Player Matchup

Kuzenbo
Kuzenbo
AndyFireX16
Kuzenbo
Level 119
God Stats
11W - 13L
1,431 SR
Queue Stats
135W - 136L
1,379 Elo+
Solo
Gilgamesh
Gilgamesh
CoolSummerStorm
Gilgamesh
Level 148
God Stats
10W - 8L
1,700 SR
Queue Stats
347W - 330L
1,624 Elo+
Solo
Rama
Rama
Frhyde
Rama
Level 147
God Stats
6W - 5L
1,511 SR
Queue Stats
201W - 184L
1,611 Elo+
Solo
Thor
Thor
Punksoab
Thor
Level 158
God Stats
9W - 6L
1,498 SR
Queue Stats
697W - 702L
1,528 Elo+
Solo
Hades
Hades
RetzerBoyy
Hades
Level 123
God Stats
16W - 12L
1,625 SR
Queue Stats
937W - 905L
1,509 Elo+
Solo
Team Averages
Level 139
1,553 SR
1,530 Elo+

VS

Team Averages
Level 108
1,678 SR
1,545 Elo+
Shiva
Shiva
Demzuh
Shiva
Level 67
God Stats
5W - 1L
1,716 SR
Queue Stats
161W - 99L
1,624 Elo+
Solo
Medusa
Medusa
EYESNAGFORFUN-_-
Medusa
Level 64
God Stats
0W - 2L
1,437 SR
Queue Stats
68W - 71L
1,412 Elo+
Solo
Bakasura
Bakasura
Slayer5337
Bakasura
Level 153
God Stats
21W - 12L
1,854 SR
Queue Stats
599W - 539L
1,592 Elo+
Solo
Merlin
Merlin
mrbches
Merlin
Level 148
God Stats
7W - 2L
1,850 SR
Queue Stats
80W - 59L
1,684 Elo+
Solo
Maui
Maui
playerDerp
Maui
Level 109
God Stats
13W - 14L
1,533 SR
Queue Stats
240W - 259L
1,412 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
AndyFireX16
Kuzenbo
16
0 / 4 / 2
10,468
419
12,760
22,363
30,119
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gilgamesh
CoolSummerStorm
Gilgamesh
17
0 / 4 / 5
11,857
474
15,491
31,190
32,814
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Rama
Frhyde
Rama
18
1 / 2 / 1
11,946
478
6,913
16,298
6,458
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Thor
20
1 / 4 / 2
12,519
501
12,099
22,813
10,264
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hades
20
6 / 1 / 0
14,345
574
17,796
23,256
13,460
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
Demzuh
Shiva
18
5 / 2 / 3
12,228
489
23,729
27,858
28,481
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

5
0 / 1 / 1
6,979
279
1,534
3,824
871
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bakasura
Slayer5337
Bakasura
20
7 / 1 / 4
13,892
556
22,344
25,465
14,794
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Merlin
mrbches
Merlin
19
3 / 4 / 3
12,301
492
19,786
17,186
8,698
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

18
0 / 0 / 4
10,902
436
5,928
15,382
15,862
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
30
8
Kills
15
15
Deaths
8
10
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
AndyFireX16
Kuzenbo
0
4
2
0.25
W
Gilgamesh
CoolSummerStorm
Gilgamesh
0
4
5
0.63
L
Shiva
Demzuh
Shiva
5
2
3
3.25
L
0
1
1
0.5
W
Rama
Frhyde
Rama
1
2
1
0.75
W
Thor
1
4
2
0.5
W
Hades
6
1
0
6
L
Bakasura
Slayer5337
Bakasura
7
1
4
9
L
Merlin
mrbches
Merlin
3
4
3
1.13
L
0
0
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,059
Damage
73,321
115,920
Taken
89,715
93,115
Mitigated
68,706
45,744
Healing
27,496
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
AndyFireX16
Kuzenbo
12,760
3,863
426
892
22,363
30,119
0
8,682
12,183
43,916
6,196
W
Gilgamesh
CoolSummerStorm
Gilgamesh
15,491
4,589
0
9,534
31,190
32,814
0
4,837
23,651
297
90,384
L
Shiva
Demzuh
Shiva
23,729
5,938
831
8,419
27,858
28,481
65
5,433
22,425
227
101,032
L
1,534
1,005
0
1,136
3,824
871
0
712
3,112
0
12,696
W
Rama
Frhyde
Rama
6,913
5,333
0
9,945
16,298
6,458
3,460
4,076
11,707
0
130,111
W
Thor
12,099
2,567
0
8,202
22,813
10,264
476
1,893
19,137
0
125,409
W
Hades
17,796
2,737
841
15,904
23,256
13,460
691
7,617
14,377
141,591
0
L
Bakasura
Slayer5337
Bakasura
22,344
15,078
0
9,941
25,465
14,794
613
8,190
17,275
25
136,969
L
Merlin
mrbches
Merlin
19,786
676
64
3,963
17,186
8,698
0
10,270
6,916
119,202
0
L
5,928
1,100
0
3,142
15,382
15,862
0
5,112
10,270
64,029
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,135
Gold Earned
56,302
798
Minions Killed
728
0
Camps Cleared
0
2,322,389
Distance Traveled
2,164,512
14
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
10,468
419
57
2
0
491,828
1
W
Gilgamesh
11,857
474
150
6
0
425,601
3
L
Shiva
12,228
489
162
6
0
513,084
1
L
Medusa
6,979
279
24
1
0
102,651
1
W
Rama
11,946
478
180
7
0
433,933
4
W
Thor
12,519
501
181
7
0
484,817
3
W
Hades
14,345
574
230
9
0
486,210
3
L
Bakasura
13,892
556
235
9
0
621,399
8
L
Merlin
12,301
492
202
8
0
422,455
8
L
Maui
10,902
436
105
4
0
504,923
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role