Player Matchup

Chaac
Chaac
J DuFFinAtoR
Chaac
Level 133
God Stats
6W - 6L
1,612 SR
Queue Stats
206W - 167L
1,476 Elo+
Party 2
Bacchus
Bacchus
King Sonkei
Bacchus
Level 124
God Stats
1W - 0L
1,515 SR
Queue Stats
158W - 146L
1,437 Elo+
Party 2
Hel
Hel
XxTwistedxX3218
Hel
Level 48
God Stats
3W - 2L
1,356 SR
Queue Stats
21W - 34L
1,164 Elo+
Party 2
Team Averages
Level 102
1,494 SR
1,359 Elo+

VS

Team Averages
Level 89
1,452 SR
1,419 Elo+
Persephone
Persephone
H-a_m4
Persephone
Level 160
God Stats
1W - 3L
1,564 SR
Queue Stats
130W - 157L
1,481 Elo+
Solo
Cliodhna
Cliodhna
Kid01344876054
Cliodhna
Level 28
God Stats
8W - 14L
1,342 SR
Queue Stats
68W - 79L
1,381 Elo+
Party 1
Achilles
Achilles
Legend Kyzoh
Achilles
Level 79
God Stats
6W - 8L
1,450 SR
Queue Stats
84W - 92L
1,397 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 2 / 2
9,869
705
11,604
16,817
13,839
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bacchus
King Sonkei
Bacchus
14
1 / 2 / 3
8,844
632
5,422
12,221
16,461
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

14
1 / 1 / 3
8,916
637
5,430
9,548
4,613
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
H-a_m4
Persephone
17
2 / 0 / 3
10,679
763
13,378
5,595
3,151
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Cliodhna
15
1 / 2 / 4
8,916
637
9,319
11,993
6,482
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Achilles
Legend Kyzoh
Achilles
15
2 / 2 / 3
9,044
646
10,416
12,790
13,698
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
15
4
Kills
5
5
Deaths
4
8
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Persephone
H-a_m4
Persephone
2
0
3
3.5
W
2
2
2
1.5
L
Cliodhna
1
2
4
1.5
W
Bacchus
King Sonkei
Bacchus
1
2
3
1.25
L
Achilles
Legend Kyzoh
Achilles
2
2
3
1.75
W
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,456
Damage
33,113
38,586
Taken
30,378
34,913
Mitigated
23,331
16,350
Healing
9,765
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Persephone
H-a_m4
Persephone
13,378
1,425
0
2,534
5,595
3,151
627
1,724
3,871
76,320
0
W
11,604
2,244
340
5,735
16,817
13,839
0
5,924
10,287
0
53,490
L
Cliodhna
9,319
863
662
2,773
11,993
6,482
323
4,644
7,349
32
22,818
W
Bacchus
King Sonkei
Bacchus
5,422
423
91
853
12,221
16,461
0
3,401
8,432
21,074
0
L
Achilles
Legend Kyzoh
Achilles
10,416
2,423
553
3,243
12,790
13,698
52
4,568
8,222
78
23,829
W
5,430
698
4,323
5,008
9,548
4,613
0
4,253
5,033
23,890
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,629
Gold Earned
28,639
168
Minions Killed
185
0
Camps Cleared
0
709,695
Distance Traveled
788,214
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Persephone
10,679
763
130
9
0
243,825
1
W
Chaac
9,869
705
76
5
0
267,130
0
L
Cliodhna
8,916
637
30
2
0
288,540
3
W
Bacchus
8,844
632
35
3
0
209,497
0
L
Achilles
9,044
646
25
2
0
255,849
1
W
Hel
8,916
637
57
4
0
233,068
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role