Player Matchup

Gilgamesh
Gilgamesh
MARTS-M
Gilgamesh
Level 124
God Stats
134W - 158L
1,561 SR
Queue Stats
217W - 277L
1,492 Elo+
Solo
Zeus
Zeus
Xx_DavericK_xX
Zeus
Level 154
God Stats
1W - 0L
1,287 SR
Queue Stats
6W - 5L
1,410 Elo+
Solo
Izanami
Izanami
draco-mix
Izanami
Level 77
God Stats
2W - 4L
1,500 SR
Queue Stats
31W - 41L
1,444 Elo+
Solo
Team Averages
Level 118
1,449 SR
1,449 Elo+

VS

Team Averages
Level 86
1,500 SR
1,330 Elo+
Atlas
Atlas
 
Atlas
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Lancelot
Lancelot
SDuxey
Lancelot
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 14L
1,213 Elo+
Party 1
Zeus
Zeus
fatgoblinre-tard
Zeus
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 13L
1,277 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
MARTS-M
Gilgamesh
15
6 / 0 / 12
9,540
867
11,327
14,643
12,912
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

17
12 / 1 / 6
10,493
954
15,069
5,582
2,903
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
draco-mix
Izanami
11
0 / 3 / 7
7,356
669
5,361
8,954
4,075
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
12
1 / 4 / 1
7,409
674
6,911
14,295
14,773
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Lancelot
SDuxey
Lancelot
10
0 / 6 / 4
7,039
640
5,502
10,409
4,650
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

13
2 / 8 / 2
7,907
719
9,024
13,040
5,276
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
10
18
Kills
3
4
Deaths
18
25
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Atlas
 
Atlas
1
4
1
0.38
W
Gilgamesh
MARTS-M
Gilgamesh
6
0
12
12
L
Lancelot
SDuxey
Lancelot
0
6
4
0.33
W
12
1
6
15
W
Izanami
draco-mix
Izanami
0
3
7
1.17
L
2
8
2
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,757
Damage
21,437
29,179
Taken
37,744
19,890
Mitigated
24,699
2,708
Healing
6,315
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
 
Atlas
6,911
2,884
1,493
1,475
14,295
14,773
0
6,303
7,992
20,592
0
W
Gilgamesh
MARTS-M
Gilgamesh
11,327
3,449
0
1,022
14,643
12,912
74
8,312
6,331
205
23,548
L
Lancelot
SDuxey
Lancelot
5,502
1,269
251
762
10,409
4,650
0
3,185
7,224
0
20,605
W
15,069
1,155
0
1,038
5,582
2,903
844
3,461
2,121
40,544
0
W
Izanami
draco-mix
Izanami
5,361
3,063
210
438
8,954
4,075
797
4,228
4,726
0
22,944
L
9,024
1,779
197
2,137
13,040
5,276
0
5,617
7,423
29,247
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,389
Gold Earned
22,355
120
Minions Killed
89
0
Camps Cleared
0
624,561
Distance Traveled
590,299
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
7,409
674
17
2
0
198,543
3
W
Gilgamesh
9,540
867
26
2
0
239,707
0
L
Lancelot
7,039
640
24
2
0
227,334
1
W
Zeus
10,493
954
60
5
0
206,472
0
W
Izanami
7,356
669
34
3
0
178,382
0
L
Zeus
7,907
719
48
4
0
164,422
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role