Player Matchup

Sun Wukong
Sun Wukong
 
Sun Wukong
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
HCUVAK
Pele
Level 127
God Stats
5W - 5L
1,525 SR
Queue Stats
122W - 134L
1,417 Elo+
Solo
Poseidon
Poseidon
YoloSaggings
Poseidon
Level 111
God Stats
0W - 2L
1,294 SR
Queue Stats
2W - 3L
1,391 Elo+
Solo
Olorun
Olorun
jokerhd157
Olorun
Level 109
God Stats
5W - 2L
1,793 SR
Queue Stats
318W - 300L
1,529 Elo+
Solo
Lancelot
Lancelot
pKz I SnIpEz
Lancelot
Level 127
God Stats
0W - 2L
1,584 SR
Queue Stats
243W - 237L
1,545 Elo+
Solo
Team Averages
Level 126
1,539 SR
1,476 Elo+

VS

Team Averages
Level 101
1,615 SR
1,444 Elo+
Olorun
Olorun
 
Olorun
Level 96
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vamana
Vamana
AlexMoscow1
Vamana
Level 142
God Stats
2W - 1L
1,492 SR
Queue Stats
177W - 178L
1,420 Elo+
Solo
Zhong Kui
Zhong Kui
GENJI0
Zhong Kui
Level 61
God Stats
2W - 0L
1,500 SR
Queue Stats
77W - 77L
1,350 Elo+
Solo
Neith
Neith
Merlin808
Neith
Level 100
God Stats
5W - 1L
1,966 SR
Queue Stats
191W - 190L
1,466 Elo+
Solo
Odin
Odin
xikero
Odin
Level 107
God Stats
10W - 4L
1,619 SR
Queue Stats
563W - 580L
1,482 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
19
6 / 3 / 8
10,390
742
17,507
21,069
16,436
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Pele
HCUVAK
Pele
15
4 / 7 / 8
9,705
693
10,931
15,828
7,518
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Poseidon
YoloSaggings
Poseidon
19
6 / 5 / 4
11,049
789
21,832
13,982
7,022
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Olorun
jokerhd157
Olorun
15
2 / 5 / 7
8,960
640
11,656
15,981
10,255
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lancelot
pKz I SnIpEz
Lancelot
16
2 / 7 / 10
9,641
689
13,452
20,502
14,496
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
18
5 / 3 / 11
11,428
816
19,689
16,302
8,279
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Vamana
17
5 / 5 / 16
11,485
820
15,512
28,210
26,975
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Zhong Kui
GENJI0
Zhong Kui
20
9 / 5 / 12
12,464
890
14,881
16,693
13,732
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Neith
Merlin808
Neith
18
4 / 4 / 11
10,904
779
17,160
14,973
7,629
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Odin
xikero
Odin
18
4 / 3 / 16
11,502
822
12,628
30,337
29,817
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
93
20
Kills
27
27
Deaths
20
37
Assists
66
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
 
Sun Wukong
6
3
8
3.33
W
Olorun
 
Olorun
5
3
11
3.5
W
Vamana
5
5
16
2.6
W
Zhong Kui
GENJI0
Zhong Kui
9
5
12
3
L
Pele
HCUVAK
Pele
4
7
8
1.14
W
Neith
Merlin808
Neith
4
4
11
2.38
L
Poseidon
YoloSaggings
Poseidon
6
5
4
1.6
L
Olorun
jokerhd157
Olorun
2
5
7
1.1
L
Lancelot
pKz I SnIpEz
Lancelot
2
7
10
1
W
Odin
xikero
Odin
4
3
16
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,378
Damage
79,870
87,362
Taken
106,515
55,727
Mitigated
86,432
31,233
Healing
50,730
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
 
Sun Wukong
17,507
1,948
502
7,481
21,069
16,436
0
9,860
11,209
0
25,475
W
Olorun
 
Olorun
19,689
12,904
5,434
8,583
16,302
8,279
3,898
5,787
10,515
36,677
0
W
Vamana
15,512
4,456
2,803
9,236
28,210
26,975
43
6,730
21,480
1,957
27,938
W
Zhong Kui
GENJI0
Zhong Kui
14,881
1,843
207
4,220
16,693
13,732
647
5,457
11,236
31,369
0
L
Pele
HCUVAK
Pele
10,931
1,564
905
1,217
15,828
7,518
0
6,855
8,973
0
17,602
W
Neith
Merlin808
Neith
17,160
6,060
0
3,917
14,973
7,629
2,803
3,647
11,326
0
41,498
L
Poseidon
YoloSaggings
Poseidon
21,832
2,131
895
3,769
13,982
7,022
0
6,220
7,762
44,856
0
L
Olorun
jokerhd157
Olorun
11,656
3,541
4,876
4,323
15,981
10,255
0
6,594
9,387
21,771
1,368
L
Lancelot
pKz I SnIpEz
Lancelot
13,452
1,503
2,647
4,618
20,502
14,496
0
6,196
14,306
0
22,546
W
Odin
xikero
Odin
12,628
765
2,035
14,295
30,337
29,817
1,033
10,839
19,498
0
25,206

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,745
Gold Earned
57,783
139
Minions Killed
161
0
Camps Cleared
0
1,233,818
Distance Traveled
1,276,777
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
10,390
742
22
2
0
258,402
3
W
Olorun
11,428
816
31
2
0
240,544
0
W
Vamana
11,485
820
16
1
0
293,891
3
W
Zhong Kui
12,464
890
41
3
0
235,573
0
L
Pele
9,705
693
10
1
0
253,766
1
W
Neith
10,904
779
51
4
0
228,936
1
L
Poseidon
11,049
789
49
4
0
246,103
0
L
Olorun
8,960
640
42
3
0
221,621
2
L
Lancelot
9,641
689
16
1
0
253,926
0
W
Odin
11,502
822
22
2
0
277,833
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role