Player Matchup

Nemesis
Nemesis
Konamai
Nemesis
Level 67
God Stats
1W - 1L
1,651 SR
Queue Stats
114W - 105L
1,486 Elo+
Solo
Hercules
Hercules
MilzMitWuerze
Hercules
Level 142
God Stats
15W - 11L
1,647 SR
Queue Stats
718W - 625L
1,563 Elo+
Solo
Baron Samedi
Baron Samedi
RaykriegerR01
Baron Samedi
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
151W - 166L
1,526 Elo+
Solo
Chernobog
Chernobog
The_Porsch
Chernobog
Level 109
God Stats
5W - 9L
1,377 SR
Queue Stats
839W - 888L
1,432 Elo+
Solo
Ne Zha
Ne Zha
XinoScroft
Ne Zha
Level 100
God Stats
1W - 1L
1,693 SR
Queue Stats
25W - 33L
1,427 Elo+
Solo
Team Averages
Level 105
1,573 SR
1,487 Elo+

VS

Team Averages
Level 116
1,457 SR
1,483 Elo+
Freya
Freya
 
Freya
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
He Bo
He Bo
IKnowItz
He Bo
Level 124
God Stats
4W - 1L
1,340 SR
Queue Stats
170W - 153L
1,516 Elo+
Solo
Ishtar
Ishtar
deankain
Ishtar
Level 158
God Stats
3W - 6L
1,444 SR
Queue Stats
916W - 970L
1,490 Elo+
Solo
Ganesha
Ganesha
robocop76300
Ganesha
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 34L
1,431 Elo+
Solo
Shiva
Shiva
schwertfisch439
Shiva
Level 115
God Stats
2W - 1L
1,503 SR
Queue Stats
250W - 258L
1,478 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Konamai
Nemesis
15
4 / 6 / 7
9,223
769
9,348
16,809
9,893
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hercules
MilzMitWuerze
Hercules
15
4 / 5 / 11
9,185
765
13,594
25,217
29,989
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Baron Samedi
RaykriegerR01
Baron Samedi
15
4 / 5 / 7
9,151
763
15,726
15,402
11,209
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Chernobog
The_Porsch
Chernobog
15
0 / 5 / 9
8,364
697
11,688
14,158
8,135
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ne Zha
XinoScroft
Ne Zha
16
4 / 3 / 8
9,102
759
12,632
12,094
6,974
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
17
7 / 4 / 12
10,636
886
16,144
15,246
8,100
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

He Bo
IKnowItz
He Bo
17
8 / 4 / 11
10,513
876
21,941
14,961
7,449
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ishtar
deankain
Ishtar
17
6 / 2 / 12
10,319
860
22,979
13,990
8,203
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Ganesha
robocop76300
Ganesha
16
0 / 3 / 24
9,928
827
6,063
19,046
28,545
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

16
3 / 3 / 19
9,723
810
9,430
17,169
23,627
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
102
16
Kills
24
24
Deaths
16
42
Assists
78
Player
Kills
Deaths
Assists
KDA
W
Freya
 
Freya
7
4
12
3.25
W
He Bo
IKnowItz
He Bo
8
4
11
3.38
L
Nemesis
Konamai
Nemesis
4
6
7
1.25
L
Hercules
MilzMitWuerze
Hercules
4
5
11
1.9
L
Baron Samedi
RaykriegerR01
Baron Samedi
4
5
7
1.5
L
Chernobog
The_Porsch
Chernobog
0
5
9
0.9
L
Ne Zha
XinoScroft
Ne Zha
4
3
8
2.67
W
Ishtar
deankain
Ishtar
6
2
12
6
W
Ganesha
robocop76300
Ganesha
0
3
24
4
W
3
3
19
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,988
Damage
76,557
83,680
Taken
80,412
66,200
Mitigated
75,924
33,477
Healing
35,012
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Freya
 
Freya
16,144
4,615
1,877
6,061
15,246
8,100
1,933
3,672
11,388
31,152
0
W
He Bo
IKnowItz
He Bo
21,941
1,177
2,897
3,461
14,961
7,449
1,122
2,683
12,052
35,573
0
L
Nemesis
Konamai
Nemesis
9,348
3,384
2,232
4,026
16,809
9,893
0
9,881
6,928
0
12,452
L
Hercules
MilzMitWuerze
Hercules
13,594
3,603
2,395
8,719
25,217
29,989
712
13,143
12,074
0
18,232
L
Baron Samedi
RaykriegerR01
Baron Samedi
15,726
1,014
5,374
4,683
15,402
11,209
569
9,038
6,364
25,861
0
L
Chernobog
The_Porsch
Chernobog
11,688
7,559
657
2,475
14,158
8,135
0
7,755
6,403
0
29,566
L
Ne Zha
XinoScroft
Ne Zha
12,632
769
908
2,008
12,094
6,974
455
4,331
7,763
0
21,620
W
Ishtar
deankain
Ishtar
22,979
8,509
2,731
6,053
13,990
8,203
3,534
2,464
11,388
0
43,659
W
Ganesha
robocop76300
Ganesha
6,063
385
1,109
2,881
19,046
28,545
558
2,736
15,881
13,502
0
W
9,430
1,173
4,751
3,191
17,169
23,627
639
4,171
12,792
0
15,841

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,025
Gold Earned
51,119
99
Minions Killed
126
0
Camps Cleared
0
1,047,479
Distance Traveled
1,099,893
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
10,636
886
30
3
0
206,697
1
W
He Bo
10,513
876
38
3
0
218,378
0
L
Nemesis
9,223
769
3
0
0
213,280
0
L
Hercules
9,185
765
11
1
0
204,696
4
L
Baron Samedi
9,151
763
23
2
0
209,219
4
L
Chernobog
8,364
697
41
3
0
192,873
1
L
Ne Zha
9,102
759
21
2
0
227,411
1
W
Ishtar
10,319
860
40
3
0
202,760
3
W
Ganesha
9,928
827
0
0
0
233,357
0
W
Shiva
9,723
810
18
2
0
238,701
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role