Player Matchup

Sobek
Sobek
BigBadBlanc
Sobek
Level 40
God Stats
0W - 1L
1,204 SR
Queue Stats
68W - 104L
1,365 Elo+
Solo
Hera
Hera
Djeke
Hera
Level 75
God Stats
6W - 3L
1,697 SR
Queue Stats
240W - 254L
1,469 Elo+
Solo
Arachne
Arachne
EllenMedE
Arachne
Level 123
God Stats
2W - 4L
1,620 SR
Queue Stats
305W - 325L
1,503 Elo+
Solo
Da Ji
Da Ji
SonicSyndicate1
Da Ji
Level 160
God Stats
2W - 2L
1,729 SR
Queue Stats
418W - 384L
1,430 Elo+
Solo
Ah Puch
Ah Puch
TeMightyFreak
Ah Puch
Level 56
God Stats
3W - 2L
1,754 SR
Queue Stats
52W - 34L
1,562 Elo+
Solo
Team Averages
Level 91
1,601 SR
1,466 Elo+

VS

Team Averages
Level 143
1,656 SR
1,473 Elo+
Ah Muzen Cab
Ah Muzen Cab
GamingSuccubus
Ah Muzen Cab
Level 128
God Stats
6W - 1L
1,917 SR
Queue Stats
484W - 488L
1,491 Elo+
Solo
Anubis
Anubis
Homsic
Anubis
Level 125
God Stats
2W - 1L
1,694 SR
Queue Stats
137W - 135L
1,423 Elo+
Solo
Arachne
Arachne
Steeve76r
Arachne
Level 160
God Stats
4W - 2L
1,692 SR
Queue Stats
300W - 334L
1,492 Elo+
Solo
Cabrakan
Cabrakan
Yipman
Cabrakan
Level 160
God Stats
8W - 11L
1,405 SR
Queue Stats
1,075W - 1,094L
1,514 Elo+
Solo
Neith
Neith
xDiexDie
Neith
Level 143
God Stats
12W - 7L
1,575 SR
Queue Stats
429W - 460L
1,443 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 9 / 4
10,160
598
7,733
31,247
42,948
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Hera
Djeke
Hera
20
4 / 6 / 8
13,180
775
20,361
15,371
6,450
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Arachne
EllenMedE
Arachne
17
1 / 6 / 10
11,077
652
9,487
22,898
20,717
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

18
7 / 7 / 3
12,203
718
10,946
19,452
9,976
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ah Puch
16
0 / 5 / 8
10,098
594
15,837
10,443
4,283
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
GamingSuccubus
Ah Muzen Cab
19
7 / 3 / 17
12,454
733
21,332
15,387
9,344
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Anubis
Homsic
Anubis
20
15 / 1 / 14
13,583
799
26,302
13,176
9,661
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Arachne
Steeve76r
Arachne
17
1 / 4 / 20
10,464
616
12,071
23,443
27,500
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Cabrakan
Yipman
Cabrakan
17
1 / 4 / 23
11,890
699
8,776
20,113
31,845
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Neith
xDiexDie
Neith
20
9 / 2 / 18
13,083
770
22,391
16,355
10,278
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
125
14
Kills
33
33
Deaths
14
33
Assists
92
Player
Kills
Deaths
Assists
KDA
L
2
9
4
0.44
L
Hera
Djeke
Hera
4
6
8
1.33
L
Arachne
EllenMedE
Arachne
1
6
10
1
W
Ah Muzen Cab
GamingSuccubus
Ah Muzen Cab
7
3
17
5.17
W
Anubis
Homsic
Anubis
15
1
14
22
L
7
7
3
1.21
W
Arachne
Steeve76r
Arachne
1
4
20
2.75
L
Ah Puch
0
5
8
0.8
W
Cabrakan
Yipman
Cabrakan
1
4
23
3.13
W
Neith
xDiexDie
Neith
9
2
18
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,364
Damage
90,872
99,411
Taken
88,474
84,374
Mitigated
88,628
25,058
Healing
40,866
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,733
554
1,020
5,262
31,247
42,948
182
10,136
21,111
17,621
0
L
Hera
Djeke
Hera
20,361
3,890
623
2,320
15,371
6,450
74
5,045
10,326
61,478
0
L
Arachne
EllenMedE
Arachne
9,487
6,706
3,897
5,153
22,898
20,717
597
8,924
13,974
0
21,160
W
Ah Muzen Cab
GamingSuccubus
Ah Muzen Cab
21,332
8,628
2,793
6,756
15,387
9,344
4,675
8,546
6,841
0
61,142
W
Anubis
Homsic
Anubis
26,302
1,119
1,104
7,205
13,176
9,661
1,244
7,589
5,587
56,037
0
L
10,946
1,343
1,783
3,969
19,452
9,976
560
6,293
13,159
0
24,669
W
Arachne
Steeve76r
Arachne
12,071
9,443
1,419
8,981
23,443
27,500
692
8,342
15,101
0
22,196
L
Ah Puch
15,837
599
157
874
10,443
4,283
631
4,680
5,763
39,749
0
W
Cabrakan
Yipman
Cabrakan
8,776
1,305
1,292
4,906
20,113
31,845
148
9,825
9,652
24,123
0
W
Neith
xDiexDie
Neith
22,391
4,405
0
6,410
16,355
10,278
2,230
9,629
6,726
0
54,616

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,718
Gold Earned
61,474
257
Minions Killed
264
0
Camps Cleared
0
1,319,700
Distance Traveled
1,467,996
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
10,160
598
19
1
0
246,429
0
L
Hera
13,180
775
106
6
0
282,842
1
L
Arachne
11,077
652
39
2
0
300,998
4
W
Ah Muzen Cab
12,454
733
82
5
0
276,009
0
W
Anubis
13,583
799
71
4
0
281,747
0
L
Da Ji
12,203
718
30
2
0
298,123
1
W
Arachne
10,464
616
24
1
0
322,636
0
L
Ah Puch
10,098
594
63
4
0
191,308
0
W
Cabrakan
11,890
699
27
2
0
262,007
0
W
Neith
13,083
770
60
4
0
325,597
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role