Player Matchup

Ao Kuang
Ao Kuang
 
Ao Kuang
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
Bluegito
Thor
Level 140
God Stats
4W - 7L
1,350 SR
Queue Stats
562W - 548L
1,608 Elo+
Solo
Serqet
Serqet
DontStealMyBacon
Serqet
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 9L
1,722 Elo+
Solo
Tiamat
Tiamat
LeePeee
Tiamat
Level 59
God Stats
0W - 2L
1,461 SR
Queue Stats
133W - 97L
1,649 Elo+
Solo
Ullr
Ullr
vitocohd
Ullr
Level 159
God Stats
6W - 9L
1,419 SR
Queue Stats
260W - 249L
1,606 Elo+
Solo
Team Averages
Level 129
1,446 SR
1,617 Elo+

VS

Team Averages
Level 142
1,526 SR
1,561 Elo+
Kukulkan
Kukulkan
Floorace
Kukulkan
Level 159
God Stats
14W - 16L
1,508 SR
Queue Stats
384W - 393L
1,530 Elo+
Solo
Chaac
Chaac
M3gaMeatMason
Chaac
Level 100
God Stats
1W - 1L
1,312 SR
Queue Stats
21W - 25L
1,497 Elo+
Solo
Apollo
Apollo
Mahrkle
Apollo
Level 160
God Stats
5W - 6L
1,524 SR
Queue Stats
329W - 257L
1,641 Elo+
Solo
Horus
Horus
TheSnowFoxx
Horus
Level 153
God Stats
14W - 9L
1,709 SR
Queue Stats
167W - 179L
1,592 Elo+
Solo
Fafnir
Fafnir
Warrior0fOdin
Fafnir
Level 137
God Stats
11W - 12L
1,576 SR
Queue Stats
232W - 206L
1,547 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
15
4 / 3 / 2
8,917
495
9,824
21,476
8,999
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Thor
14
2 / 2 / 0
8,559
476
11,154
22,471
17,726
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

12
1 / 6 / 6
7,622
423
7,063
20,018
17,689
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Tiamat
LeePeee
Tiamat
14
3 / 3 / 4
8,726
485
13,764
11,602
8,954
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ullr
16
2 / 3 / 3
8,909
495
5,813
12,249
4,381
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Floorace
Kukulkan
16
4 / 4 / 0
10,114
562
15,147
10,474
5,218
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

16
4 / 2 / 3
10,059
559
17,323
16,467
10,996
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Apollo
Mahrkle
Apollo
18
6 / 3 / 0
11,812
656
13,755
16,779
7,328
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

15
2 / 2 / 5
9,057
503
11,352
14,080
11,614
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

14
1 / 1 / 9
9,444
525
8,383
13,503
17,599
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
34
12
Kills
17
17
Deaths
12
15
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
 
Ao Kuang
4
3
2
1.67
L
Thor
2
2
0
1
L
1
6
6
0.67
W
Kukulkan
Floorace
Kukulkan
4
4
0
1
L
Tiamat
LeePeee
Tiamat
3
3
4
1.67
W
4
2
3
2.75
W
Apollo
Mahrkle
Apollo
6
3
0
2
W
2
2
5
2.25
W
1
1
9
5.5
L
Ullr
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,618
Damage
65,960
87,816
Taken
71,303
57,749
Mitigated
52,755
20,995
Healing
30,939
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
 
Ao Kuang
9,824
2,478
0
8,626
21,476
8,999
0
7,908
13,568
61,621
0
L
Thor
11,154
2,458
0
5,609
22,471
17,726
0
4,162
18,309
0
60,850
L
7,063
2,020
0
2,040
20,018
17,689
0
5,737
14,281
265
23,476
W
Kukulkan
Floorace
Kukulkan
15,147
1,305
0
1,451
10,474
5,218
450
5,337
4,877
102,279
0
L
Tiamat
LeePeee
Tiamat
13,764
1,846
0
2,429
11,602
8,954
0
4,884
6,718
66,947
0
W
17,323
4,820
0
7,853
16,467
10,996
150
5,654
9,703
0
79,338
W
Apollo
Mahrkle
Apollo
13,755
10,399
0
8,935
16,779
7,328
1,879
2,377
14,252
0
128,650
W
11,352
6,234
960
6,558
14,080
11,614
0
4,674
9,063
0
84,069
W
8,383
2,673
131
5,051
13,503
17,599
42
6,294
6,938
21,046
2,161
L
Ullr
5,813
1,974
0
2,291
12,249
4,381
0
343
11,906
0
72,482

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,733
Gold Earned
50,486
478
Minions Killed
669
0
Camps Cleared
0
1,678,955
Distance Traveled
1,740,230
27
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
8,917
495
99
6
0
362,666
10
L
Thor
8,559
476
121
7
0
316,076
1
L
Serqet
7,622
423
20
1
0
348,908
4
W
Kukulkan
10,114
562
185
10
0
321,873
4
L
Tiamat
8,726
485
119
7
0
322,991
5
W
Chaac
10,059
559
129
7
0
349,975
4
W
Apollo
11,812
656
209
12
0
318,062
5
W
Horus
9,057
503
115
6
0
390,560
3
W
Fafnir
9,444
525
31
2
0
359,760
5
L
Ullr
8,909
495
119
7
0
328,314
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role