Player Matchup

Merlin
Merlin
 
Merlin
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hou Yi
Hou Yi
 
Hou Yi
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Geb
Geb
Chiroooou
Geb
Level 89
God Stats
2W - 1L
1,602 SR
Queue Stats
423W - 431L
1,523 Elo+
Party 1
Thanatos
Thanatos
さがみおりじなる
Thanatos
Level 79
God Stats
2W - 1L
1,500 SR
Queue Stats
265W - 246L
1,523 Elo+
Party 1
Neith
Neith
二擦り半蔵
Neith
Level 89
God Stats
14W - 11L
1,579 SR
Queue Stats
386W - 345L
1,481 Elo+
Party 1
Team Averages
Level 82
1,536 SR
1,505 Elo+

VS

Team Averages
Level 141
1,489 SR
1,380 Elo+
Ah Muzen Cab
Ah Muzen Cab
BandoBully
Ah Muzen Cab
Level 123
God Stats
5W - 3L
1,618 SR
Queue Stats
31W - 44L
1,309 Elo+
Party 2
Guan Yu
Guan Yu
DARKAKUMA777448
Guan Yu
Level 145
God Stats
250W - 291L
1,474 SR
Queue Stats
538W - 686L
1,335 Elo+
Solo
Nu Wa
Nu Wa
EconomyOcean85
Nu Wa
Level 149
God Stats
561W - 586L
1,410 SR
Queue Stats
599W - 643L
1,353 Elo+
Solo
Ares
Ares
K2Splashyy
Ares
Level 127
God Stats
0W - 3L
1,193 SR
Queue Stats
20W - 31L
1,308 Elo+
Party 2
Zeus
Zeus
XDannyeri
Zeus
Level 160
God Stats
1W - 2L
1,748 SR
Queue Stats
400W - 358L
1,594 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
17
7 / 1 / 3
10,130
675
10,354
5,507
2,364
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hou Yi
 
Hou Yi
15
3 / 1 / 4
8,497
566
10,290
12,547
5,208
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

12
3 / 1 / 8
8,193
546
4,165
12,753
10,610
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

13
4 / 5 / 3
8,272
551
6,376
13,452
6,014
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

15
0 / 1 / 2
8,674
578
6,107
9,593
3,489
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
BandoBully
Ah Muzen Cab
11
0 / 3 / 2
6,533
436
6,783
8,984
2,935
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

10
3 / 7 / 1
6,716
448
6,065
15,242
6,709
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

13
0 / 2 / 0
7,520
501
6,490
7,000
1,799
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

10
0 / 1 / 2
6,571
438
4,386
10,274
7,306
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Zeus
14
6 / 4 / 0
8,297
553
9,735
8,972
2,898
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
14
17
Kills
9
9
Deaths
17
20
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
7
1
3
8.5
W
Hou Yi
 
Hou Yi
3
1
4
5
L
Ah Muzen Cab
BandoBully
Ah Muzen Cab
0
3
2
0.33
W
3
1
8
7
L
3
7
1
0.5
L
0
2
0
0
L
0
1
2
1
L
Zeus
6
4
0
1.5
W
4
5
3
1.1
W
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,292
Damage
33,459
53,852
Taken
50,472
27,685
Mitigated
21,647
26,127
Healing
12,222
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
10,354
1,342
0
2,008
5,507
2,364
154
2,783
2,724
98,379
0
W
Hou Yi
 
Hou Yi
10,290
4,723
0
8,488
12,547
5,208
1,704
2,260
10,287
0
83,552
L
Ah Muzen Cab
BandoBully
Ah Muzen Cab
6,783
2,537
0
3,154
8,984
2,935
0
1,994
6,990
0
47,521
W
4,165
555
475
3,005
12,753
10,610
90
5,499
7,254
16,855
0
L
6,065
1,799
99
2,154
15,242
6,709
0
5,018
10,224
0
35,635
L
6,490
3,833
0
2,183
7,000
1,799
1,462
0
7,000
60,079
0
L
4,386
231
0
3,602
10,274
7,306
0
4,631
5,643
23,080
0
L
Zeus
9,735
1,344
0
1,030
8,972
2,898
0
2,876
6,096
63,766
0
W
6,376
2,845
0
10,239
13,452
6,014
0
5,567
7,885
0
65,334
W
6,107
556
0
1,912
9,593
3,489
859
4,502
5,091
0
80,742

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,766
Gold Earned
35,637
610
Minions Killed
400
0
Camps Cleared
0
1,439,844
Distance Traveled
1,353,972
18
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
10,130
675
175
12
0
288,745
3
W
Hou Yi
8,497
566
156
10
0
256,684
3
L
Ah Muzen Cab
6,533
436
76
5
0
244,531
0
W
Geb
8,193
546
24
2
0
325,756
5
L
Guan Yu
6,716
448
54
4
0
305,538
0
L
Nu Wa
7,520
501
114
8
0
256,281
5
L
Ares
6,571
438
39
3
0
274,419
4
L
Zeus
8,297
553
117
8
0
273,203
5
W
Thanatos
8,272
551
103
7
0
305,115
4
W
Neith
8,674
578
152
10
0
263,544
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role