Player Matchup

Sol
Sol
ASlay28
Sol
Level 88
God Stats
55W - 47L
1,515 SR
Queue Stats
255W - 359L
1,414 Elo+
Solo
Vamana
Vamana
FondueMe
Vamana
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 94L
1,244 Elo+
Solo
Skadi
Skadi
MNSabre57
Skadi
Level 145
God Stats
2W - 2L
1,531 SR
Queue Stats
150W - 197L
1,349 Elo+
Solo
Team Averages
Level 100
1,515 SR
1,336 Elo+

VS

Team Averages
Level 41
1,459 SR
1,418 Elo+
Scylla
Scylla
Joruhh
Scylla
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Khepri
Khepri
Kid01344876054
Khepri
Level 28
God Stats
0W - 2L
1,339 SR
Queue Stats
68W - 79L
1,369 Elo+
Party 1
Mercury
Mercury
Legend Kyzoh
Mercury
Level 79
God Stats
34W - 26L
1,539 SR
Queue Stats
84W - 92L
1,385 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
14
4 / 0 / 3
9,122
829
12,242
8,295
3,877
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Vamana
FondueMe
Vamana
12
2 / 2 / 3
7,868
715
4,087
11,154
12,380
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Skadi
MNSabre57
Skadi
14
1 / 1 / 4
8,562
778
7,693
5,519
2,649
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Joruhh
Scylla
10
0 / 4 / 3
6,709
610
4,941
6,602
2,677
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
1 / 1 / 2
7,839
713
3,450
12,175
11,967
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mercury
Legend Kyzoh
Mercury
12
2 / 2 / 1
7,621
693
5,387
11,767
5,641
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
9
7
Kills
3
3
Deaths
7
10
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Sol
4
0
3
5.5
W
Vamana
FondueMe
Vamana
2
2
3
1.75
L
Scylla
Joruhh
Scylla
0
4
3
0.38
L
1
1
2
2
L
Mercury
Legend Kyzoh
Mercury
2
2
1
1.25
W
Skadi
MNSabre57
Skadi
1
1
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,022
Damage
13,778
24,968
Taken
30,544
18,906
Mitigated
20,285
8,274
Healing
5,306
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
12,242
3,917
0
3,988
8,295
3,877
2,620
3,183
5,112
44,762
5,501
W
Vamana
FondueMe
Vamana
4,087
563
286
3,080
11,154
12,380
837
3,447
7,707
0
14,996
L
Scylla
Joruhh
Scylla
4,941
1,085
0
0
6,602
2,677
0
2,194
4,242
15,228
0
L
3,450
452
413
2,812
12,175
11,967
0
4,761
7,023
15,691
0
L
Mercury
Legend Kyzoh
Mercury
5,387
2,881
567
1,514
11,767
5,641
0
4,352
7,165
0
21,776
W
Skadi
MNSabre57
Skadi
7,693
2,822
0
920
5,519
2,649
368
2,136
3,383
0
40,127

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,552
Gold Earned
22,169
153
Minions Killed
67
0
Camps Cleared
0
592,181
Distance Traveled
577,890
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
9,122
829
63
6
0
182,894
1
W
Vamana
7,868
715
19
2
0
204,353
3
L
Scylla
6,709
610
28
3
0
146,704
0
L
Khepri
7,839
713
16
1
0
203,372
1
L
Mercury
7,621
693
23
2
0
227,814
0
W
Skadi
8,562
778
71
6
0
204,934
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role