Player Matchup

Ne Zha
Ne Zha
 
Ne Zha
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Freya
Freya
 
Freya
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
 
Sylvanus
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 152
1,500 SR
1,500 Elo+

VS

Team Averages
Level 73
1,433 SR
1,256 Elo+
Artio
Artio
 
Artio
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
K3_Sordys
Cthulhu
Level 22
God Stats
0W - 1L
1,258 SR
Queue Stats
1W - 15L
1,057 Elo+
Party 1
Lancelot
Lancelot
zueratripla857
Lancelot
Level 38
God Stats
2W - 3L
1,540 SR
Queue Stats
12W - 42L
1,212 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
15
4 / 0 / 7
8,769
797
11,839
7,537
3,978
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Freya
 
Freya
13
4 / 1 / 5
8,515
774
7,376
11,782
5,129
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sylvanus
 
Sylvanus
13
4 / 0 / 8
8,469
770
10,821
7,227
3,682
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
12
0 / 3 / 1
6,959
633
5,163
12,573
9,001
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cthulhu
K3_Sordys
Cthulhu
11
0 / 2 / 0
6,561
596
6,953
13,584
6,670
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lancelot
9
0 / 7 / 0
6,104
555
2,369
10,387
5,107
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
1
12
Kills
0
1
Deaths
12
20
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
 
Ne Zha
4
0
7
7.5
W
Freya
 
Freya
4
1
5
6.5
W
Sylvanus
 
Sylvanus
4
0
8
8
L
Artio
 
Artio
0
3
1
0.17
L
Cthulhu
K3_Sordys
Cthulhu
0
2
0
0
L
Lancelot
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,036
Damage
14,485
26,546
Taken
36,544
12,789
Mitigated
20,778
13,557
Healing
4,530
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
 
Ne Zha
11,839
3,306
0
1,234
7,537
3,978
783
3,169
4,297
0
45,552
W
Freya
 
Freya
7,376
2,984
0
4,499
11,782
5,129
1,048
4,345
7,037
39,551
0
W
Sylvanus
 
Sylvanus
10,821
3,035
3,829
3,995
7,227
3,682
1,297
4,187
2,960
23,673
0
L
Artio
 
Artio
5,163
737
1,597
2,243
12,573
9,001
0
7,092
5,481
18,813
0
L
Cthulhu
K3_Sordys
Cthulhu
6,953
498
132
0
13,584
6,670
0
7,084
6,500
19,035
0
L
Lancelot
2,369
134
132
426
10,387
5,107
0
4,105
6,282
0
11,477

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,753
Gold Earned
19,624
141
Minions Killed
75
0
Camps Cleared
0
581,347
Distance Traveled
444,985
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
8,769
797
55
5
0
219,242
1
W
Freya
8,515
774
60
5
0
184,884
4
W
Sylvanus
8,469
770
26
2
0
177,221
2
L
Artio
6,959
633
35
3
0
129,227
3
L
Cthulhu
6,561
596
27
2
0
186,788
0
L
Lancelot
6,104
555
13
1
0
128,970
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role