Player Matchup

Erlang Shen
Erlang Shen
Acebender
Erlang Shen
Level 103
God Stats
3W - 1L
1,889 SR
Queue Stats
122W - 112L
1,550 Elo+
Solo
Jormungandr
Jormungandr
Byron4478
Jormungandr
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 13L
1,392 Elo+
Solo
Vulcan
Vulcan
manavit
Vulcan
Level 127
God Stats
4W - 3L
1,437 SR
Queue Stats
160W - 165L
1,439 Elo+
Solo
Merlin
Merlin
ortyaga
Merlin
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,162 Elo+
Solo
Hades
Hades
temp-683517
Hades
Level 124
God Stats
4W - 3L
1,550 SR
Queue Stats
138W - 143L
1,460 Elo+
Solo
Team Averages
Level 78
1,575 SR
1,401 Elo+

VS

Team Averages
Level 133
1,547 SR
1,501 Elo+
Sun Wukong
Sun Wukong
FrExX_ReX
Sun Wukong
Level 113
God Stats
3W - 3L
1,477 SR
Queue Stats
190W - 189L
1,539 Elo+
Solo
Loki
Loki
GHOSTRUNN3R
Loki
Level 155
God Stats
17W - 14L
1,489 SR
Queue Stats
288W - 290L
1,489 Elo+
Solo
Nu Wa
Nu Wa
ItsJustLugar
Nu Wa
Level 121
God Stats
3W - 0L
1,841 SR
Queue Stats
58W - 52L
1,548 Elo+
Solo
Hera
Hera
b10bighit
Hera
Level 128
God Stats
8W - 6L
1,545 SR
Queue Stats
315W - 346L
1,445 Elo+
Solo
Jing Wei
Jing Wei
fenix_007
Jing Wei
Level 149
God Stats
2W - 2L
1,384 SR
Queue Stats
127W - 125L
1,483 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Acebender
Erlang Shen
18
1 / 3 / 16
9,795
700
9,195
16,522
15,456
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Jormungandr
Byron4478
Jormungandr
17
3 / 7 / 10
10,018
716
8,958
19,839
17,099
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Vulcan
manavit
Vulcan
16
1 / 5 / 9
9,428
673
11,026
12,970
6,379
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Merlin
ortyaga
Merlin
18
6 / 7 / 5
10,394
742
13,488
13,615
5,903
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Spellbook

Spellbook

+20
Magical Power
+75
Mana

16
10 / 5 / 3
10,601
757
12,374
17,946
10,823
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
FrExX_ReX
Sun Wukong
19
5 / 4 / 14
12,415
887
14,070
24,350
24,251
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

20
9 / 3 / 8
12,191
871
10,773
14,982
7,526
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

18
6 / 3 / 14
11,024
787
22,930
12,955
6,498
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hera
17
5 / 6 / 11
10,852
775
16,586
11,587
5,180
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Jing Wei
fenix_007
Jing Wei
16
2 / 7 / 9
9,886
706
8,225
13,725
6,352
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
83
21
Kills
27
27
Deaths
23
43
Assists
56
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
Acebender
Erlang Shen
1
3
16
3
L
Jormungandr
Byron4478
Jormungandr
3
7
10
1.14
W
Sun Wukong
FrExX_ReX
Sun Wukong
5
4
14
3
W
9
3
8
4.33
W
6
3
14
4.33
W
Hera
5
6
11
1.75
W
Jing Wei
fenix_007
Jing Wei
2
7
9
0.93
L
Vulcan
manavit
Vulcan
1
5
9
1.1
L
Merlin
ortyaga
Merlin
6
7
5
1.21
L
10
5
3
2.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,041
Damage
72,584
80,892
Taken
77,599
55,660
Mitigated
49,807
20,422
Healing
31,285
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
Acebender
Erlang Shen
9,195
3,379
994
5,307
16,522
15,456
0
8,640
7,882
0
20,117
L
Jormungandr
Byron4478
Jormungandr
8,958
1,988
1,763
1,734
19,839
17,099
0
8,430
11,409
22,435
0
W
Sun Wukong
FrExX_ReX
Sun Wukong
14,070
1,670
4,355
10,903
24,350
24,251
228
11,154
13,196
0
27,444
W
10,773
2,425
3,198
5,777
14,982
7,526
1,300
7,311
7,671
0
25,449
W
22,930
6,678
702
2,377
12,955
6,498
1,156
8,515
4,440
39,863
0
W
Hera
16,586
2,353
1,078
1,503
11,587
5,180
1,680
8,164
3,423
35,513
0
W
Jing Wei
fenix_007
Jing Wei
8,225
6,676
149
1,243
13,725
6,352
2,368
10,702
3,023
0
18,239
L
Vulcan
manavit
Vulcan
11,026
4,776
529
1,395
12,970
6,379
0
6,369
6,601
29,896
0
L
Merlin
ortyaga
Merlin
13,488
484
343
471
13,615
5,903
0
7,942
5,673
29,453
0
L
12,374
284
1,318
6,568
17,946
10,823
873
8,135
9,811
31,221
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,236
Gold Earned
56,368
149
Minions Killed
167
0
Camps Cleared
0
1,184,668
Distance Traveled
1,309,120
8
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
9,795
700
17
1
0
291,961
4
L
Jormungandr
10,018
716
18
1
0
240,925
0
W
Sun Wukong
12,415
887
32
2
0
307,200
6
W
Loki
12,191
871
21
2
0
306,899
7
W
Nu Wa
11,024
787
38
3
0
255,680
0
W
Hera
10,852
775
57
4
0
216,293
4
W
Jing Wei
9,886
706
19
1
0
223,048
0
L
Vulcan
9,428
673
35
3
0
257,761
4
L
Merlin
10,394
742
33
2
0
208,318
0
L
Hades
10,601
757
46
3
0
185,703
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role