Player Matchup

Ah Puch
Ah Puch
Bladez64128
Ah Puch
Level 157
God Stats
1W - 3L
1,137 SR
Queue Stats
64W - 80L
1,450 Elo+
Solo
Ullr
Ullr
Bnz IlI
Ullr
Level 82
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 35L
1,418 Elo+
Party 1
Mulan
Mulan
Iangrinder
Mulan
Level 49
God Stats
2W - 1L
1,365 SR
Queue Stats
33W - 25L
1,354 Elo+
Solo
Sol
Sol
Wet Baby Wipes
Sol
Level 69
God Stats
2W - 1L
1,280 SR
Queue Stats
24W - 30L
1,349 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
mono73
Morgan Le Fay
Level 127
God Stats
2W - 2L
1,369 SR
Queue Stats
329W - 339L
1,495 Elo+
Party 1
Team Averages
Level 97
1,330 SR
1,413 Elo+

VS

Team Averages
Level 91
1,494 SR
1,419 Elo+
Nemesis
Nemesis
 
Nemesis
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
Fronas17
Medusa
Level 91
God Stats
1W - 2L
1,307 SR
Queue Stats
73W - 81L
1,501 Elo+
Solo
Thor
Thor
ItsJusGriff
Thor
Level 33
God Stats
0W - 1L
1,234 SR
Queue Stats
2W - 10L
1,180 Elo+
Party 2
Artio
Artio
Kaoz Belmont
Artio
Level 145
God Stats
1W - 1L
1,500 SR
Queue Stats
176W - 152L
1,471 Elo+
Solo
Thanatos
Thanatos
WheelieSmalls
Thanatos
Level 80
God Stats
4W - 2L
1,928 SR
Queue Stats
217W - 270L
1,442 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Bladez64128
Ah Puch
17
8 / 1 / 15
10,492
874
17,813
7,465
3,633
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ullr
Bnz IlI
Ullr
16
1 / 2 / 18
9,318
777
7,013
8,050
4,067
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Mulan
14
3 / 3 / 11
8,996
750
10,462
10,620
6,654
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

17
5 / 3 / 14
10,179
848
19,562
11,727
4,826
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Morgan Le Fay
mono73
Morgan Le Fay
19
9 / 3 / 15
10,886
907
21,963
12,635
6,540
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
14
2 / 7 / 6
8,204
684
9,425
16,917
10,799
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Medusa
Fronas17
Medusa
15
3 / 4 / 5
8,496
708
10,142
11,361
5,403
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
3 / 7 / 8
9,280
773
4,049
12,975
5,701
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

16
1 / 2 / 11
9,709
809
6,964
26,585
23,578
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Thanatos
WheelieSmalls
Thanatos
16
3 / 6 / 8
8,844
737
6,425
19,191
12,557
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
50
26
Kills
12
12
Deaths
26
73
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Nemesis
 
Nemesis
2
7
6
0.71
W
Ah Puch
Bladez64128
Ah Puch
8
1
15
15.5
W
Ullr
Bnz IlI
Ullr
1
2
18
5
L
Medusa
Fronas17
Medusa
3
4
5
1.38
W
Mulan
3
3
11
2.83
L
3
7
8
1
L
1
2
11
3.25
W
5
3
14
4
L
Thanatos
WheelieSmalls
Thanatos
3
6
8
1.17
W
Morgan Le Fay
mono73
Morgan Le Fay
9
3
15
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,813
Damage
37,005
50,497
Taken
87,029
25,720
Mitigated
58,038
22,753
Healing
35,728
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
 
Nemesis
9,425
2,029
1,660
4,873
16,917
10,799
501
9,163
7,754
0
20,189
W
Ah Puch
Bladez64128
Ah Puch
17,813
1,027
803
2,772
7,465
3,633
1,007
1,160
6,305
35,242
0
W
Ullr
Bnz IlI
Ullr
7,013
2,629
920
749
8,050
4,067
797
1,192
6,858
0
15,481
L
Medusa
Fronas17
Medusa
10,142
3,932
105
2,679
11,361
5,403
1,691
9,458
1,903
0
28,681
W
Mulan
10,462
1,391
2,326
3,217
10,620
6,654
0
1,035
9,585
0
13,378
L
4,049
333
1,514
1,054
12,975
5,701
72
10,422
2,553
0
9,403
L
6,964
673
2,018
13,455
26,585
23,578
116
15,204
11,381
14,136
0
W
19,562
4,989
945
4,690
11,727
4,826
4,496
2,128
9,599
38,140
0
L
Thanatos
WheelieSmalls
Thanatos
6,425
355
777
7,593
19,191
12,557
752
15,091
4,100
87
11,691
W
Morgan Le Fay
mono73
Morgan Le Fay
21,963
1,372
2,515
3,816
12,635
6,540
1,113
1,536
11,099
41,188
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,871
Gold Earned
44,533
133
Minions Killed
117
0
Camps Cleared
0
1,147,371
Distance Traveled
1,188,426
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
8,204
684
33
3
0
220,758
2
W
Ah Puch
10,492
874
23
2
0
228,975
0
W
Ullr
9,318
777
22
2
0
247,792
0
L
Medusa
8,496
708
44
4
0
253,059
4
W
Mulan
8,996
750
8
1
0
213,069
0
L
Thor
9,280
773
15
1
0
209,124
2
L
Artio
9,709
809
15
1
0
251,905
0
W
Sol
10,179
848
43
4
0
217,905
0
L
Thanatos
8,844
737
10
1
0
253,580
0
W
Morgan Le Fay
10,886
907
37
3
0
239,630
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role