Player Matchup

Skadi
Skadi
Alvar-06K
Skadi
Level 95
God Stats
1W - 1L
1,703 SR
Queue Stats
436W - 559L
1,391 Elo+
Party 2
Bakasura
Bakasura
KAG7787
Bakasura
Level 144
God Stats
1W - 1L
1,488 SR
Queue Stats
121W - 113L
1,468 Elo+
Party 3
Baron Samedi
Baron Samedi
S1m0ncete-12
Baron Samedi
Level 83
God Stats
7W - 9L
1,463 SR
Queue Stats
290W - 432L
1,375 Elo+
Party 2
Chaac
Chaac
XxAleex-_-007xX
Chaac
Level 25
God Stats
16W - 17L
1,404 SR
Queue Stats
25W - 46L
1,275 Elo+
Party 2
Hera
Hera
Zombie-k316
Hera
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
162W - 151L
1,528 Elo+
Party 3
Team Averages
Level 91
1,512 SR
1,407 Elo+

VS

Team Averages
Level 72
1,534 SR
1,459 Elo+
Gilgamesh
Gilgamesh
AstraalGames
Gilgamesh
Level 119
God Stats
1W - 1L
1,500 SR
Queue Stats
97W - 97L
1,442 Elo+
Party 4
Hades
Hades
ITC_AVIV
Hades
Level 98
God Stats
9W - 5L
1,548 SR
Queue Stats
251W - 286L
1,441 Elo+
Party 1
Sylvanus
Sylvanus
dapy80
Sylvanus
Level 85
God Stats
1W - 0L
1,409 SR
Queue Stats
84W - 69L
1,513 Elo+
Party 4
Loki
Loki
idanpasiva
Loki
Level 29
God Stats
4W - 2L
1,500 SR
Queue Stats
99W - 77L
1,474 Elo+
Party 1
Izanami
Izanami
ivanis11pc
Izanami
Level 28
God Stats
14W - 10L
1,712 SR
Queue Stats
76W - 76L
1,424 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Alvar-06K
Skadi
15
2 / 7 / 2
9,524
501
10,697
16,282
5,661
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bakasura
KAG7787
Bakasura
18
7 / 3 / 3
10,894
573
13,610
19,989
8,807
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Baron Samedi
S1m0ncete-12
Baron Samedi
14
2 / 7 / 3
9,117
480
8,233
18,237
8,984
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
2 / 2 / 2
8,992
473
8,873
19,239
17,009
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

14
4 / 7 / 7
8,921
470
11,496
13,163
4,503
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
AstraalGames
Gilgamesh
16
4 / 3 / 8
11,231
591
10,784
21,132
18,791
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hades
ITC_AVIV
Hades
18
7 / 2 / 5
11,391
600
14,094
15,342
10,566
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sylvanus
dapy80
Sylvanus
16
2 / 6 / 1
10,126
533
14,965
20,416
14,875
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

15
3 / 6 / 1
9,718
511
7,190
14,745
5,654
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Izanami
ivanis11pc
Izanami
18
10 / 2 / 5
12,358
650
13,696
15,191
6,400
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
46
17
Kills
26
26
Deaths
19
17
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Skadi
Alvar-06K
Skadi
2
7
2
0.43
W
Gilgamesh
AstraalGames
Gilgamesh
4
3
8
2.67
W
Hades
ITC_AVIV
Hades
7
2
5
4.75
L
Bakasura
KAG7787
Bakasura
7
3
3
2.83
L
Baron Samedi
S1m0ncete-12
Baron Samedi
2
7
3
0.5
L
2
2
2
1.5
L
4
7
7
1.07
W
Sylvanus
dapy80
Sylvanus
2
6
1
0.42
W
3
6
1
0.58
W
Izanami
ivanis11pc
Izanami
10
2
5
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,909
Damage
60,729
86,910
Taken
86,826
44,964
Mitigated
56,286
16,161
Healing
28,279
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
Alvar-06K
Skadi
10,697
4,331
0
942
16,282
5,661
1,997
3,282
13,000
0
68,075
W
Gilgamesh
AstraalGames
Gilgamesh
10,784
1,741
2,088
4,279
21,132
18,791
196
3,400
17,176
0
39,361
W
Hades
ITC_AVIV
Hades
14,094
1,127
908
6,934
15,342
10,566
578
5,523
9,563
85,270
0
L
Bakasura
KAG7787
Bakasura
13,610
10,539
0
4,152
19,989
8,807
663
2,479
17,510
0
90,434
L
Baron Samedi
S1m0ncete-12
Baron Samedi
8,233
966
405
3,161
18,237
8,984
962
7,138
11,099
56,729
0
L
8,873
2,011
0
7,501
19,239
17,009
762
10,704
8,535
0
50,659
L
11,496
3,045
0
0
13,163
4,503
328
3,532
9,631
44,404
3,498
W
Sylvanus
dapy80
Sylvanus
14,965
4,405
13
6,753
20,416
14,875
1,530
3,237
16,521
63,121
18,718
W
7,190
2,528
0
763
14,745
5,654
0
4,564
9,974
0
66,078
W
Izanami
ivanis11pc
Izanami
13,696
10,613
0
6,541
15,191
6,400
3,349
3,618
11,210
0
103,408

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,448
Gold Earned
54,824
479
Minions Killed
562
0
Camps Cleared
0
1,695,423
Distance Traveled
1,700,958
18
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
9,524
501
130
7
0
307,808
4
W
Gilgamesh
11,231
591
40
2
0
405,044
2
W
Hades
11,391
600
144
8
0
328,920
0
L
Bakasura
10,894
573
133
7
0
430,631
4
L
Baron Samedi
9,117
480
73
4
0
275,762
3
L
Chaac
8,992
473
83
4
0
351,037
2
L
Hera
8,921
470
60
3
0
330,185
5
W
Sylvanus
10,126
533
109
6
0
260,155
2
W
Loki
9,718
511
96
5
0
330,864
2
W
Izanami
12,358
650
173
9
0
375,975
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role