Player Matchup

Chang'e
Chang'e
CnBaJie
Chang'e
Level 106
God Stats
0W - 1L
1,321 SR
Queue Stats
5W - 1L
1,899 Elo+
Party 1
Gilgamesh
Gilgamesh
Mr丶Mao
Gilgamesh
Level 151
God Stats
1W - 1L
1,703 SR
Queue Stats
11W - 11L
1,495 Elo+
Party 1
Baron Samedi
Baron Samedi
衾寒茶暖
Baron Samedi
Level 160
God Stats
0W - 1L
1,629 SR
Queue Stats
1W - 1L
1,718 Elo+
Party 1
Team Averages
Level 139
1,551 SR
1,704 Elo+

VS

Team Averages
Level 75
1,439 SR
1,370 Elo+
Ares
Ares
CallMePoppa
Ares
Level 49
God Stats
3W - 6L
1,387 SR
Queue Stats
30W - 49L
1,358 Elo+
Solo
Zhong Kui
Zhong Kui
Jular
Zhong Kui
Level 63
God Stats
4W - 3L
1,434 SR
Queue Stats
49W - 70L
1,403 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
XUPAMELPITO
Ah Muzen Cab
Level 114
God Stats
29W - 23L
1,495 SR
Queue Stats
1,154W - 1,480L
1,349 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
CnBaJie
Chang'e
13
6 / 1 / 5
8,488
849
9,901
9,448
3,962
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
Mr丶Mao
Gilgamesh
13
5 / 0 / 7
8,937
894
7,971
11,180
6,118
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Baron Samedi
衾寒茶暖
Baron Samedi
12
1 / 0 / 11
8,166
817
5,094
7,016
7,493
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 7 / 0
7,151
715
4,288
12,363
12,423
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Zhong Kui
Jular
Zhong Kui
10
0 / 4 / 1
6,459
646
6,826
10,118
7,069
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ah Muzen Cab
XUPAMELPITO
Ah Muzen Cab
11
0 / 1 / 0
6,265
627
7,744
4,709
1,990
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
2
12
Kills
1
1
Deaths
12
23
Assists
1
Player
Kills
Deaths
Assists
KDA
W
1
7
0
0.14
L
Chang'e
CnBaJie
Chang'e
6
1
5
8.5
W
Zhong Kui
Jular
Zhong Kui
0
4
1
0.13
L
Gilgamesh
Mr丶Mao
Gilgamesh
5
0
7
8.5
W
Ah Muzen Cab
XUPAMELPITO
Ah Muzen Cab
0
1
0
0
L
Baron Samedi
衾寒茶暖
Baron Samedi
1
0
11
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,966
Damage
18,858
27,644
Taken
27,190
17,573
Mitigated
21,482
17,069
Healing
4,030
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,288
481
0
504
12,363
12,423
0
5,784
6,231
8,736
0
L
Chang'e
CnBaJie
Chang'e
9,901
1,882
2,217
4,124
9,448
3,962
1,444
4,613
4,835
39,607
0
W
Zhong Kui
Jular
Zhong Kui
6,826
439
0
2,049
10,118
7,069
0
5,515
4,353
24,820
0
L
Gilgamesh
Mr丶Mao
Gilgamesh
7,971
2,740
1,447
3,462
11,180
6,118
1,224
4,845
6,335
0
24,909
W
Ah Muzen Cab
XUPAMELPITO
Ah Muzen Cab
7,744
1,688
59
1,418
4,709
1,990
0
3,074
1,551
0
25,246
L
Baron Samedi
衾寒茶暖
Baron Samedi
5,094
403
1,773
4,046
7,016
7,493
465
1,938
5,078
18,807
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,591
Gold Earned
19,875
139
Minions Killed
90
0
Camps Cleared
0
588,086
Distance Traveled
524,711
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
7,151
715
12
1
0
168,776
4
L
Chang'e
8,488
849
81
8
0
198,417
1
W
Zhong Kui
6,459
646
42
4
0
155,615
1
L
Gilgamesh
8,937
894
40
4
0
222,088
3
W
Ah Muzen Cab
6,265
627
36
4
0
200,320
4
L
Baron Samedi
8,166
817
18
2
0
167,581
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role