Player Matchup

Hercules
Hercules
 
Hercules
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
SDuxey
Bacchus
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 14L
1,120 Elo+
Party 1
Anubis
Anubis
fatgoblinre-tard
Anubis
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 13L
1,190 Elo+
Party 1
Team Averages
Level 92
1,500 SR
1,270 Elo+

VS

Team Averages
Level 91
1,572 SR
1,388 Elo+
Guan Yu
Guan Yu
ELRODRI69
Guan Yu
Level 43
God Stats
5W - 6L
1,512 SR
Queue Stats
44W - 106L
1,222 Elo+
Solo
Medusa
Medusa
cerberus6Inferno
Medusa
Level 102
God Stats
6W - 2L
1,568 SR
Queue Stats
28W - 32L
1,374 Elo+
Solo
Thoth
Thoth
tridot120
Thoth
Level 129
God Stats
1W - 1L
1,637 SR
Queue Stats
184W - 153L
1,567 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
12
2 / 2 / 0
8,104
737
4,563
8,580
5,294
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Bacchus
SDuxey
Bacchus
13
1 / 7 / 3
8,352
759
7,984
15,463
13,333
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

10
1 / 12 / 0
7,107
646
6,828
13,802
5,131
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
ELRODRI69
Guan Yu
14
5 / 0 / 9
9,903
900
5,277
11,752
12,644
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mace

Mace

+10
Physical Power

14
7 / 2 / 9
9,570
870
9,282
10,288
5,301
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Thoth
tridot120
Thoth
16
9 / 2 / 9
10,133
921
16,510
9,121
3,660
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
48
4
Kills
21
21
Deaths
4
3
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
2
2
0
1
W
Guan Yu
ELRODRI69
Guan Yu
5
0
9
9.5
L
Bacchus
SDuxey
Bacchus
1
7
3
0.36
W
7
2
9
5.75
L
1
12
0
0.08
W
Thoth
tridot120
Thoth
9
2
9
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,375
Damage
31,069
37,845
Taken
31,161
23,758
Mitigated
21,605
4,291
Healing
7,289
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
4,563
1,255
0
2,406
8,580
5,294
0
2,988
5,592
0
31,336
W
Guan Yu
ELRODRI69
Guan Yu
5,277
1,650
767
2,538
11,752
12,644
63
5,393
6,359
0
17,722
L
Bacchus
SDuxey
Bacchus
7,984
1,733
113
556
15,463
13,333
0
6,365
9,098
16,793
0
W
9,282
3,517
867
2,833
10,288
5,301
1,637
4,479
5,809
0
34,426
L
6,828
766
159
1,057
13,802
5,131
0
7,301
6,501
11,301
0
W
Thoth
tridot120
Thoth
16,510
835
0
284
9,121
3,660
905
5,014
4,107
49,313
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,563
Gold Earned
29,606
87
Minions Killed
143
0
Camps Cleared
0
461,821
Distance Traveled
651,051
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
8,104
737
51
5
0
147,413
1
W
Guan Yu
9,903
900
23
2
0
242,167
0
L
Bacchus
8,352
759
22
2
0
170,752
1
W
Medusa
9,570
870
50
5
0
199,273
4
L
Anubis
7,107
646
14
1
0
143,656
2
W
Thoth
10,133
921
70
6
0
209,611
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role