Player Matchup

Vulcan
Vulcan
Bisoujemanvole
Vulcan
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 19L
1,204 Elo+
Party 1
Thor
Thor
CitizenSteel
Thor
Level 32
God Stats
1W - 1L
1,274 SR
Queue Stats
7W - 19L
1,204 Elo+
Party 1
Amaterasu
Amaterasu
Strawberryhelm
Amaterasu
Level 63
God Stats
1W - 1L
1,277 SR
Queue Stats
39W - 59L
1,353 Elo+
Solo
Team Averages
Level 47
1,350 SR
1,254 Elo+

VS

Team Averages
Level 52
1,462 SR
1,383 Elo+
Thor
Thor
DLoneWolf22
Thor
Level 84
God Stats
161W - 170L
1,556 SR
Queue Stats
370W - 434L
1,457 Elo+
Solo
Merlin
Merlin
Ibrahimdxt
Merlin
Level 26
God Stats
19W - 32L
1,391 SR
Queue Stats
34W - 65L
1,343 Elo+
Party 2
Sun Wukong
Sun Wukong
Nezuku
Sun Wukong
Level 45
God Stats
2W - 11L
1,440 SR
Queue Stats
54W - 116L
1,350 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 6 / 10
12,509
695
15,207
14,049
5,488
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
4 / 9 / 6
11,707
650
12,160
21,754
7,706
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Amaterasu
Strawberryhelm
Amaterasu
20
9 / 2 / 6
14,955
831
19,087
24,646
24,317
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
12 / 4 / 3
12,974
721
24,624
17,699
7,177
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Merlin
Ibrahimdxt
Merlin
17
3 / 7 / 10
12,080
671
15,695
14,855
5,397
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Sun Wukong
Nezuku
Sun Wukong
16
1 / 5 / 9
11,442
636
8,618
20,446
15,126
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
38
16
Kills
16
17
Deaths
16
22
Assists
22
Player
Kills
Deaths
Assists
KDA
W
3
6
10
1.33
W
4
9
6
0.78
L
12
4
3
3.38
L
Merlin
Ibrahimdxt
Merlin
3
7
10
1.14
L
Sun Wukong
Nezuku
Sun Wukong
1
5
9
1.1
W
Amaterasu
Strawberryhelm
Amaterasu
9
2
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,454
Damage
48,937
60,449
Taken
53,000
37,511
Mitigated
27,700
11,086
Healing
5,276
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,207
5,146
460
1,242
14,049
5,488
757
3,342
10,707
57,583
0
W
12,160
2,362
0
440
21,754
7,706
683
5,907
15,847
0
39,477
L
24,624
4,086
0
551
17,699
7,177
0
6,260
11,439
0
58,600
L
Merlin
Ibrahimdxt
Merlin
15,695
688
477
507
14,855
5,397
0
3,355
11,500
37,304
0
L
Sun Wukong
Nezuku
Sun Wukong
8,618
1,503
0
3,741
20,446
15,126
160
5,608
14,838
0
43,744
W
Amaterasu
Strawberryhelm
Amaterasu
19,087
11,106
324
8,620
24,646
24,317
987
6,623
18,023
0
64,465

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,171
Gold Earned
36,496
197
Minions Killed
174
0
Camps Cleared
0
883,946
Distance Traveled
822,800
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
12,509
695
81
5
0
272,406
3
W
Thor
11,707
650
43
2
0
277,825
1
L
Thor
12,974
721
46
3
0
273,414
1
L
Merlin
12,080
671
66
4
0
249,553
3
L
Sun Wukong
11,442
636
62
3
0
299,833
0
W
Amaterasu
14,955
831
73
4
0
333,715
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role