Player Matchup

Thanatos
Thanatos
Aubxrd
Thanatos
Level 11
God Stats
0W - 2L
1,206 SR
Queue Stats
2W - 6L
949 Elo+
Party 1
Vulcan
Vulcan
Im-a-boeingb52
Vulcan
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 10L
1,129 Elo+
Party 1
Bacchus
Bacchus
ccfc1000
Bacchus
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 10L
1,129 Elo+
Party 1
Team Averages
Level 35
1,402 SR
1,069 Elo+

VS

Team Averages
Level 84
1,533 SR
1,433 Elo+
Medusa
Medusa
 
Medusa
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Shiva
Shiva
Vortex Lynch
Shiva
Level 44
God Stats
6W - 1L
1,596 SR
Queue Stats
91W - 102L
1,402 Elo+
Party 2
Baron Samedi
Baron Samedi
Vortex Sail
Baron Samedi
Level 81
God Stats
12W - 11L
1,502 SR
Queue Stats
353W - 497L
1,398 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Aubxrd
Thanatos
11
1 / 5 / 0
6,841
684
4,271
11,678
4,957
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

11
0 / 5 / 1
6,282
628
3,672
7,594
3,117
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Bacchus
ccfc1000
Bacchus
9
0 / 5 / 0
6,255
626
6,172
11,862
12,274
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
14
5 / 0 / 6
8,539
854
7,865
5,052
2,198
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

14
5 / 1 / 9
8,130
813
10,942
10,452
7,559
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Heavy Mace

Heavy Mace

+30
Physical Power

Baron Samedi
Vortex Sail
Baron Samedi
14
5 / 0 / 10
8,487
849
6,886
6,456
3,292
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
40
1
Kills
15
15
Deaths
1
1
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
5
0
6
8
L
Thanatos
Aubxrd
Thanatos
1
5
0
0.2
L
0
5
1
0.1
W
5
1
9
9.5
W
Baron Samedi
Vortex Sail
Baron Samedi
5
0
10
10
L
Bacchus
ccfc1000
Bacchus
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,115
Damage
25,693
31,134
Taken
21,960
20,348
Mitigated
13,049
5,779
Healing
7,142
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
7,865
3,832
0
872
5,052
2,198
1,553
2,077
2,975
19
48,404
L
Thanatos
Aubxrd
Thanatos
4,271
966
361
3,122
11,678
4,957
0
2,247
9,431
0
15,822
L
3,672
2,463
391
268
7,594
3,117
0
1,358
6,236
15,054
0
W
10,942
1,753
220
2,103
10,452
7,559
608
4,175
6,277
297
20,500
W
Baron Samedi
Vortex Sail
Baron Samedi
6,886
370
1,269
2,678
6,456
3,292
427
3,619
2,837
32,947
0
L
Bacchus
ccfc1000
Bacchus
6,172
687
233
1,404
11,862
12,274
0
3,641
8,221
18,045
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,378
Gold Earned
25,156
75
Minions Killed
148
0
Camps Cleared
0
439,802
Distance Traveled
594,079
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
8,539
854
73
7
0
190,793
0
L
Thanatos
6,841
684
32
3
0
164,512
0
L
Vulcan
6,282
628
24
2
0
124,482
1
W
Shiva
8,130
813
23
2
0
207,079
1
W
Baron Samedi
8,487
849
52
5
0
196,207
0
L
Bacchus
6,255
626
19
2
0
150,808
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role