Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
GodAde
Mulan
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 15L
1,460 Elo+
Solo
Neith
Neith
JayKingston
Neith
Level 127
God Stats
10W - 6L
1,626 SR
Queue Stats
370W - 370L
1,448 Elo+
Party 1
Ymir
Ymir
Libamahoma
Ymir
Level 121
God Stats
18W - 7L
1,691 SR
Queue Stats
278W - 277L
1,406 Elo+
Party 1
Agni
Agni
Terminado35
Agni
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 27L
1,521 Elo+
Party 1
Team Averages
Level 114
1,563 SR
1,467 Elo+

VS

Team Averages
Level 92
1,459 SR
1,437 Elo+
Hera
Hera
 
Hera
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Susano
Susano
GoldNut
Susano
Level 45
God Stats
0W - 3L
1,500 SR
Queue Stats
104W - 116L
1,500 Elo+
Solo
Mercury
Mercury
alutusc
Mercury
Level 68
God Stats
1W - 2L
1,490 SR
Queue Stats
37W - 38L
1,375 Elo+
Party 2
Anubis
Anubis
cioby97
Anubis
Level 77
God Stats
4W - 3L
1,456 SR
Queue Stats
87W - 111L
1,357 Elo+
Party 2
Maui
Maui
goldeneye601
Maui
Level 127
God Stats
1W - 1L
1,349 SR
Queue Stats
37W - 27L
1,452 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
16
9 / 5 / 7
10,117
843
16,101
10,567
4,487
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Mulan
GodAde
Mulan
15
4 / 4 / 16
9,560
797
6,112
16,063
12,053
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

17
4 / 1 / 19
10,147
846
11,404
9,231
4,176
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

18
4 / 1 / 19
10,243
854
5,644
14,256
14,184
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

16
8 / 3 / 9
10,121
843
10,977
8,937
3,618
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
11
3 / 3 / 1
7,535
628
4,688
4,556
1,468
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Susano
GoldNut
Susano
15
5 / 7 / 4
9,125
760
10,358
13,175
5,855
Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Mercury
alutusc
Mercury
13
0 / 9 / 6
7,480
623
3,749
12,940
5,437
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anubis
cioby97
Anubis
17
2 / 6 / 6
9,634
803
9,567
11,686
6,155
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
2 / 4 / 5
9,072
756
8,627
12,405
8,212
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
34
29
Kills
12
14
Deaths
29
70
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
9
5
7
2.5
L
Hera
 
Hera
3
3
1
1.17
W
Mulan
GodAde
Mulan
4
4
16
3
L
Susano
GoldNut
Susano
5
7
4
1
W
4
1
19
13.5
W
4
1
19
13.5
W
8
3
9
4.17
L
Mercury
alutusc
Mercury
0
9
6
0.33
L
Anubis
cioby97
Anubis
2
6
6
0.83
L
2
4
5
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,238
Damage
36,989
59,054
Taken
54,762
38,518
Mitigated
27,127
20,507
Healing
9,116
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
16,101
3,780
1,883
1,134
10,567
4,487
452
5,450
5,117
29,695
0
L
Hera
 
Hera
4,688
763
84
633
4,556
1,468
0
1,751
2,771
8,929
0
W
Mulan
GodAde
Mulan
6,112
388
1,659
3,181
16,063
12,053
965
4,014
12,049
0
12,085
L
Susano
GoldNut
Susano
10,358
1,274
56
544
13,175
5,855
0
7,551
5,382
0
20,170
W
11,404
3,134
2,170
3,824
9,231
4,176
2,682
4,522
4,709
0
29,669
W
5,644
681
904
2,803
14,256
14,184
1,022
3,833
10,423
20,127
0
W
10,977
795
525
2,424
8,937
3,618
2,321
5,063
3,874
24,419
0
L
Mercury
alutusc
Mercury
3,749
1,384
332
685
12,940
5,437
0
7,334
5,362
0
9,877
L
Anubis
cioby97
Anubis
9,567
68
0
3,317
11,686
6,155
0
7,211
4,229
31,725
0
L
8,627
413
587
2,878
12,405
8,212
0
7,916
4,296
25,158
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,188
Gold Earned
42,846
131
Minions Killed
110
0
Camps Cleared
0
1,077,426
Distance Traveled
918,107
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
10,117
843
26
2
0
208,945
2
L
Hera
7,535
628
6
1
0
165,591
1
W
Mulan
9,560
797
15
1
0
191,057
1
L
Susano
9,125
760
15
1
0
193,415
2
W
Neith
10,147
846
31
3
0
226,372
1
W
Ymir
10,243
854
32
3
0
228,639
0
W
Agni
10,121
843
27
2
0
222,413
0
L
Mercury
7,480
623
14
1
0
191,667
1
L
Anubis
9,634
803
46
4
0
170,160
0
L
Maui
9,072
756
29
2
0
197,274
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role