Player Matchup

King Arthur
King Arthur
CB6407
King Arthur
Level 62
God Stats
6W - 4L
1,506 SR
Queue Stats
110W - 125L
1,309 Elo+
Party 1
Athena
Athena
CrystaIust-
Athena
Level 52
God Stats
2W - 1L
1,461 SR
Queue Stats
92W - 89L
1,337 Elo+
Party 3
Thor
Thor
DanHarlock
Thor
Level 60
God Stats
5W - 2L
1,530 SR
Queue Stats
105W - 118L
1,299 Elo+
Party 1
Freya
Freya
RicoFantana
Freya
Level 21
God Stats
10W - 9L
1,441 SR
Queue Stats
27W - 33L
1,263 Elo+
Party 3
Izanami
Izanami
Shai-HuludH20
Izanami
Level 80
God Stats
35W - 23L
1,486 SR
Queue Stats
467W - 542L
1,378 Elo+
Solo
Team Averages
Level 55
1,485 SR
1,317 Elo+

VS

Team Averages
Level 88
1,420 SR
1,315 Elo+
Artemis
Artemis
MarcusBR77
Artemis
Level 146
God Stats
1W - 2L
1,495 SR
Queue Stats
142W - 163L
1,400 Elo+
Solo
Atlas
Atlas
ToxLock BF
Atlas
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 58L
1,313 Elo+
Solo
Kukulkan
Kukulkan
brewzillacutty
Kukulkan
Level 120
God Stats
1W - 3L
1,437 SR
Queue Stats
67W - 88L
1,285 Elo+
Solo
Bellona
Bellona
doodnelley
Bellona
Level 83
God Stats
33W - 56L
1,356 SR
Queue Stats
130W - 202L
1,292 Elo+
Party 2
Lancelot
Lancelot
lusahfur
Lancelot
Level 25
God Stats
5W - 13L
1,314 SR
Queue Stats
85W - 116L
1,283 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
CB6407
King Arthur
13
1 / 0 / 1
7,897
494
4,092
7,194
6,142
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Athena
12
1 / 1 / 4
7,860
491
4,559
15,359
12,669
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

15
1 / 1 / 0
8,393
525
1,947
10,323
4,339
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

12
1 / 4 / 4
6,813
426
5,704
12,037
4,618
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
14
6 / 1 / 1
8,618
539
9,934
11,318
5,632
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
MarcusBR77
Artemis
13
3 / 1 / 2
7,704
482
12,241
10,733
4,720
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Atlas
1
0 / 0 / 0
4,687
293
0
0
0
Kukulkan
14
0 / 2 / 0
7,917
495
3,069
6,913
3,114
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bellona
doodnelley
Bellona
12
1 / 1 / 1
6,974
436
7,056
12,003
10,370
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Lancelot
lusahfur
Lancelot
13
3 / 6 / 0
7,134
446
7,890
13,390
5,785
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
10
10
Kills
7
7
Deaths
10
10
Assists
3
Player
Kills
Deaths
Assists
KDA
W
King Arthur
CB6407
King Arthur
1
0
1
1.5
W
Athena
1
1
4
3
W
1
1
0
1
L
Artemis
MarcusBR77
Artemis
3
1
2
4
W
1
4
4
0.75
W
Izanami
6
1
1
6.5
L
Atlas
0
0
0
0
L
Kukulkan
0
2
0
0
L
Bellona
doodnelley
Bellona
1
1
1
1.5
L
Lancelot
lusahfur
Lancelot
3
6
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,236
Damage
30,256
56,231
Taken
43,039
33,400
Mitigated
23,989
13,391
Healing
13,117
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
CB6407
King Arthur
4,092
73
0
1,000
7,194
6,142
264
52
7,142
0
51,924
W
Athena
4,559
1,612
0
4,463
15,359
12,669
241
440
14,879
34,492
0
W
1,947
180
0
1,058
10,323
4,339
0
942
9,199
0
82,494
L
Artemis
MarcusBR77
Artemis
12,241
6,261
0
5,128
10,733
4,720
822
5,585
5,148
0
50,744
W
5,704
2,281
0
3,316
12,037
4,618
338
1,107
10,920
34,213
0
W
Izanami
9,934
5,563
0
3,554
11,318
5,632
1,448
256
11,022
0
56,832
L
Atlas
0
0
0
0
0
0
0
0
0
0
0
L
Kukulkan
3,069
321
0
1,143
6,913
3,114
150
710
6,038
52,072
0
L
Bellona
doodnelley
Bellona
7,056
1,757
135
4,940
12,003
10,370
549
1,902
9,881
0
41,469
L
Lancelot
lusahfur
Lancelot
7,890
1,698
186
1,585
13,390
5,785
368
2,066
11,269
0
47,155

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,581
Gold Earned
34,416
409
Minions Killed
312
0
Camps Cleared
0
1,394,962
Distance Traveled
1,134,629
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
7,897
494
84
5
0
295,931
2
W
Athena
7,860
491
46
3
0
271,675
3
W
Thor
8,393
525
135
8
0
273,105
0
L
Artemis
7,704
482
71
4
0
252,127
1
W
Freya
6,813
426
53
3
0
283,005
0
W
Izanami
8,618
539
91
6
0
271,246
4
L
Atlas
4,687
293
0
0
0
0
0
L
Kukulkan
7,917
495
115
7
0
273,478
2
L
Bellona
6,974
436
69
4
0
282,045
1
L
Lancelot
7,134
446
57
4
0
326,979
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role