Player Matchup

Da Ji
Da Ji
StarlightSpace
Da Ji
Level 3
God Stats
0W - 1L
1,516 SR
Queue Stats
1W - 6L
1,500 Elo+
Party 2
Hel
Hel
aSprit
Hel
Level 72
God Stats
1W - 2L
1,500 SR
Queue Stats
66W - 61L
1,399 Elo+
Solo
Gilgamesh
Gilgamesh
Максим123
Gilgamesh
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 40L
1,390 Elo+
Party 2
Team Averages
Level 41
1,505 SR
1,430 Elo+

VS

Team Averages
Level 78
1,616 SR
1,497 Elo+
Anhur
Anhur
 
Anhur
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Yu Huang
Yu Huang
TH30N3X
Yu Huang
Level 46
God Stats
3W - 2L
1,732 SR
Queue Stats
12W - 11L
1,475 Elo+
Solo
Horus
Horus
ZuddensQueu
Horus
Level 66
God Stats
40W - 29L
1,616 SR
Queue Stats
240W - 232L
1,518 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 6 / 2
7,352
735
7,890
11,353
3,463
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Hel
aSprit
Hel
12
2 / 4 / 1
7,884
788
7,181
9,564
2,559
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Gilgamesh
Максим123
Gilgamesh
9
0 / 5 / 1
6,550
655
3,247
15,564
6,707
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
14
8 / 1 / 7
8,884
888
16,526
9,036
4,096
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Yu Huang
TH30N3X
Yu Huang
13
2 / 2 / 13
8,144
814
7,336
5,448
2,321
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

14
5 / 0 / 10
9,281
928
8,069
10,669
13,021
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
45
3
Kills
15
15
Deaths
3
4
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
8
1
7
11.5
L
1
6
2
0.33
W
Yu Huang
TH30N3X
Yu Huang
2
2
13
4.25
W
5
0
10
10
L
Hel
aSprit
Hel
2
4
1
0.63
L
Gilgamesh
Максим123
Gilgamesh
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,318
Damage
31,931
36,481
Taken
25,153
12,729
Mitigated
19,438
7,669
Healing
14,457
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
16,526
9,952
0
5,125
9,036
4,096
1,062
3,724
5,312
0
51,464
L
7,890
1,522
0
262
11,353
3,463
0
2,022
9,331
0
20,344
W
Yu Huang
TH30N3X
Yu Huang
7,336
824
0
440
5,448
2,321
151
689
4,759
22,510
0
W
8,069
3,608
1,844
7,048
10,669
13,021
66
2,962
7,707
0
19,191
L
Hel
aSprit
Hel
7,181
599
1,831
3,514
9,564
2,559
0
1,287
8,277
33,904
0
L
Gilgamesh
Максим123
Gilgamesh
3,247
592
1,118
944
15,564
6,707
0
4,096
11,468
0
11,915

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,786
Gold Earned
26,309
110
Minions Killed
125
0
Camps Cleared
0
579,138
Distance Traveled
586,223
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
8,884
888
66
7
0
173,243
1
L
Da Ji
7,352
735
28
3
0
187,802
2
W
Yu Huang
8,144
814
41
4
0
189,995
4
W
Horus
9,281
928
18
2
0
222,985
3
L
Hel
7,884
788
70
7
0
201,024
0
L
Gilgamesh
6,550
655
12
1
0
190,312
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role