Player Matchup

King Arthur
King Arthur
Coopskycam2
King Arthur
Level 148
God Stats
2W - 2L
1,470 SR
Queue Stats
76W - 90L
1,480 Elo+
Party 1
Kukulkan
Kukulkan
Descripto
Kukulkan
Level 127
God Stats
1W - 1L
1,856 SR
Queue Stats
81W - 80L
1,480 Elo+
Party 1
Tsukuyomi
Tsukuyomi
FranzSchlader
Tsukuyomi
Level 83
God Stats
26W - 23L
1,601 SR
Queue Stats
59W - 55L
1,562 Elo+
Party 1
Fafnir
Fafnir
Scissors233
Fafnir
Level 147
God Stats
15W - 20L
1,450 SR
Queue Stats
179W - 188L
1,521 Elo+
Solo
Izanami
Izanami
taytays
Izanami
Level 83
God Stats
45W - 48L
1,491 SR
Queue Stats
246W - 269L
1,461 Elo+
Solo
Team Averages
Level 118
1,574 SR
1,501 Elo+

VS

Team Averages
Level 123
1,500 SR
1,513 Elo+
Sobek
Sobek
 
Sobek
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
Darkgoddess
Sol
Level 157
God Stats
69W - 68L
1,505 SR
Queue Stats
328W - 345L
1,588 Elo+
Solo
Kuzenbo
Kuzenbo
RocksxPirates
Kuzenbo
Level 84
God Stats
7W - 12L
1,495 SR
Queue Stats
51W - 57L
1,429 Elo+
Solo
Izanami
Izanami
Spartikush
Izanami
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 22L
1,492 Elo+
Solo
Tsukuyomi
Tsukuyomi
XxDrBadTouchxX
Tsukuyomi
Level 140
God Stats
0W - 1L
1,500 SR
Queue Stats
107W - 102L
1,558 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Coopskycam2
King Arthur
18
3 / 3 / 7
11,930
542
15,230
20,449
16,081
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Kukulkan
Descripto
Kukulkan
19
9 / 0 / 5
12,323
560
22,273
8,242
4,915
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Tsukuyomi
FranzSchlader
Tsukuyomi
20
12 / 4 / 6
12,768
580
21,357
20,864
10,929
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Fafnir
16
0 / 0 / 15
11,224
510
8,464
17,863
26,895
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Izanami
taytays
Izanami
17
3 / 1 / 7
11,184
508
14,012
16,007
7,077
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
17
4 / 5 / 1
11,547
525
11,246
30,620
43,601
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

16
0 / 5 / 1
9,621
437
10,596
19,924
8,148
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Kuzenbo
14
0 / 2 / 3
9,848
448
9,128
18,295
30,295
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Izanami
Spartikush
Izanami
16
1 / 8 / 0
9,757
444
12,012
23,739
10,164
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Tsukuyomi
XxDrBadTouchxX
Tsukuyomi
16
3 / 7 / 0
9,629
438
9,861
20,467
9,302
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
13
27
Kills
8
8
Deaths
27
40
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Sobek
 
Sobek
4
5
1
0.9
W
King Arthur
Coopskycam2
King Arthur
3
3
7
2.17
L
0
5
1
0.1
W
Kukulkan
Descripto
Kukulkan
9
0
5
11.5
W
Tsukuyomi
FranzSchlader
Tsukuyomi
12
4
6
3.75
L
Kuzenbo
0
2
3
0.75
W
Fafnir
0
0
15
7.5
L
Izanami
Spartikush
Izanami
1
8
0
0.13
L
Tsukuyomi
XxDrBadTouchxX
Tsukuyomi
3
7
0
0.43
W
Izanami
taytays
Izanami
3
1
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,336
Damage
52,843
83,425
Taken
113,045
65,897
Mitigated
101,510
24,852
Healing
39,697
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
 
Sobek
11,246
621
54
12,941
30,620
43,601
0
7,149
23,471
63,307
0
W
King Arthur
Coopskycam2
King Arthur
15,230
3,377
0
2,090
20,449
16,081
393
9,284
11,165
0
91,060
L
10,596
3,825
0
9,610
19,924
8,148
88
9,476
10,448
87,816
0
W
Kukulkan
Descripto
Kukulkan
22,273
4,060
0
1,606
8,242
4,915
822
4,362
3,880
116,285
0
W
Tsukuyomi
FranzSchlader
Tsukuyomi
21,357
7,897
0
8,001
20,864
10,929
0
6,366
14,498
0
115,766
L
Kuzenbo
9,128
3,410
0
4,083
18,295
30,295
0
5,877
12,418
38,417
3,619
W
Fafnir
8,464
1,519
0
5,887
17,863
26,895
0
5,886
11,977
21,330
0
L
Izanami
Spartikush
Izanami
12,012
8,381
0
7,148
23,739
10,164
514
4,051
19,688
86
94,627
L
Tsukuyomi
XxDrBadTouchxX
Tsukuyomi
9,861
2,377
0
5,861
20,467
9,302
0
4,184
16,283
0
79,258
W
Izanami
taytays
Izanami
14,012
9,150
101
7,167
16,007
7,077
3,210
5,099
10,908
0
102,246

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,429
Gold Earned
50,402
653
Minions Killed
571
0
Camps Cleared
0
2,311,229
Distance Traveled
1,909,928
26
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
11,547
525
114
5
0
381,784
7
W
King Arthur
11,930
542
140
6
0
468,885
4
L
Sol
9,621
437
154
7
0
348,142
3
W
Kukulkan
12,323
560
174
8
0
463,137
4
W
Tsukuyomi
12,768
580
136
6
0
497,001
6
L
Kuzenbo
9,848
448
50
2
0
393,026
3
W
Fafnir
11,224
510
17
1
0
476,297
11
L
Izanami
9,757
444
146
7
0
350,950
0
L
Tsukuyomi
9,629
438
107
5
0
436,026
0
W
Izanami
11,184
508
186
8
0
405,909
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role