Player Matchup

Aphrodite
Aphrodite
 
Aphrodite
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Atlas
Atlas
Demzuh
Atlas
Level 67
God Stats
18W - 11L
1,694 SR
Queue Stats
164W - 119L
1,638 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
LostisPride
Ah Muzen Cab
Level 43
God Stats
6W - 4L
1,852 SR
Queue Stats
101W - 153L
1,503 Elo+
Solo
Team Averages
Level 72
1,682 SR
1,547 Elo+

VS

Team Averages
Level 153
1,614 SR
1,565 Elo+
Hercules
Hercules
 
Hercules
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cliodhna
Cliodhna
elite termenato
Cliodhna
Level 141
God Stats
12W - 8L
1,729 SR
Queue Stats
474W - 241L
1,620 Elo+
Party 1
Nu Wa
Nu Wa
killtac313
Nu Wa
Level 159
God Stats
4W - 4L
1,613 SR
Queue Stats
593W - 307L
1,574 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
15
2 / 3 / 5
9,135
761
6,733
10,943
6,695
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Atlas
Demzuh
Atlas
16
2 / 2 / 6
10,521
877
8,791
18,409
18,618
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ah Muzen Cab
LostisPride
Ah Muzen Cab
15
4 / 3 / 3
9,579
798
13,809
11,792
4,425
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
15
3 / 3 / 5
8,699
725
12,414
23,115
25,966
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cliodhna
6
1 / 0 / 2
7,014
585
1,504
1,563
772
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Nu Wa
16
4 / 5 / 3
9,797
816
11,990
12,159
4,814
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
18
8
Kills
8
8
Deaths
8
14
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
 
Aphrodite
2
3
5
1.5
L
Hercules
 
Hercules
3
3
5
1.83
W
Atlas
Demzuh
Atlas
2
2
6
2.5
W
Ah Muzen Cab
LostisPride
Ah Muzen Cab
4
3
3
1.83
L
Cliodhna
1
0
2
2
L
Nu Wa
4
5
3
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,333
Damage
25,908
41,144
Taken
36,837
29,738
Mitigated
31,552
19,264
Healing
8,634
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
 
Aphrodite
6,733
695
6,812
6,748
10,943
6,695
984
3,269
7,050
40,156
0
L
Hercules
 
Hercules
12,414
3,569
0
7,465
23,115
25,966
0
9,628
13,487
0
22,605
W
Atlas
Demzuh
Atlas
8,791
3,370
0
4,230
18,409
18,618
280
4,390
13,128
28,094
0
W
Ah Muzen Cab
LostisPride
Ah Muzen Cab
13,809
5,074
0
1,474
11,792
4,425
887
3,446
7,873
0
45,053
L
Cliodhna
1,504
58
0
274
1,563
772
0
595
968
0
3,850
L
Nu Wa
11,990
3,499
0
895
12,159
4,814
0
5,311
6,848
44,382
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,235
Gold Earned
25,510
164
Minions Killed
113
0
Camps Cleared
0
732,206
Distance Traveled
472,928
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
9,135
761
75
6
0
219,692
0
L
Hercules
8,699
725
30
3
0
235,628
0
W
Atlas
10,521
877
23
2
0
266,777
3
W
Ah Muzen Cab
9,579
798
66
6
0
245,737
0
L
Cliodhna
7,014
585
3
0
0
47,217
0
L
Nu Wa
9,797
816
80
7
0
190,083
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role