Player Matchup

Arachne
Arachne
Noizack
Arachne
Level 49
God Stats
19W - 16L
1,543 SR
Queue Stats
112W - 121L
1,421 Elo+
Solo
Tyr
Tyr
Overlord-Huchiwa
Tyr
Level 58
God Stats
3W - 9L
1,347 SR
Queue Stats
134W - 165L
1,380 Elo+
Party 2
Merlin
Merlin
elsiciliano36
Merlin
Level 54
God Stats
2W - 1L
1,685 SR
Queue Stats
65W - 81L
1,328 Elo+
Party 2
Nu Wa
Nu Wa
mathis690006
Nu Wa
Level 39
God Stats
4W - 7L
1,424 SR
Queue Stats
50W - 66L
1,301 Elo+
Party 2
Chernobog
Chernobog
simye22
Chernobog
Level 37
God Stats
3W - 6L
1,175 SR
Queue Stats
49W - 62L
1,320 Elo+
Party 2
Team Averages
Level 47
1,435 SR
1,350 Elo+

VS

Team Averages
Level 89
1,466 SR
1,497 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bakasura
Bakasura
Adleraugel-anton
Bakasura
Level 116
God Stats
13W - 8L
1,585 SR
Queue Stats
473W - 406L
1,597 Elo+
Party 1
Ishtar
Ishtar
Lewisonbottom
Ishtar
Level 93
God Stats
2W - 5L
1,204 SR
Queue Stats
96W - 89L
1,479 Elo+
Solo
Baron Samedi
Baron Samedi
Neko_Exodia
Baron Samedi
Level 21
God Stats
7W - 3L
1,648 SR
Queue Stats
175W - 100L
1,562 Elo+
Party 1
Horus
Horus
davidgl6743
Horus
Level 69
God Stats
1W - 3L
1,394 SR
Queue Stats
141W - 162L
1,346 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Noizack
Arachne
6
1 / 0 / 0
3,965
661
922
3,871
1,192
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

7
1 / 0 / 0
4,157
693
1,629
2,255
1,127
5
0 / 0 / 2
3,410
568
1,429
1,824
428
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

7
0 / 0 / 2
3,872
645
1,982
1,869
470
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Chernobog
simye22
Chernobog
6
2 / 0 / 0
3,750
625
1,988
2,463
591
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
6
0 / 1 / 0
3,509
585
1,428
2,513
735
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

5
0 / 0 / 0
3,420
570
807
3,343
1,001
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

4
0 / 2 / 0
2,994
499
1,128
3,547
891
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Baron Samedi
Neko_Exodia
Baron Samedi
6
0 / 0 / 0
3,319
553
1,097
2,544
1,516
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

6
0 / 1 / 0
3,676
613
881
3,936
1,969
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
0
4
Kills
0
0
Deaths
4
4
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
0
1
0
0
L
0
0
0
0
L
0
2
0
0
L
Baron Samedi
Neko_Exodia
Baron Samedi
0
0
0
0
W
Arachne
Noizack
Arachne
1
0
0
1
W
1
0
0
1
L
0
1
0
0
W
0
0
2
1
W
0
0
2
1
W
Chernobog
simye22
Chernobog
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,950
Damage
5,341
12,282
Taken
15,883
3,808
Mitigated
6,112
4,895
Healing
5,890
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
1,428
249
20
823
2,513
735
159
1,039
1,342
17,152
0
L
807
592
0
1,032
3,343
1,001
0
430
2,837
0
12,093
L
1,128
953
0
1,325
3,547
891
0
886
2,647
0
10,430
L
Baron Samedi
Neko_Exodia
Baron Samedi
1,097
0
51
1,353
2,544
1,516
0
721
1,809
11,010
1,245
W
Arachne
Noizack
Arachne
922
691
0
1,242
3,871
1,192
0
190
3,663
0
17,252
W
1,629
69
0
727
2,255
1,127
137
77
2,160
0
19,736
L
881
547
44
1,242
3,936
1,969
0
85
3,837
0
16,367
W
1,429
30
0
720
1,824
428
321
505
1,273
15,111
0
W
1,982
455
0
550
1,869
470
822
772
947
19,141
0
W
Chernobog
simye22
Chernobog
1,988
890
0
1,656
2,463
591
203
686
1,759
0
13,292

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,154
Gold Earned
16,918
171
Minions Killed
149
0
Camps Cleared
0
560,947
Distance Traveled
514,282
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
3,509
585
36
6
0
103,208
0
L
Bakasura
3,420
570
37
6
0
142,607
2
L
Ishtar
2,994
499
19
3
0
55,249
1
L
Baron Samedi
3,319
553
20
3
0
101,304
1
W
Arachne
3,965
661
43
7
0
120,773
1
W
Tyr
4,157
693
35
6
0
132,319
0
L
Horus
3,676
613
37
6
0
111,914
0
W
Merlin
3,410
568
30
5
0
103,352
1
W
Nu Wa
3,872
645
40
7
0
100,586
0
W
Chernobog
3,750
625
23
4
0
103,917
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role