Player Matchup

Sun Wukong
Sun Wukong
HoukenBeMineName
Sun Wukong
Level 85
God Stats
70W - 91L
1,501 SR
Queue Stats
168W - 185L
1,494 Elo+
Party 1
Neith
Neith
Soalheiro385
Neith
Level 63
God Stats
8W - 8L
1,408 SR
Queue Stats
95W - 139L
1,266 Elo+
Solo
Cabrakan
Cabrakan
Tokitô
Cabrakan
Level 106
God Stats
0W - 2L
1,500 SR
Queue Stats
120W - 150L
1,419 Elo+
Party 1
Tiamat
Tiamat
TropicalP0nch0
Tiamat
Level 67
God Stats
22W - 12L
1,440 SR
Queue Stats
33W - 37L
1,283 Elo+
Solo
Ares
Ares
YouWantIceScream
Ares
Level 27
God Stats
5W - 9L
1,437 SR
Queue Stats
92W - 71L
1,494 Elo+
Party 1
Team Averages
Level 70
1,457 SR
1,391 Elo+

VS

Team Averages
Level 100
1,468 SR
1,387 Elo+
Neith
Neith
ATA1
Neith
Level 118
God Stats
7W - 2L
1,617 SR
Queue Stats
63W - 44L
1,472 Elo+
Solo
Chaac
Chaac
MermaidMama219
Chaac
Level 159
God Stats
12W - 14L
1,512 SR
Queue Stats
1,507W - 1,749L
1,408 Elo+
Solo
Bacchus
Bacchus
Wheatthin_2
Bacchus
Level 37
God Stats
3W - 2L
1,489 SR
Queue Stats
11W - 13L
1,372 Elo+
Solo
Da Ji
Da Ji
ZVRG775
Da Ji
Level 69
God Stats
4W - 6L
1,286 SR
Queue Stats
134W - 116L
1,365 Elo+
Solo
Anubis
Anubis
dakenscott
Anubis
Level 117
God Stats
32W - 31L
1,438 SR
Queue Stats
177W - 187L
1,319 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
HoukenBeMineName
Sun Wukong
15
2 / 2 / 4
8,956
471
11,293
16,307
21,972
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

12
0 / 4 / 0
6,846
360
3,770
8,294
3,173
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cabrakan
Tokitô
Cabrakan
12
0 / 3 / 3
7,052
371
9,962
15,317
10,850
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
0 / 4 / 0
7,796
410
2,560
11,108
4,355
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
7 / 0 / 1
9,324
491
9,938
11,094
7,195
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Earring

Mystical Earring

+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
ATA1
Neith
16
4 / 3 / 3
10,074
530
10,743
10,239
5,042
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

16
1 / 4 / 2
10,225
538
11,430
19,889
17,445
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

Bacchus
Wheatthin_2
Bacchus
15
2 / 0 / 4
9,942
523
5,760
12,581
15,822
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Da Ji
ZVRG775
Da Ji
15
5 / 1 / 2
9,589
505
5,990
12,970
6,150
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Anubis
dakenscott
Anubis
16
1 / 2 / 2
9,738
513
9,890
11,934
6,744
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
26
9
Kills
13
13
Deaths
10
8
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Neith
ATA1
Neith
4
3
3
1.83
L
Sun Wukong
HoukenBeMineName
Sun Wukong
2
2
4
2
W
1
4
2
0.5
L
0
4
0
0
L
Cabrakan
Tokitô
Cabrakan
0
3
3
0.5
L
0
4
0
0
W
Bacchus
Wheatthin_2
Bacchus
2
0
4
4
L
7
0
1
7.5
W
Da Ji
ZVRG775
Da Ji
5
1
2
6
W
Anubis
dakenscott
Anubis
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,523
Damage
43,813
62,120
Taken
67,613
47,545
Mitigated
51,203
22,581
Healing
27,119
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
ATA1
Neith
10,743
4,061
0
4,478
10,239
5,042
1,001
4,105
6,134
0
90,367
L
Sun Wukong
HoukenBeMineName
Sun Wukong
11,293
2,147
30
5,270
16,307
21,972
587
1,234
15,073
0
66,010
W
11,430
1,642
0
8,450
19,889
17,445
317
3,122
16,767
0
79,690
L
3,770
1,199
0
1,524
8,294
3,173
0
2,487
5,807
0
44,072
L
Cabrakan
Tokitô
Cabrakan
9,962
1,175
0
6,396
15,317
10,850
0
3,779
11,538
41,173
0
L
2,560
631
0
3,273
11,108
4,355
367
5,967
5,141
53,265
0
W
Bacchus
Wheatthin_2
Bacchus
5,760
638
0
3,984
12,581
15,822
165
4,091
8,490
32,237
0
L
9,938
419
0
6,088
11,094
7,195
0
2,183
8,911
62,500
0
W
Da Ji
ZVRG775
Da Ji
5,990
760
0
4,262
12,970
6,150
0
3,839
9,131
0
60,997
W
Anubis
dakenscott
Anubis
9,890
77
0
5,945
11,934
6,744
384
7,303
4,631
80,318
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,974
Gold Earned
49,568
415
Minions Killed
599
0
Camps Cleared
0
1,694,945
Distance Traveled
1,710,799
14
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
10,074
530
146
8
0
301,684
2
L
Sun Wukong
8,956
471
114
6
0
317,565
3
W
Chaac
10,225
538
152
8
0
334,180
4
L
Neith
6,846
360
60
3
0
271,865
2
L
Cabrakan
7,052
371
74
4
0
344,450
3
L
Tiamat
7,796
410
74
4
0
368,424
5
W
Bacchus
9,942
523
58
3
0
367,811
7
L
Ares
9,324
491
93
5
0
392,641
1
W
Da Ji
9,589
505
103
5
0
391,750
1
W
Anubis
9,738
513
140
7
0
315,374
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role