Player Matchup

Odin
Odin
FooWeer
Odin
Level 65
God Stats
3W - 1L
1,839 SR
Queue Stats
18W - 23L
1,444 Elo+
Party 1
Bacchus
Bacchus
HerhexCZ
Bacchus
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Nox
Nox
pidizvik
Nox
Level 28
God Stats
0W - 1L
1,283 SR
Queue Stats
3W - 8L
1,365 Elo+
Party 1
Team Averages
Level 46
1,541 SR
1,436 Elo+

VS

Team Averages
Level 86
1,431 SR
1,415 Elo+
Serqet
Serqet
AlexeuBullet
Serqet
Level 126
God Stats
3W - 2L
1,354 SR
Queue Stats
141W - 142L
1,516 Elo+
Solo
Chang'e
Chang'e
JaySama
Chang'e
Level 66
God Stats
8W - 11L
1,505 SR
Queue Stats
36W - 64L
1,323 Elo+
Solo
Ymir
Ymir
merzkii
Ymir
Level 67
God Stats
389W - 545L
1,434 SR
Queue Stats
439W - 614L
1,407 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
FooWeer
Odin
10
1 / 4 / 1
6,539
654
4,392
11,236
8,553
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bacchus
HerhexCZ
Bacchus
10
0 / 5 / 2
6,069
607
3,223
8,617
11,727
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

11
1 / 5 / 1
6,632
663
7,008
8,007
3,554
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
14
8 / 0 / 6
8,785
879
11,070
9,400
5,030
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Chang'e
JaySama
Chang'e
12
2 / 1 / 9
7,386
739
6,254
7,175
3,035
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ymir
merzkii
Ymir
13
4 / 1 / 10
8,545
855
4,627
8,224
6,676
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
39
2
Kills
14
14
Deaths
2
4
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Serqet
8
0
6
11
L
Odin
FooWeer
Odin
1
4
1
0.38
L
Bacchus
HerhexCZ
Bacchus
0
5
2
0.2
W
Chang'e
JaySama
Chang'e
2
1
9
6.5
W
Ymir
merzkii
Ymir
4
1
10
9
L
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,623
Damage
21,951
27,860
Taken
24,799
23,834
Mitigated
14,741
2,046
Healing
9,105
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
11,070
2,897
0
1,498
9,400
5,030
0
2,783
6,495
0
37,916
L
Odin
FooWeer
Odin
4,392
1,875
0
524
11,236
8,553
421
4,625
5,859
0
15,555
L
Bacchus
HerhexCZ
Bacchus
3,223
963
381
666
8,617
11,727
308
3,668
4,737
6,563
0
W
Chang'e
JaySama
Chang'e
6,254
626
2,365
3,760
7,175
3,035
870
3,015
4,119
26,199
0
W
Ymir
merzkii
Ymir
4,627
1,287
0
1,482
8,224
6,676
128
4,554
3,585
16,076
0
L
7,008
1,444
0
475
8,007
3,554
688
2,588
4,825
20,551
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,240
Gold Earned
24,716
59
Minions Killed
120
0
Camps Cleared
0
484,202
Distance Traveled
572,666
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
8,785
879
59
6
0
194,243
3
L
Odin
6,539
654
19
2
0
181,276
3
L
Bacchus
6,069
607
6
1
0
146,804
0
W
Chang'e
7,386
739
36
4
0
201,920
1
W
Ymir
8,545
855
25
3
0
176,503
0
L
Nox
6,632
663
34
3
0
156,122
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role