Player Matchup

Hun Batz
Hun Batz
Platinum II
Bornjoker
Hun Batz
Platinum II
Level 159
God Stats
1W - 0L
1,775 SR
Queue Stats
21W - 4L
2,192 MMR
Party 1
Vulcan
Vulcan
Diamond III
LONGFOUND
Vulcan
Diamond III
Level 160
God Stats
1W - 0L
1,618 SR
Queue Stats
26W - 1L
2,633 MMR
Party 1
Anhur
Anhur
Diamond IV
m1nny
Anhur
Diamond IV
Level 160
God Stats
2W - 0L
1,569 SR
Queue Stats
24W - 0L
2,564 MMR
Party 1
Team Averages
Diamond V
Diamond V
Average Tier
Level 160
1,654 SR
2,463 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 91
1,456 SR
1,162 MMR
Cerberus
Cerberus
Silver I
DOC Majik
Cerberus
Silver I
Level 124
God Stats
1W - 3L
1,554 SR
Queue Stats
3W - 9L
1,454 MMR
Solo
Ne Zha
Ne Zha
Silver V
Eden xm
Ne Zha
Silver V
Level 66
God Stats
0W - 2L
1,277 SR
Queue Stats
137W - 156L
871 MMR
Solo
Baba Yaga
Baba Yaga
Gold V
buffye
Baba Yaga
Gold V
Level 84
God Stats
3W - 4L
1,536 SR
Queue Stats
32W - 46L
1,162 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Bornjoker
Hun Batz
19
4 / 3 / 10
13,785
862
16,974
19,710
16,438
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Vulcan
LONGFOUND
Vulcan
19
8 / 2 / 6
12,963
810
27,401
9,895
3,949
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Anhur
m1nny
Anhur
15
4 / 4 / 4
11,444
715
11,709
16,246
6,280
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bans
AtlasAh Muzen Cab

VS

Bans
ChaacAchilles
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
DOC Majik
Cerberus
17
4 / 5 / 3
12,142
759
7,580
26,561
27,119
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Ne Zha
Eden xm
Ne Zha
16
2 / 6 / 4
10,366
648
10,511
22,349
17,967
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Baba Yaga
buffye
Baba Yaga
16
1 / 5 / 7
10,667
667
9,926
15,256
7,194
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
21
16
Kills
7
9
Deaths
16
20
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
Bornjoker
Hun Batz
4
3
10
3
L
Cerberus
DOC Majik
Cerberus
4
5
3
1.1
L
Ne Zha
Eden xm
Ne Zha
2
6
4
0.67
W
Vulcan
LONGFOUND
Vulcan
8
2
6
5.5
L
Baba Yaga
buffye
Baba Yaga
1
5
7
0.9
W
Anhur
m1nny
Anhur
4
4
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,084
Damage
28,017
45,851
Taken
64,166
26,667
Mitigated
52,280
15,697
Healing
11,590
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
Bornjoker
Hun Batz
16,974
5,477
0
9,781
19,710
16,438
244
7,113
12,597
0
74,033
L
Cerberus
DOC Majik
Cerberus
7,580
264
0
7,173
26,561
27,119
0
11,975
14,586
30,675
0
L
Ne Zha
Eden xm
Ne Zha
10,511
1,869
0
2,242
22,349
17,967
0
9,542
12,807
0
34,619
W
Vulcan
LONGFOUND
Vulcan
27,401
8,756
0
685
9,895
3,949
1,281
4,103
5,792
68,934
0
L
Baba Yaga
buffye
Baba Yaga
9,926
352
0
2,175
15,256
7,194
0
5,940
9,316
39,751
0
W
Anhur
m1nny
Anhur
11,709
6,629
0
5,231
16,246
6,280
1,538
6,397
9,849
0
53,925

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,192
Gold Earned
33,175
240
Minions Killed
169
0
Camps Cleared
0
876,288
Distance Traveled
832,867
4
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
13,785
862
73
5
0
305,600
1
L
Cerberus
12,142
759
58
4
0
282,125
4
L
Ne Zha
10,366
648
39
2
0
277,491
6
W
Vulcan
12,963
810
86
5
0
324,469
3
L
Baba Yaga
10,667
667
72
5
0
273,251
4
W
Anhur
11,444
715
81
5
0
246,219
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role