4,456
446
37
4
0
168,502
2
W
Ishtar
6,975
698
100
10
0
188,888
2
W
Horus
5,968
597
71
7
0
179,488
1
W
Discordia
5,735
574
68
7
0
194,172
3
W
Yemoja
5,635
564
23
2
0
161,133
2
L
Anubis
4,394
439
21
2
0
174,278
3
W
Serqet
6,045
605
78
8
0
243,790
1
L
Cerberus
5,030
503
40
4
0
185,895
2
L
Zeus
4,683
468
48
5
0
169,092
2
L
Nemesis
4,514
451
56
6
0
202,060
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role