Player Matchup

Izanami
Izanami
JorgePerich07
Izanami
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 16L
1,245 Elo+
Party 2
Tiamat
Tiamat
K42882
Tiamat
Level 88
God Stats
1W - 5L
1,344 SR
Queue Stats
235W - 236L
1,395 Elo+
Solo
Cthulhu
Cthulhu
SKY_Aleman
Cthulhu
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,292 Elo+
Party 2
Guan Yu
Guan Yu
SprSmshBroh
Guan Yu
Level 122
God Stats
1W - 3L
1,635 SR
Queue Stats
47W - 58L
1,437 Elo+
Solo
Susano
Susano
TMPR Vivi PR
Susano
Level 142
God Stats
6W - 7L
1,420 SR
Queue Stats
684W - 676L
1,452 Elo+
Solo
Team Averages
Level 82
1,480 SR
1,364 Elo+

VS

Team Averages
Level 131
1,543 SR
1,474 Elo+
Fafnir
Fafnir
Chadules
Fafnir
Level 144
God Stats
1W - 0L
1,438 SR
Queue Stats
76W - 77L
1,553 Elo+
Solo
Thor
Thor
DragonDad219
Thor
Level 149
God Stats
26W - 26L
1,495 SR
Queue Stats
801W - 959L
1,433 Elo+
Party 1
Nu Wa
Nu Wa
MermaidMama219
Nu Wa
Level 159
God Stats
85W - 83L
1,537 SR
Queue Stats
1,507W - 1,749L
1,398 Elo+
Party 1
Ishtar
Ishtar
Spine Fuzz
Ishtar
Level 145
God Stats
67W - 81L
1,448 SR
Queue Stats
756W - 815L
1,434 Elo+
Solo
Izanami
Izanami
XANDALL95
Izanami
Level 60
God Stats
15W - 8L
1,798 SR
Queue Stats
65W - 47L
1,555 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
6
0 / 2 / 2
4,014
446
1,394
5,497
1,377
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tiamat
K42882
Tiamat
9
1 / 1 / 3
5,152
572
2,970
3,799
2,099
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
SKY_Aleman
Cthulhu
7
1 / 1 / 1
4,153
461
3,053
4,088
1,692
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Guan Yu
SprSmshBroh
Guan Yu
4
0 / 0 / 0
3,751
417
478
2,578
1,092
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Susano
7
4 / 1 / 1
5,078
564
4,592
5,972
1,897
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Chadules
Fafnir
9
2 / 0 / 2
5,964
663
2,271
5,669
4,407
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

8
1 / 1 / 1
5,148
572
2,657
6,019
2,040
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

9
0 / 3 / 3
5,526
614
3,701
4,692
1,604
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ishtar
Spine Fuzz
Ishtar
10
2 / 1 / 2
5,694
633
3,829
3,879
1,213
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Izanami
XANDALL95
Izanami
10
0 / 1 / 0
5,825
647
1,209
3,865
1,108
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
13
6
Kills
5
5
Deaths
6
7
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Fafnir
Chadules
Fafnir
2
0
2
3
W
1
1
1
1.5
L
Izanami
0
2
2
0.5
L
Tiamat
K42882
Tiamat
1
1
3
2.5
W
0
3
3
0.5
L
Cthulhu
SKY_Aleman
Cthulhu
1
1
1
1.5
W
Ishtar
Spine Fuzz
Ishtar
2
1
2
3
L
Guan Yu
SprSmshBroh
Guan Yu
0
0
0
0
L
Susano
4
1
1
4.5
W
Izanami
XANDALL95
Izanami
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,487
Damage
13,667
21,934
Taken
24,124
8,157
Mitigated
10,372
7,809
Healing
8,866
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fafnir
Chadules
Fafnir
2,271
562
0
2,775
5,669
4,407
166
1,242
4,117
10,132
0
W
2,657
798
0
2,469
6,019
2,040
0
859
5,154
0
26,176
L
Izanami
1,394
978
0
1,375
5,497
1,377
0
1,834
3,663
0
16,462
L
Tiamat
K42882
Tiamat
2,970
206
0
1,332
3,799
2,099
108
980
2,819
30,125
0
W
3,701
873
0
979
4,692
1,604
36
2,396
2,272
32,739
0
L
Cthulhu
SKY_Aleman
Cthulhu
3,053
149
98
1,424
4,088
1,692
0
1,681
2,407
11,893
0
W
Ishtar
Spine Fuzz
Ishtar
3,829
2,194
0
1,224
3,879
1,213
518
984
2,693
0
41,728
L
Guan Yu
SprSmshBroh
Guan Yu
478
45
0
1,582
2,578
1,092
0
287
2,291
0
9,941
L
Susano
4,592
888
0
1,998
5,972
1,897
0
1,190
4,782
0
17,172
W
Izanami
XANDALL95
Izanami
1,209
1,008
0
1,419
3,865
1,108
4,051
0
3,797
0
40,409

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,148
Gold Earned
28,157
157
Minions Killed
280
0
Camps Cleared
0
758,250
Distance Traveled
823,647
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
5,964
663
9
1
0
169,806
2
W
Thor
5,148
572
51
6
0
188,804
1
L
Izanami
4,014
446
24
3
0
146,841
0
L
Tiamat
5,152
572
56
6
0
189,684
0
W
Nu Wa
5,526
614
58
6
0
163,866
2
L
Cthulhu
4,153
461
25
3
0
141,569
0
W
Ishtar
5,694
633
82
9
0
159,799
1
L
Guan Yu
3,751
417
16
2
0
70,639
0
L
Susano
5,078
564
36
4
0
209,517
1
W
Izanami
5,825
647
80
9
0
141,372
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role