Player Matchup

Kukulkan
Kukulkan
 
Kukulkan
Level 112
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
 
Kuzenbo
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
ImASadCat
Nemesis
Level 61
God Stats
10W - 12L
1,467 SR
Queue Stats
91W - 88L
1,539 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
juanagui2002
Ah Muzen Cab
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 58L
1,405 Elo+
Solo
Chaac
Chaac
林欣Diane
Chaac
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,313 Elo+
Solo
Team Averages
Level 90
1,493 SR
1,451 Elo+

VS

Team Averages
Level 78
1,371 SR
1,424 Elo+
Chiron
Chiron
Bisoujemanvole
Chiron
Level 47
God Stats
1W - 0L
1,249 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 2
Yemoja
Yemoja
CitizenSteel
Yemoja
Level 31
God Stats
1W - 0L
1,316 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 2
Bastet
Bastet
HeatingWheel8
Bastet
Level 86
God Stats
29W - 27L
1,516 SR
Queue Stats
416W - 496L
1,311 Elo+
Party 1
Nike
Nike
JONESON
Nike
Level 147
God Stats
1W - 2L
1,422 SR
Queue Stats
77W - 86L
1,465 Elo+
Solo
Ah Puch
Ah Puch
relaxzeni
Ah Puch
Level 79
God Stats
4W - 6L
1,352 SR
Queue Stats
394W - 470L
1,341 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
14
4 / 6 / 2
9,350
425
17,791
15,560
6,950
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Kuzenbo
 
Kuzenbo
13
0 / 1 / 1
8,550
389
10,329
20,796
24,491
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nemesis
ImASadCat
Nemesis
15
4 / 4 / 3
9,853
448
11,498
19,166
8,453
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ah Muzen Cab
juanagui2002
Ah Muzen Cab
14
0 / 6 / 0
8,583
390
4,834
12,891
6,051
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

13
0 / 6 / 2
8,343
379
8,754
18,884
13,645
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 0 / 3
10,349
470
15,382
19,131
9,048
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Yemoja
16
2 / 0 / 8
10,898
495
7,142
14,789
15,344
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

16
6 / 4 / 6
10,491
477
13,768
19,331
8,531
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

Nike
JONESON
Nike
19
8 / 1 / 5
12,358
562
15,365
21,432
19,790
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Ah Puch
relaxzeni
Ah Puch
17
3 / 3 / 5
10,265
467
10,554
15,263
6,539
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
50
8
Kills
23
23
Deaths
8
8
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
 
Kukulkan
4
6
2
0.83
L
Kuzenbo
 
Kuzenbo
0
1
1
0.5
W
4
0
3
5.5
W
Yemoja
2
0
8
6
W
6
4
6
2.25
L
Nemesis
ImASadCat
Nemesis
4
4
3
1.38
W
Nike
JONESON
Nike
8
1
5
10.5
L
Ah Muzen Cab
juanagui2002
Ah Muzen Cab
0
6
0
0
W
Ah Puch
relaxzeni
Ah Puch
3
3
5
1.83
L
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,206
Damage
62,211
87,297
Taken
89,946
59,590
Mitigated
59,252
15,875
Healing
40,868
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
 
Kukulkan
17,791
354
0
1,798
15,560
6,950
1,101
3,822
11,738
74,356
0
L
Kuzenbo
 
Kuzenbo
10,329
3,383
172
5,518
20,796
24,491
0
4,698
16,098
40,417
4,386
W
15,382
8,822
1,501
5,556
19,131
9,048
4,158
6,900
12,231
0
99,285
W
Yemoja
7,142
1,868
7,175
4,109
14,789
15,344
285
3,868
10,921
42,757
0
W
13,768
3,826
0
7,701
19,331
8,531
202
5,969
13,362
0
83,546
L
Nemesis
ImASadCat
Nemesis
11,498
4,816
0
2,036
19,166
8,453
0
4,512
14,654
0
62,324
W
Nike
JONESON
Nike
15,365
2,944
0
9,546
21,432
19,790
0
3,450
17,982
0
94,170
L
Ah Muzen Cab
juanagui2002
Ah Muzen Cab
4,834
1,260
0
2,122
12,891
6,051
0
3,313
9,578
0
66,493
W
Ah Puch
relaxzeni
Ah Puch
10,554
820
0
5,280
15,263
6,539
1,098
7,529
7,734
66,664
0
L
8,754
2,934
0
4,229
18,884
13,645
0
1,351
17,533
270
43,928

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,679
Gold Earned
54,361
449
Minions Killed
584
0
Camps Cleared
0
1,931,219
Distance Traveled
1,947,102
11
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
9,350
425
113
5
0
350,087
2
L
Kuzenbo
8,550
389
51
2
0
389,946
7
W
Chiron
10,349
470
188
9
0
365,093
5
W
Yemoja
10,898
495
49
2
0
392,172
4
W
Bastet
10,491
477
110
5
0
450,333
3
L
Nemesis
9,853
448
106
5
0
448,588
0
W
Nike
12,358
562
150
7
0
375,346
5
L
Ah Muzen Cab
8,583
390
117
5
0
357,297
2
W
Ah Puch
10,265
467
87
4
0
364,158
1
L
Chaac
8,343
379
62
3
0
385,301
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role