Player Matchup

Kuzenbo
Kuzenbo
 
Kuzenbo
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
Arrondiep300
Chang'e
Level 105
God Stats
3W - 4L
1,624 SR
Queue Stats
406W - 420L
1,477 Elo+
Solo
Hachiman
Hachiman
Takeoutthanos
Hachiman
Level 129
God Stats
3W - 2L
1,665 SR
Queue Stats
128W - 118L
1,513 Elo+
Solo
Apollo
Apollo
david08533
Apollo
Level 56
God Stats
0W - 2L
1,695 SR
Queue Stats
7W - 8L
1,542 Elo+
Solo
Amaterasu
Amaterasu
zachraz32
Amaterasu
Level 69
God Stats
0W - 1L
1,734 SR
Queue Stats
42W - 40L
1,475 Elo+
Solo
Team Averages
Level 85
1,644 SR
1,502 Elo+

VS

Team Averages
Level 118
1,486 SR
1,482 Elo+
Cthulhu
Cthulhu
A573R
Cthulhu
Level 66
God Stats
6W - 4L
1,623 SR
Queue Stats
405W - 491L
1,478 Elo+
Solo
Guan Yu
Guan Yu
BurningMonarch
Guan Yu
Level 143
God Stats
4W - 3L
1,310 SR
Queue Stats
489W - 548L
1,491 Elo+
Solo
Hachiman
Hachiman
King-L3025
Hachiman
Level 151
God Stats
2W - 5L
1,127 SR
Queue Stats
105W - 105L
1,508 Elo+
Solo
Odin
Odin
MushroomScrub337
Odin
Level 141
God Stats
7W - 5L
1,536 SR
Queue Stats
243W - 261L
1,459 Elo+
Solo
Xbalanque
Xbalanque
orangeagle
Xbalanque
Level 88
God Stats
5W - 0L
1,834 SR
Queue Stats
319W - 348L
1,475 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
18
2 / 5 / 10
10,897
778
15,054
24,243
47,287
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Chang'e
Arrondiep300
Chang'e
17
3 / 5 / 7
9,414
672
19,418
19,551
10,440
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hachiman
Takeoutthanos
Hachiman
17
4 / 7 / 4
10,094
721
27,842
20,019
10,734
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Apollo
david08533
Apollo
17
2 / 5 / 7
9,587
685
17,143
20,241
11,264
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Amaterasu
zachraz32
Amaterasu
14
1 / 8 / 7
8,951
639
11,834
24,533
28,325
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
A573R
Cthulhu
17
2 / 2 / 23
10,273
734
15,134
20,838
25,937
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

17
2 / 3 / 21
10,234
731
8,026
27,274
29,503
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Mace

Mace

+10
Physical Power

Hachiman
King-L3025
Hachiman
20
13 / 1 / 13
12,242
874
27,510
24,149
14,321
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

19
4 / 2 / 20
11,046
789
19,603
30,017
21,819
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Xbalanque
orangeagle
Xbalanque
18
9 / 4 / 15
11,336
810
28,056
22,075
12,536
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
122
12
Kills
30
30
Deaths
12
35
Assists
92
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
 
Kuzenbo
2
5
10
1.4
W
Cthulhu
A573R
Cthulhu
2
2
23
6.75
L
Chang'e
Arrondiep300
Chang'e
3
5
7
1.3
W
2
3
21
4.17
W
Hachiman
King-L3025
Hachiman
13
1
13
19.5
W
4
2
20
7
L
Hachiman
Takeoutthanos
Hachiman
4
7
4
0.86
L
Apollo
david08533
Apollo
2
5
7
1.1
W
Xbalanque
orangeagle
Xbalanque
9
4
15
4.13
L
Amaterasu
zachraz32
Amaterasu
1
8
7
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,291
Damage
98,329
108,587
Taken
124,353
108,050
Mitigated
104,116
39,612
Healing
69,566
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
 
Kuzenbo
15,054
5,252
1,886
4,751
24,243
47,287
26
4,419
19,824
23,711
0
W
Cthulhu
A573R
Cthulhu
15,134
656
6,496
1,997
20,838
25,937
396
7,889
12,949
32,840
0
L
Chang'e
Arrondiep300
Chang'e
19,418
2,055
8,156
6,401
19,551
10,440
0
2,929
16,622
36,104
0
W
8,026
914
20,644
11,708
27,274
29,503
872
6,515
20,759
0
18,332
W
Hachiman
King-L3025
Hachiman
27,510
10,629
3,353
6,072
24,149
14,321
3,243
7,287
16,862
0
49,800
W
19,603
4,346
2,874
9,031
30,017
21,819
1,260
6,538
23,479
330
34,839
L
Hachiman
Takeoutthanos
Hachiman
27,842
11,556
1,551
4,254
20,019
10,734
793
2,761
17,258
0
44,813
L
Apollo
david08533
Apollo
17,143
10,985
197
5,662
20,241
11,264
962
3,119
17,122
0
27,946
W
Xbalanque
orangeagle
Xbalanque
28,056
15,231
3,188
4,203
22,075
12,536
2,921
6,243
15,832
0
51,560
L
Amaterasu
zachraz32
Amaterasu
11,834
3,593
2,224
4,530
24,533
28,325
0
2,052
22,481
0
17,114

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,943
Gold Earned
55,131
126
Minions Killed
194
0
Camps Cleared
0
1,182,028
Distance Traveled
1,352,476
10
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
10,897
778
16
1
0
266,282
4
W
Cthulhu
10,273
734
51
4
0
280,252
5
L
Chang'e
9,414
672
38
3
0
257,030
5
W
Guan Yu
10,234
731
24
2
0
298,975
0
W
Hachiman
12,242
874
45
3
0
256,771
1
W
Odin
11,046
789
33
2
0
299,954
7
L
Hachiman
10,094
721
30
2
0
206,047
1
L
Apollo
9,587
685
30
2
0
237,575
0
W
Xbalanque
11,336
810
41
3
0
216,524
0
L
Amaterasu
8,951
639
12
1
0
215,094
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role